Player Matchup

Neith
Neith
GlazeDonutCrisp1
Neith
Level 67
God Stats
19W - 14L
1,599 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Yelkrab
Cu Chulainn
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo
Fenrir
Fenrir
codexrules
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,397 Elo+
Party 3
Khepri
Khepri
ggMichaeI
Khepri
Level 78
God Stats
2W - 4L
1,486 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 3
Janus
Janus
xxOrbit_Fruitzxx
Janus
Level 88
God Stats
3W - 2L
1,677 SR
Queue Stats
18W - 21L
1,432 Elo+
Party 3
Team Averages
Level 92
1,553 SR
1,449 Elo+

VS

Team Averages
Level 126
1,581 SR
1,530 Elo+
Set
Set
A TALL MEX1CAN
Set
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 292L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
Dank_Magician-27
Aphrodite
Level 107
God Stats
67W - 56L
1,601 SR
Queue Stats
381W - 356L
1,528 Elo+
Party 1
Hel
Hel
FR3SHFLAMINGO
Hel
Level 121
God Stats
13W - 16L
1,746 SR
Queue Stats
241W - 221L
1,536 Elo+
Party 2
Chang'e
Chang'e
MustyBBC
Chang'e
Level 128
God Stats
9W - 8L
1,486 SR
Queue Stats
206W - 175L
1,536 Elo+
Solo
Arachne
Arachne
cooldaman
Arachne
Level 128
God Stats
23W - 27L
1,573 SR
Queue Stats
466W - 432L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,375
729
3,717
1,934
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Yelkrab
Cu Chulainn
9
1 / 0 / 0
4,756
793
4,199
5,834
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
codexrules
Fenrir
7
3 / 0 / 2
4,581
764
4,125
4,752
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
ggMichaeI
Khepri
6
1 / 0 / 4
4,290
715
1,868
4,081
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 1
4,599
767
1,975
3,157
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,806
634
1,875
6,163
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
5
0 / 2 / 0
3,391
565
1,340
3,962
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,843
641
1,777
2,902
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
MustyBBC
Chang'e
6
0 / 1 / 0
3,501
584
2,328
4,232
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
cooldaman
Arachne
5
0 / 2 / 0
3,383
564
2,064
7,291
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Aphrodite
0
2
0
0
L
0
1
0
0
W
2
0
3
3.5
L
Chang'e
MustyBBC
Chang'e
0
1
0
0
W
Cu Chulainn
Yelkrab
Cu Chulainn
1
0
0
1
W
Fenrir
codexrules
Fenrir
3
0
2
4
L
Arachne
cooldaman
Arachne
0
2
0
0
W
Khepri
ggMichaeI
Khepri
1
0
4
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
9,384
19,758
Taken
24,550
8,660
Mitigated
8,518
5,292
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,875
924
0
545
6,163
2,499
0
413
5,750
0
19,130
L
Aphrodite
1,340
260
1,286
1,524
3,962
1,710
0
928
3,034
13,882
0
L
1,777
180
213
1,262
2,902
835
0
1,459
1,443
20,536
0
W
3,717
2,422
0
1,035
1,934
646
0
255
1,679
0
24,593
L
Chang'e
MustyBBC
Chang'e
2,328
294
312
1,884
4,232
1,215
0
229
4,003
14,937
0
W
Cu Chulainn
Yelkrab
Cu Chulainn
4,199
879
0
780
5,834
3,214
0
1,903
3,713
0
32,773
W
Fenrir
codexrules
Fenrir
4,125
2,072
0
794
4,752
1,693
0
759
3,993
0
22,697
L
Arachne
cooldaman
Arachne
2,064
1,422
0
1,883
7,291
2,259
0
814
6,477
0
9,886
W
Khepri
ggMichaeI
Khepri
1,868
256
121
1,492
4,081
2,161
0
813
3,238
13,215
0
W
1,975
414
0
1,070
3,157
946
0
1,467
1,690
29,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
17,924
206
Minions Killed
146
0
Camps Cleared
0
695,000
Distance Traveled
642,165
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,806
634
35
6
0
139,497
0
L
Aphrodite
3,391
565
23
4
0
127,936
2
L
Hel
3,843
641
43
7
0
121,719
0
W
Neith
4,375
729
55
9
0
125,463
1
L
Chang'e
3,501
584
25
4
0
94,089
0
W
Cu Chulainn
4,756
793
53
9
0
128,398
0
W
Fenrir
4,581
764
37
6
0
165,293
5
L
Arachne
3,383
564
20
3
0
158,924
0
W
Khepri
4,290
715
18
3
0
135,035
0
W
Janus
4,599
767
43
7
0
140,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role