Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ErickkHL
Pele
Level 148
God Stats
23W - 25L
1,532 SR
Queue Stats
118W - 108L
1,565 Elo+
Party 1
Anubis
Anubis
MRS9901
Anubis
Level 149
God Stats
4W - 2L
1,575 SR
Queue Stats
83W - 75L
1,531 Elo+
Solo
Yemoja
Yemoja
Ramen_Hex
Yemoja
Level 78
God Stats
2W - 1L
1,755 SR
Queue Stats
132W - 112L
1,557 Elo+
Party 3
Ne Zha
Ne Zha
the pulqster
Ne Zha
Level 141
God Stats
7W - 9L
1,908 SR
Queue Stats
132W - 124L
1,565 Elo+
Party 1
Team Averages
Level 116
1,654 SR
1,544 Elo+

VS

Team Averages
Level 90
1,525 SR
1,525 Elo+
Artemis
Artemis
Calluso
Artemis
Level 108
God Stats
6W - 1L
1,807 SR
Queue Stats
110W - 108L
1,533 Elo+
Party 2
Poseidon
Poseidon
Dubar_134
Poseidon
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 2
Bakasura
Bakasura
LeoLeon220
Bakasura
Level 118
God Stats
3W - 5L
1,467 SR
Queue Stats
118W - 120L
1,460 Elo+
Solo
Hercules
Hercules
tryharder1236
Hercules
Level 98
God Stats
3W - 7L
1,331 SR
Queue Stats
198W - 188L
1,528 Elo+
Party 2
Ra
Ra
voettian
Ra
Level 109
God Stats
7W - 9L
1,306 SR
Queue Stats
190W - 166L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 1 / 0
5,165
517
3,194
4,974
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
12
3 / 0 / 0
7,355
736
7,662
9,425
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
MRS9901
Anubis
11
2 / 0 / 0
6,420
642
4,231
5,563
2,560
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Ramen_Hex
Yemoja
8
0 / 2 / 1
4,778
478
1,930
6,895
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
8
1 / 2 / 1
5,182
518
2,480
7,730
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calluso
Artemis
11
2 / 1 / 1
5,868
587
5,219
5,281
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Dubar_134
Poseidon
9
0 / 2 / 0
4,640
464
2,686
5,107
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
LeoLeon220
Bakasura
6
0 / 2 / 0
4,325
433
1,473
5,662
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
tryharder1236
Hercules
9
1 / 1 / 1
5,506
551
3,111
8,153
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
5,824
582
3,347
6,857
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
7
Kills
5
5
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
0
1
L
Artemis
Calluso
Artemis
2
1
1
2.5
L
Poseidon
Dubar_134
Poseidon
0
2
0
0
W
Pele
3
0
0
3
L
Bakasura
LeoLeon220
Bakasura
0
2
0
0
W
Anubis
MRS9901
Anubis
2
0
0
2
W
Yemoja
Ramen_Hex
Yemoja
0
2
1
0.25
W
Ne Zha
1
2
1
0.75
L
Hercules
tryharder1236
Hercules
1
1
1
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
15,836
34,587
Taken
31,060
13,581
Mitigated
13,372
13,153
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,194
1,874
868
1,353
4,974
1,486
0
0
4,974
0
26,407
L
Artemis
Calluso
Artemis
5,219
2,746
0
2,020
5,281
1,957
0
796
4,147
0
40,163
L
Poseidon
Dubar_134
Poseidon
2,686
44
0
500
5,107
1,206
0
3,298
1,809
32,639
0
W
Pele
7,662
2,042
0
3,295
9,425
3,209
690
1,546
7,859
0
65,773
L
Bakasura
LeoLeon220
Bakasura
1,473
1,163
0
2,732
5,662
2,080
0
0
5,662
0
8,247
W
Anubis
MRS9901
Anubis
4,231
624
0
3,295
5,563
2,560
0
2,881
2,682
54,414
0
W
Yemoja
Ramen_Hex
Yemoja
1,930
333
1,091
810
6,895
4,007
81
247
6,648
14,519
0
W
Ne Zha
2,480
819
0
2,441
7,730
2,319
0
1,359
6,371
0
26,053
L
Hercules
tryharder1236
Hercules
3,111
892
0
3,381
8,153
6,091
0
1,063
6,846
0
19,232
L
3,347
187
132
1,521
6,857
2,038
0
422
6,435
42,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,900
Gold Earned
26,163
323
Minions Killed
250
0
Camps Cleared
0
968,633
Distance Traveled
918,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,165
517
39
4
0
197,830
0
L
Artemis
5,868
587
65
7
0
187,362
0
L
Poseidon
4,640
464
56
6
0
194,840
1
W
Pele
7,355
736
115
12
0
203,307
0
L
Bakasura
4,325
433
31
3
0
111,648
0
W
Anubis
6,420
642
94
9
0
179,018
3
W
Yemoja
4,778
478
26
3
0
198,387
0
W
Ne Zha
5,182
518
49
5
0
190,091
0
L
Hercules
5,506
551
24
2
0
204,369
1
L
Ra
5,824
582
74
7
0
219,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role