Player Matchup

Cthulhu
Cthulhu
GrandPappyClean
Cthulhu
Level 119
God Stats
1W - 0L
1,715 SR
Queue Stats
151W - 133L
1,532 Elo+
Party 2
Odin
Odin
RyanTheGreat694
Odin
Level 123
God Stats
8W - 3L
1,612 SR
Queue Stats
273W - 253L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
SoundWave291
Xing Tian
Level 143
God Stats
2W - 0L
1,892 SR
Queue Stats
66W - 42L
1,620 Elo+
Party 1
Neith
Neith
Urban1ninja
Neith
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 40L
1,578 Elo+
Party 1
Thanatos
Thanatos
cyuwute
Thanatos
Level 103
God Stats
5W - 9L
1,468 SR
Queue Stats
531W - 535L
1,505 Elo+
Solo
Team Averages
Level 110
1,638 SR
1,552 Elo+

VS

Team Averages
Level 93
1,599 SR
1,497 Elo+
Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
AzAz3l_xxv
Hachiman
Level 116
God Stats
7W - 7L
1,523 SR
Queue Stats
332W - 331L
1,447 Elo+
Solo
Shiva
Shiva
DualStilz
Shiva
Level 128
God Stats
2W - 2L
1,801 SR
Queue Stats
482W - 451L
1,515 Elo+
Party 3
Hades
Hades
RaichuVIi
Hades
Level 47
God Stats
2W - 2L
1,670 SR
Queue Stats
54W - 59L
1,516 Elo+
Party 3
Thor
Thor
Trapzilla42069
Thor
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 288L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 18
8,493
849
11,747
9,561
11,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 21
9,375
938
8,894
10,723
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SoundWave291
Xing Tian
16
3 / 1 / 22
9,273
927
10,583
13,356
14,114
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
5 / 0 / 17
9,040
904
11,815
9,878
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
cyuwute
Thanatos
16
12 / 2 / 9
10,080
1,008
11,626
8,447
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 5 / 0
7,352
735
4,227
7,710
3,149
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
AzAz3l_xxv
Hachiman
12
1 / 6 / 5
6,804
680
9,973
11,184
4,918
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
DualStilz
Shiva
15
2 / 6 / 3
7,869
787
8,298
15,800
18,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
RaichuVIi
Hades
14
2 / 7 / 3
7,823
782
8,217
14,545
8,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
6,782
678
6,573
10,338
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
29
Kills
8
9
Deaths
29
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
0
0.4
L
Hachiman
AzAz3l_xxv
Hachiman
1
6
5
0.58
L
Shiva
DualStilz
Shiva
2
6
3
0.58
W
4
3
18
4.33
L
Hades
RaichuVIi
Hades
2
7
3
0.5
W
5
3
21
5.17
W
Xing Tian
SoundWave291
Xing Tian
3
1
22
14
L
1
5
3
0.5
W
5
0
17
13.5
W
Thanatos
cyuwute
Thanatos
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
37,288
51,965
Taken
59,577
48,181
Mitigated
39,571
21,710
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,227
1,329
128
351
7,710
3,149
0
2,155
5,259
14,685
0
L
Hachiman
AzAz3l_xxv
Hachiman
9,973
5,418
343
1,631
11,184
4,918
0
4,153
6,728
0
16,271
L
Shiva
DualStilz
Shiva
8,298
796
711
3,457
15,800
18,502
0
6,165
8,919
0
15,168
W
11,747
1,359
1,564
310
9,561
11,636
225
2,303
7,258
20,526
28
L
Hades
RaichuVIi
Hades
8,217
750
227
2,996
14,545
8,038
40
4,806
9,441
18,095
0
W
8,894
1,941
1,399
1,240
10,723
12,197
518
2,185
8,538
0
15,447
W
Xing Tian
SoundWave291
Xing Tian
10,583
1,179
1,231
2,662
13,356
14,114
671
3,686
9,670
18,293
0
L
6,573
323
260
862
10,338
4,964
0
3,982
6,025
0
11,494
W
11,815
3,052
2,879
4,123
9,878
5,307
1,468
2,070
7,808
0
23,981
W
Thanatos
cyuwute
Thanatos
11,626
3,174
904
5,398
8,447
4,927
2,387
2,200
6,247
0
17,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
36,630
100
Minions Killed
86
0
Camps Cleared
0
1,083,791
Distance Traveled
830,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,352
735
28
3
0
127,489
0
L
Hachiman
6,804
680
8
1
0
158,818
0
L
Shiva
7,869
787
19
2
0
194,801
0
W
Cthulhu
8,493
849
12
1
0
206,552
0
L
Hades
7,823
782
25
3
0
165,581
0
W
Odin
9,375
938
23
2
0
200,304
0
W
Xing Tian
9,273
927
21
2
0
224,503
0
L
Thor
6,782
678
6
1
0
184,115
0
W
Neith
9,040
904
29
3
0
222,720
0
W
Thanatos
10,080
1,008
15
2
0
229,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role