Player Matchup

Hades
Hades
CallMeZap-_-
Hades
Level 121
God Stats
6W - 5L
1,608 SR
Queue Stats
120W - 95L
1,501 Elo+
Party 1
Ishtar
Ishtar
Geneticcobra16
Ishtar
Level 18
God Stats
6W - 3L
1,777 SR
Queue Stats
178W - 143L
1,409 Elo+
Party 1
Thanatos
Thanatos
Linosaurio27
Thanatos
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 4
Ra
Ra
httpsCornHub_com
Ra
Level 69
God Stats
3W - 1L
1,822 SR
Queue Stats
248W - 235L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
sha4dowmist
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 4
Team Averages
Level 52
1,641 SR
1,474 Elo+

VS

Team Averages
Level 36
1,500 SR
1,366 Elo+
Medusa
Medusa
MaximoDecimo902
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Narutobsc
Cernunnos
Level 30
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 52L
1,198 Elo+
Party 3
Mulan
Mulan
Strangemost
Mulan
Level 31
God Stats
3W - 7L
1,500 SR
Queue Stats
342W - 320L
1,434 Elo+
Solo
Yemoja
Yemoja
Yyy31034
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
soymaloalfonia
Anubis
Level 22
God Stats
2W - 8L
1,500 SR
Queue Stats
7W - 26L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,510
594
6,699
8,106
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 1
8,137
509
5,155
10,087
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Linosaurio27
Thanatos
14
2 / 0 / 6
8,304
519
5,823
9,149
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 4
10,500
656
13,143
10,364
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
sha4dowmist
Cthulhu
13
3 / 0 / 5
8,533
533
5,656
10,521
10,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,759
485
10,374
13,356
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Narutobsc
Cernunnos
11
0 / 3 / 2
6,760
423
4,613
10,188
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
7,673
480
5,676
11,873
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Yyy31034
Yemoja
9
0 / 1 / 1
6,319
395
1,234
5,085
1,907
11
1 / 8 / 0
6,785
424
3,459
11,351
4,002
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
3
3
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
2
1
1
2.5
W
Thanatos
Linosaurio27
Thanatos
2
0
6
5
L
1
5
0
0.2
L
Cernunnos
Narutobsc
Cernunnos
0
3
2
0.33
L
1
3
1
0.5
L
Yemoja
Yyy31034
Yemoja
0
1
1
0.5
W
9
2
4
5.5
W
Cthulhu
sha4dowmist
Cthulhu
3
0
5
5.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
25,356
48,227
Taken
51,853
28,744
Mitigated
21,013
22,273
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,699
1,422
105
5,450
8,106
4,992
1,824
0
8,106
74,423
0
W
5,155
3,180
0
3,305
10,087
4,852
898
1,333
8,754
0
60,025
W
Thanatos
Linosaurio27
Thanatos
5,823
1,397
0
5,723
9,149
3,535
0
816
8,333
0
53,757
L
10,374
4,067
0
1,688
13,356
5,785
0
5,280
7,980
0
65,650
L
Cernunnos
Narutobsc
Cernunnos
4,613
1,990
0
2,257
10,188
3,604
0
3,703
6,285
0
40,013
L
5,676
724
0
2,689
11,873
5,715
0
6,930
4,855
0
47,860
L
Yemoja
Yyy31034
Yemoja
1,234
337
438
80
5,085
1,907
0
2,928
2,129
7,748
0
W
13,143
1,039
239
3,334
10,364
5,143
221
2,016
8,348
92,890
0
W
Cthulhu
sha4dowmist
Cthulhu
5,656
587
2,251
1,866
10,521
10,222
0
528
9,993
25,729
0
L
3,459
102
0
1,227
11,351
4,002
0
5,961
5,106
29,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
35,296
494
Minions Killed
293
0
Camps Cleared
0
1,594,318
Distance Traveled
1,335,494
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,510
594
131
8
0
296,825
0
W
Ishtar
8,137
509
100
6
0
266,413
0
W
Thanatos
8,304
519
77
5
0
347,562
1
L
Medusa
7,759
485
109
7
0
276,952
3
L
Cernunnos
6,760
423
62
4
0
285,151
4
L
Mulan
7,673
480
72
5
0
296,380
0
L
Yemoja
6,319
395
13
1
0
234,338
0
W
Ra
10,500
656
149
9
0
335,218
3
W
Cthulhu
8,533
533
37
2
0
348,300
0
L
Anubis
6,785
424
37
2
0
242,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role