Player Matchup

Mercury
Mercury
ChannMan40
Mercury
Level 158
God Stats
12W - 13L
1,523 SR
Queue Stats
151W - 137L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EcIypze__
Cu Chulainn
Level 155
God Stats
4W - 5L
1,463 SR
Queue Stats
49W - 44L
1,548 Elo+
Party 3
Cernunnos
Cernunnos
JeepersReapers
Cernunnos
Level 168
God Stats
1W - 4L
1,308 SR
Queue Stats
269W - 252L
1,543 Elo+
Party 2
Cerberus
Cerberus
VissLa__
Cerberus
Level 107
God Stats
2W - 1L
1,777 SR
Queue Stats
26W - 31L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
zSpankyy-
Kukulkan
Level 140
God Stats
1W - 2L
1,773 SR
Queue Stats
60W - 48L
1,581 Elo+
Party 3
Team Averages
Level 146
1,569 SR
1,536 Elo+

VS

Team Averages
Level 126
1,600 SR
1,529 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Atikatikata
Zhong Kui
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 95L
1,578 Elo+
Solo
Danzaburou
Danzaburou
DucksMM8
Danzaburou
Level 147
God Stats
15W - 11L
1,544 SR
Queue Stats
199W - 178L
1,547 Elo+
Party 1
Artio
Artio
Equ1_noxx
Artio
Level 106
God Stats
8W - 2L
1,806 SR
Queue Stats
328W - 305L
1,472 Elo+
Solo
Serqet
Serqet
LIL_JESS_29
Serqet
Level 147
God Stats
7W - 8L
1,651 SR
Queue Stats
182W - 164L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChannMan40
Mercury
14
2 / 2 / 3
7,973
570
6,150
10,642
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
EcIypze__
Cu Chulainn
13
1 / 3 / 1
7,554
540
6,950
13,540
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
JeepersReapers
Cernunnos
14
4 / 3 / 2
8,617
616
13,930
12,478
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VissLa__
Cerberus
10
2 / 2 / 4
7,223
516
3,070
15,076
9,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
zSpankyy-
Kukulkan
13
1 / 2 / 1
7,760
554
5,573
8,337
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 2 / 0
8,779
627
6,971
8,251
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Atikatikata
Zhong Kui
14
3 / 1 / 0
8,573
612
12,321
12,080
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DucksMM8
Danzaburou
14
4 / 2 / 2
8,409
601
9,191
8,961
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Equ1_noxx
Artio
11
0 / 4 / 6
7,059
504
3,361
13,085
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
14
2 / 1 / 5
8,320
594
6,398
10,788
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
11
12
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
0
1
W
Zhong Kui
Atikatikata
Zhong Kui
3
1
0
3
L
Mercury
ChannMan40
Mercury
2
2
3
1.75
W
Danzaburou
DucksMM8
Danzaburou
4
2
2
2.5
L
Cu Chulainn
EcIypze__
Cu Chulainn
1
3
1
0.5
W
Artio
Equ1_noxx
Artio
0
4
6
0.75
L
Cernunnos
JeepersReapers
Cernunnos
4
3
2
1.67
W
Serqet
2
1
5
4.5
L
Cerberus
VissLa__
Cerberus
2
2
4
2
L
Kukulkan
zSpankyy-
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,673
Damage
38,242
60,073
Taken
53,165
28,198
Mitigated
33,739
17,107
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,971
475
0
1,839
8,251
3,498
708
1,966
6,285
75,966
0
W
Zhong Kui
Atikatikata
Zhong Kui
12,321
2,214
0
7,103
12,080
10,059
718
3,215
8,865
73,331
0
L
Mercury
ChannMan40
Mercury
6,150
2,644
0
980
10,642
4,215
0
2,473
7,911
0
73,443
W
Danzaburou
DucksMM8
Danzaburou
9,191
4,912
0
3,994
8,961
4,258
0
750
8,211
0
64,036
L
Cu Chulainn
EcIypze__
Cu Chulainn
6,950
1,020
136
3,471
13,540
6,256
0
8,741
4,799
0
54,348
W
Artio
Equ1_noxx
Artio
3,361
694
332
3,933
13,085
11,056
0
2,251
10,834
18,673
0
L
Cernunnos
JeepersReapers
Cernunnos
13,930
7,528
0
5,094
12,478
5,266
120
2,424
9,874
0
78,140
W
Serqet
6,398
1,723
0
390
10,788
4,868
0
926
9,862
0
59,812
L
Cerberus
VissLa__
Cerberus
3,070
215
1,749
5,097
15,076
9,082
0
4,628
9,876
16,531
0
L
Kukulkan
zSpankyy-
Kukulkan
5,573
782
0
580
8,337
3,379
254
4,251
3,892
76,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
41,140
479
Minions Killed
468
0
Camps Cleared
0
1,480,795
Distance Traveled
1,413,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,779
627
128
9
0
265,486
0
W
Zhong Kui
8,573
612
120
9
0
252,769
0
L
Mercury
7,973
570
111
8
0
368,461
0
W
Danzaburou
8,409
601
105
8
0
275,612
4
L
Cu Chulainn
7,554
540
90
6
0
311,465
0
W
Artio
7,059
504
22
2
0
279,775
0
L
Cernunnos
8,617
616
124
9
0
253,580
1
W
Serqet
8,320
594
93
7
0
340,350
0
L
Cerberus
7,223
516
22
2
0
266,523
4
L
Kukulkan
7,760
554
132
9
0
280,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role