Player Matchup

Chaac
Chaac
Kaisern
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,359 Elo+
Party 2
Pele
Pele
SonasMelody
Pele
Level 78
God Stats
22W - 27L
1,478 SR
Queue Stats
57W - 63L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
xNovice
Baron Samedi
Level 109
God Stats
5W - 3L
1,715 SR
Queue Stats
93W - 113L
1,297 Elo+
Solo
Team Averages
Level 83
1,564 SR
1,390 Elo+

VS

Team Averages
Level 48
1,726 SR
1,346 Elo+
Fenrir
Fenrir
BtotheRad
Fenrir
Level 24
God Stats
4W - 4L
1,868 SR
Queue Stats
49W - 44L
1,355 Elo+
Party 1
Shiva
Shiva
PROTOH17
Shiva
Level 12
God Stats
2W - 2L
1,782 SR
Queue Stats
19W - 23L
1,333 Elo+
Party 1
Horus
Horus
Winshox12
Horus
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
49W - 47L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaisern
Chaac
16
3 / 0 / 15
10,135
780
10,917
13,145
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 12
10,065
774
11,900
11,695
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xNovice
Baron Samedi
16
10 / 1 / 8
11,339
872
16,742
8,487
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BtotheRad
Fenrir
12
2 / 9 / 0
8,931
687
7,660
14,548
5,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
PROTOH17
Shiva
14
1 / 3 / 1
8,596
661
7,262
16,484
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Winshox12
Horus
13
1 / 6 / 2
9,317
717
4,849
17,562
16,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
4
4
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BtotheRad
Fenrir
2
9
0
0.22
W
Chaac
Kaisern
Chaac
3
0
15
10.5
L
Shiva
PROTOH17
Shiva
1
3
1
0.5
W
5
3
12
3.67
L
Horus
Winshox12
Horus
1
6
2
0.33
W
Baron Samedi
xNovice
Baron Samedi
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,559
Damage
19,771
33,327
Taken
48,594
26,407
Mitigated
39,433
9,229
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BtotheRad
Fenrir
7,660
1,766
0
1,126
14,548
5,915
0
6,416
7,889
0
29,959
W
Chaac
Kaisern
Chaac
10,917
1,593
0
3,495
13,145
17,459
528
612
12,070
2,765
36,349
L
Shiva
PROTOH17
Shiva
7,262
1,053
25
721
16,484
17,032
0
6,552
9,303
0
22,974
W
11,900
2,752
0
2,886
11,695
4,366
927
0
11,463
0
43,546
L
Horus
Winshox12
Horus
4,849
2,191
1,550
2,241
17,562
16,486
34
5,148
12,044
0
22,597
W
Baron Samedi
xNovice
Baron Samedi
16,742
2,659
1,006
1,842
8,487
4,582
949
18
8,469
45,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
26,844
158
Minions Killed
91
0
Camps Cleared
0
731,676
Distance Traveled
653,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,931
687
25
2
0
207,870
0
W
Chaac
10,135
780
59
5
0
255,828
0
L
Shiva
8,596
661
42
3
0
215,274
0
W
Pele
10,065
774
36
3
0
241,094
4
L
Horus
9,317
717
24
2
0
230,703
0
W
Baron Samedi
11,339
872
63
5
0
234,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role