Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MinniSoarz-
Chang'e
Level 22
God Stats
1W - 3L
1,256 SR
Queue Stats
21W - 15L
1,559 Elo+
Party 1
Chaac
Chaac
Officer_TJ_HKR
Chaac
Level 83
God Stats
2W - 1L
1,552 SR
Queue Stats
11W - 7L
1,489 Elo+
Party 1
Geb
Geb
TheeSavageTV
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,518 Elo+
Party 1
Izanami
Izanami
no_game_wolf
Izanami
Level 40
God Stats
13W - 17L
1,204 SR
Queue Stats
154W - 175L
1,449 Elo+
Solo
Team Averages
Level 75
1,402 SR
1,503 Elo+

VS

Team Averages
Level 96
1,463 SR
1,480 Elo+
Thanatos
Thanatos
Cixh3
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 120L
1,488 Elo+
Party 2
Apollo
Apollo
ImOjSimpson5771
Apollo
Level 62
God Stats
0W - 2L
1,292 SR
Queue Stats
70W - 56L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
outragedrip33
Amaterasu
Level 94
God Stats
10W - 10L
1,676 SR
Queue Stats
147W - 150L
1,480 Elo+
Solo
Artio
Artio
planter4
Artio
Level 109
God Stats
2W - 2L
1,329 SR
Queue Stats
157W - 122L
1,497 Elo+
Party 2
Vulcan
Vulcan
yimby101
Vulcan
Level 99
God Stats
453W - 437L
1,519 SR
Queue Stats
453W - 440L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 1
7,856
561
6,161
6,412
2,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MinniSoarz-
Chang'e
14
2 / 1 / 2
7,965
569
3,037
9,377
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 1
7,009
501
5,700
8,452
8,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 6 / 4
6,251
447
2,921
12,570
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
no_game_wolf
Izanami
14
5 / 1 / 1
8,579
613
9,883
10,482
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cixh3
Thanatos
12
2 / 5 / 5
7,145
510
6,276
14,193
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 1
7,354
525
6,006
12,349
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
outragedrip33
Amaterasu
14
2 / 0 / 0
8,540
610
5,013
10,097
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
planter4
Artio
9
0 / 1 / 6
6,499
464
1,956
9,689
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
yimby101
Vulcan
13
4 / 1 / 1
8,328
595
7,976
3,409
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
11
Kills
11
11
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Thanatos
Cixh3
Thanatos
2
5
5
0.9
L
3
4
1
0.88
W
Chang'e
MinniSoarz-
Chang'e
2
1
2
3
W
0
2
1
0.25
W
1
6
4
0.5
W
Izanami
no_game_wolf
Izanami
5
1
1
5.5
L
Amaterasu
outragedrip33
Amaterasu
2
0
0
2
L
Artio
planter4
Artio
0
1
6
3
L
Vulcan
yimby101
Vulcan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
27,227
47,293
Taken
49,737
26,408
Mitigated
24,773
17,568
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,161
260
0
4,112
6,412
2,877
0
1,112
5,300
61,474
0
L
Thanatos
Cixh3
Thanatos
6,276
1,613
0
6,321
14,193
5,430
0
3,676
10,477
0
47,808
L
6,006
3,881
0
3,093
12,349
5,054
0
2,107
10,242
0
48,670
W
Chang'e
MinniSoarz-
Chang'e
3,037
299
640
4,955
9,377
3,548
0
4,022
5,355
59,006
0
W
5,700
1,231
0
2,458
8,452
8,625
0
680
7,772
0
45,823
W
2,921
464
270
815
12,570
7,292
0
3,493
9,077
16,824
4,669
W
Izanami
no_game_wolf
Izanami
9,883
6,988
83
4,235
10,482
4,066
3,186
625
9,857
0
73,855
L
Amaterasu
outragedrip33
Amaterasu
5,013
3,178
0
5,195
10,097
6,467
501
1,352
8,745
0
61,577
L
Artio
planter4
Artio
1,956
592
436
3,223
9,689
6,684
0
3,081
6,544
16,939
0
L
Vulcan
yimby101
Vulcan
7,976
2,865
0
750
3,409
1,138
533
1,668
1,695
70,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
37,866
453
Minions Killed
389
0
Camps Cleared
0
1,424,006
Distance Traveled
1,368,365
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,856
561
100
7
0
302,041
2
L
Thanatos
7,145
510
68
5
0
276,431
0
L
Apollo
7,354
525
67
5
0
250,280
0
W
Chang'e
7,965
569
119
9
0
277,332
0
W
Chaac
7,009
501
89
6
0
300,586
0
W
Geb
6,251
447
29
2
0
294,109
0
W
Izanami
8,579
613
116
8
0
249,938
0
L
Amaterasu
8,540
610
118
8
0
234,752
6
L
Artio
6,499
464
23
2
0
298,436
0
L
Vulcan
8,328
595
113
8
0
308,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role