Player Matchup

Cthulhu
Cthulhu
ExoKn1ght
Cthulhu
Level 17
God Stats
0W - 1L
1,139 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Zeus
Zeus
Guibsbacon
Zeus
Level 38
God Stats
3W - 5L
1,447 SR
Queue Stats
23W - 36L
1,430 Elo+
Solo
Hachiman
Hachiman
Killfactor45
Hachiman
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 96L
1,526 Elo+
Solo
Bakasura
Bakasura
Shlongkie
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 1
Mulan
Mulan
sparta_jacob8814
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 1
Team Averages
Level 32
1,417 SR
1,600 Elo+

VS

Team Averages
Level 28
1,508 SR
1,405 Elo+
Mulan
Mulan
BROSKI 4K
Mulan
Level 18
God Stats
13W - 15L
1,741 SR
Queue Stats
344W - 361L
1,403 Elo+
Party 2
Arachne
Arachne
FizzySummer
Arachne
Level 33
God Stats
77W - 68L
1,297 SR
Queue Stats
590W - 577L
1,163 Elo+
Party 2
Cupid
Cupid
Smack2DaCrack
Cupid
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 147L
1,403 Elo+
Party 2
Sol
Sol
Takeintheview
Sol
Level 30
God Stats
19W - 18L
1,500 SR
Queue Stats
292W - 283L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TheRealGattsu
Aphrodite
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
242W - 228L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExoKn1ght
Cthulhu
12
0 / 3 / 2
7,589
446
4,744
17,134
15,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
8,052
474
6,858
13,726
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Killfactor45
Hachiman
11
1 / 1 / 0
7,209
424
2,646
5,274
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Shlongkie
Bakasura
14
3 / 3 / 0
8,323
490
8,008
12,836
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
9,005
530
9,998
15,930
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BROSKI 4K
Mulan
14
1 / 4 / 1
8,943
526
4,909
13,927
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
FizzySummer
Arachne
16
5 / 1 / 2
9,904
583
8,849
14,150
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 5
8,285
487
9,237
10,874
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 10
9,833
578
14,534
12,373
7,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
TheRealGattsu
Aphrodite
16
8 / 1 / 6
9,915
583
10,885
11,923
9,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
17
17
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
BROSKI 4K
Mulan
1
4
1
0.38
L
Cthulhu
ExoKn1ght
Cthulhu
0
3
2
0.33
W
Arachne
FizzySummer
Arachne
5
1
2
6
L
0
6
1
0.08
L
Hachiman
Killfactor45
Hachiman
1
1
0
1
L
Bakasura
Shlongkie
Bakasura
3
3
0
1
W
0
2
5
1.25
W
3
0
10
8
W
Aphrodite
TheRealGattsu
Aphrodite
8
1
6
11
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
48,414
64,900
Taken
63,247
40,963
Mitigated
39,855
11,225
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BROSKI 4K
Mulan
4,909
878
0
2,770
13,927
12,145
0
200
12,695
0
64,599
L
Cthulhu
ExoKn1ght
Cthulhu
4,744
336
1,176
1,195
17,134
15,061
0
5,899
11,197
31,290
0
W
Arachne
FizzySummer
Arachne
8,849
6,350
0
5,870
14,150
6,699
313
1,047
12,741
0
81,098
L
6,858
476
0
1,587
13,726
5,812
360
10,464
3,262
62,381
0
L
Hachiman
Killfactor45
Hachiman
2,646
1,191
0
2,733
5,274
1,591
0
557
4,717
0
40,757
L
Bakasura
Shlongkie
Bakasura
8,008
6,072
0
1,077
12,836
5,433
0
1,635
11,154
0
49,457
W
9,237
5,639
90
4,984
10,874
4,240
769
2,909
7,690
0
44,359
W
14,534
5,126
0
3,306
12,373
7,325
1,954
5,587
6,735
83,486
0
W
Aphrodite
TheRealGattsu
Aphrodite
10,885
1,217
4,195
6,032
11,923
9,446
141
3,234
8,354
55,198
0
L
9,998
1,412
0
3,457
15,930
13,066
187
6,864
8,512
1,330
45,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
46,880
378
Minions Killed
464
0
Camps Cleared
0
1,511,750
Distance Traveled
1,735,697
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,943
526
95
6
0
343,069
0
L
Cthulhu
7,589
446
46
3
0
345,132
0
W
Arachne
9,904
583
109
6
0
383,320
0
L
Zeus
8,052
474
110
6
0
253,557
0
L
Hachiman
7,209
424
70
4
0
185,454
0
L
Bakasura
8,323
490
85
5
0
407,933
0
W
Cupid
8,285
487
55
3
0
296,581
2
W
Sol
9,833
578
123
7
0
370,467
1
W
Aphrodite
9,915
583
82
5
0
342,260
1
L
Mulan
9,005
530
67
4
0
319,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role