Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KyleJohnson
Erlang Shen
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
NZuber
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,520 Elo+
Party 2
Maui
Maui
PapiMoist
Maui
Level 26
God Stats
4W - 4L
1,444 SR
Queue Stats
13W - 9L
1,684 Elo+
Party 2
Jing Wei
Jing Wei
TumptheDump
Jing Wei
Level 22
God Stats
4W - 5L
1,526 SR
Queue Stats
7W - 9L
1,508 Elo+
Party 2
Team Averages
Level 29
1,494 SR
1,546 Elo+

VS

Team Averages
Level 46
1,441 SR
1,328 Elo+
Kukulkan
Kukulkan
Jetboyaxtreem64
Kukulkan
Level 47
God Stats
1W - 5L
1,356 SR
Queue Stats
67W - 90L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Little Fire2856
Danzaburou
Level 49
God Stats
15W - 22L
1,415 SR
Queue Stats
49W - 64L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
PhenomenalViper
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,221 Elo+
Party 1
Cerberus
Cerberus
XiaoL1ng
Cerberus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 142L
1,358 Elo+
Party 1
Pele
Pele
pumpedandjacked
Pele
Level 42
God Stats
13W - 10L
1,436 SR
Queue Stats
95W - 105L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 2 / 5
7,093
591
5,064
8,279
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
KyleJohnson
Erlang Shen
12
1 / 2 / 2
6,930
578
5,329
10,323
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
NZuber
Ao Kuang
13
9 / 4 / 0
7,890
658
10,806
12,476
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
10
1 / 0 / 3
6,288
524
2,317
6,274
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
TumptheDump
Jing Wei
11
2 / 1 / 2
6,524
544
6,817
7,369
2,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 4 / 2
6,530
544
4,337
7,510
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Little Fire2856
Danzaburou
10
1 / 2 / 0
5,976
498
5,798
9,025
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,075
423
1,724
8,842
5,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
XiaoL1ng
Cerberus
13
3 / 2 / 0
7,378
615
4,091
9,116
9,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 1
6,797
566
6,727
11,030
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
9
9
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
5
1.75
L
Kukulkan
1
4
2
0.5
W
Erlang Shen
KyleJohnson
Erlang Shen
1
2
2
1
L
Danzaburou
Little Fire2856
Danzaburou
1
2
0
0.5
W
Ao Kuang
NZuber
Ao Kuang
9
4
0
2.25
W
Maui
1
0
3
2.5
L
0
2
0
0
W
Jing Wei
TumptheDump
Jing Wei
2
1
2
3
L
Cerberus
XiaoL1ng
Cerberus
3
2
0
1.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
22,677
44,721
Taken
45,523
21,836
Mitigated
25,117
13,715
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,064
3,063
143
2,043
8,279
3,530
0
3,016
5,263
43,666
4,495
L
Kukulkan
4,337
533
0
500
7,510
2,687
0
6,534
976
42,183
0
W
Erlang Shen
KyleJohnson
Erlang Shen
5,329
2,848
0
3,334
10,323
6,244
0
3,968
6,355
0
45,109
L
Danzaburou
Little Fire2856
Danzaburou
5,798
2,769
0
2,728
9,025
3,510
0
2,092
6,933
0
44,289
W
Ao Kuang
NZuber
Ao Kuang
10,806
3,732
0
2,403
12,476
4,535
0
1,444
11,032
49,672
0
W
Maui
2,317
792
74
2,125
6,274
4,901
238
1,284
4,990
17,359
0
L
1,724
151
0
1,430
8,842
5,533
0
1,712
7,130
24,679
0
W
Jing Wei
TumptheDump
Jing Wei
6,817
5,161
0
3,593
7,369
2,626
576
440
6,929
0
49,363
L
Cerberus
XiaoL1ng
Cerberus
4,091
781
0
3,135
9,116
9,274
0
1,650
6,702
45,669
0
L
6,727
1,615
0
3,162
11,030
4,113
441
5,758
5,272
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
31,756
353
Minions Killed
350
0
Camps Cleared
0
1,144,260
Distance Traveled
1,073,066
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,093
591
96
8
0
218,153
0
L
Kukulkan
6,530
544
77
6
0
212,246
0
W
Erlang Shen
6,930
578
84
7
0
220,979
1
L
Danzaburou
5,976
498
73
6
0
191,144
0
W
Ao Kuang
7,890
658
65
5
0
267,173
0
W
Maui
6,288
524
18
2
0
222,562
3
L
Cthulhu
5,075
423
37
3
0
219,449
0
W
Jing Wei
6,524
544
90
8
0
215,393
0
L
Cerberus
7,378
615
94
8
0
202,814
0
L
Pele
6,797
566
69
6
0
247,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role