Player Matchup

Zeus
Zeus
GRUG8991
Zeus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 116L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
RickJames96
Aphrodite
Level 88
God Stats
8W - 3L
1,994 SR
Queue Stats
583W - 519L
1,539 Elo+
Party 1
He Bo
He Bo
TokenWhiteGuy44
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 3
Ullr
Ullr
WalterP
Ullr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 3
Bellona
Bellona
nmezero
Bellona
Level 48
God Stats
22W - 17L
1,582 SR
Queue Stats
912W - 785L
1,498 Elo+
Solo
Team Averages
Level 71
1,615 SR
1,457 Elo+

VS

Team Averages
Level 79
1,643 SR
1,546 Elo+
Yemoja
Yemoja
Famoso Shaw
Yemoja
Level 108
God Stats
4W - 4L
1,356 SR
Queue Stats
151W - 144L
1,493 Elo+
Solo
Anubis
Anubis
Jos27
Anubis
Level 43
God Stats
21W - 12L
1,700 SR
Queue Stats
84W - 58L
1,593 Elo+
Party 2
Chiron
Chiron
KlausVonDemon
Chiron
Level 141
God Stats
9W - 6L
2,010 SR
Queue Stats
151W - 159L
1,558 Elo+
Solo
Chaac
Chaac
LunaticWolf
Chaac
Level 56
God Stats
62W - 43L
1,667 SR
Queue Stats
162W - 122L
1,572 Elo+
Party 2
Pele
Pele
SebBre
Pele
Level 49
God Stats
3W - 3L
1,481 SR
Queue Stats
75W - 56L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 7 / 1
6,810
486
6,583
10,638
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
RickJames96
Aphrodite
11
0 / 1 / 0
6,665
476
4,259
7,875
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 0
6,517
466
3,894
9,068
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
WalterP
Ullr
12
0 / 2 / 0
6,768
483
7,084
8,871
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
nmezero
Bellona
13
1 / 1 / 0
7,549
539
5,467
11,236
10,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 6
7,391
528
1,044
7,350
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Jos27
Anubis
15
4 / 1 / 5
9,555
683
9,082
6,374
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 0 / 3
8,538
610
9,794
11,688
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 1 / 2
8,801
629
8,047
12,063
11,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
SebBre
Pele
15
6 / 1 / 3
9,080
649
4,794
9,360
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
15
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
6
3
L
Zeus
1
7
1
0.21
W
Anubis
Jos27
Anubis
4
1
5
6.5
W
3
0
3
4.5
W
2
1
2
3
L
Aphrodite
RickJames96
Aphrodite
0
1
0
0
W
Pele
SebBre
Pele
6
1
3
7.5
L
1
5
0
0.2
L
Ullr
WalterP
Ullr
0
2
0
0
L
Bellona
nmezero
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
32,761
47,688
Taken
46,835
25,108
Mitigated
30,516
9,135
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,044
562
2,868
3,272
7,350
5,671
462
2,757
4,593
10,302
0
L
Zeus
6,583
772
0
699
10,638
2,911
0
4,114
6,524
50,401
0
W
Anubis
Jos27
Anubis
9,082
702
0
4,007
6,374
3,212
411
4,439
1,935
83,773
0
W
9,794
6,087
323
4,779
11,688
6,038
684
3,334
8,354
0
91,922
W
8,047
1,892
0
4,407
12,063
11,984
0
1,765
10,298
1,124
61,350
L
Aphrodite
RickJames96
Aphrodite
4,259
972
1,768
3,111
7,875
6,045
0
1,798
6,077
28,746
0
W
Pele
SebBre
Pele
4,794
834
0
1,582
9,360
3,611
0
2,889
6,471
0
73,374
L
3,894
0
0
500
9,068
2,151
0
2,999
6,069
41,971
0
L
Ullr
WalterP
Ullr
7,084
3,079
0
1,449
8,871
3,927
0
334
8,537
0
67,383
L
Bellona
nmezero
Bellona
5,467
2,682
0
1,608
11,236
10,074
0
1,251
9,985
0
52,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
43,365
417
Minions Killed
531
0
Camps Cleared
0
1,425,929
Distance Traveled
1,425,527
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,391
528
16
1
0
287,394
5
L
Zeus
6,810
486
82
6
0
268,506
0
W
Anubis
9,555
683
151
11
0
284,630
0
W
Chiron
8,538
610
137
10
0
241,803
1
W
Chaac
8,801
629
120
9
0
270,483
1
L
Aphrodite
6,665
476
53
4
0
288,449
2
W
Pele
9,080
649
107
8
0
341,217
0
L
He Bo
6,517
466
72
5
0
290,893
0
L
Ullr
6,768
483
106
8
0
261,105
2
L
Bellona
7,549
539
104
7
0
316,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role