Player Matchup

Surtr
Surtr
CanibusCrom
Surtr
Level 45
God Stats
2W - 0L
1,523 SR
Queue Stats
34W - 49L
1,327 Elo+
Party 1
Hades
Hades
Drage700 dos
Hades
Level 9
God Stats
1W - 0L
1,244 SR
Queue Stats
10W - 6L
1,431 Elo+
Party 1
Skadi
Skadi
TheHighMatt
Skadi
Level 43
God Stats
8W - 10L
1,580 SR
Queue Stats
11W - 16L
1,345 Elo+
Party 1
Nike
Nike
TheKingViperGT
Nike
Level 5
God Stats
5W - 3L
1,459 SR
Queue Stats
12W - 9L
1,320 Elo+
Party 3
Ao Kuang
Ao Kuang
VenomGT7
Ao Kuang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,320 Elo+
Party 3
Team Averages
Level 50
1,461 SR
1,349 Elo+

VS

Team Averages
Level 47
1,474 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
DollFace00
Morgan Le Fay
Level 7
God Stats
3W - 5L
1,600 SR
Queue Stats
10W - 19L
1,559 Elo+
Party 2
Ra
Ra
Mimaneneko
Ra
Level 128
God Stats
0W - 2L
1,567 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 2
Bacchus
Bacchus
PapaWaifu
Bacchus
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 27L
1,455 Elo+
Party 2
Charybdis
Charybdis
TParks0
Charybdis
Level 28
God Stats
1W - 4L
1,204 SR
Queue Stats
49W - 58L
1,420 Elo+
Solo
Bellona
Bellona
itstea9
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
7,698
770
5,244
15,192
14,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 8
9,519
952
15,418
14,756
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 3
8,504
850
8,926
6,829
3,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 9
7,100
710
8,254
9,891
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
VenomGT7
Ao Kuang
15
8 / 2 / 4
8,675
868
12,580
10,675
5,138
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DollFace00
Morgan Le Fay
14
3 / 6 / 3
7,528
753
5,997
10,111
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 4
7,643
764
6,773
9,071
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
PapaWaifu
Bacchus
13
1 / 4 / 5
7,434
743
6,991
13,605
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TParks0
Charybdis
14
4 / 5 / 0
7,884
788
6,460
10,505
4,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
itstea9
Bellona
13
2 / 4 / 5
7,236
724
7,072
13,196
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
11
12
Deaths
25
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
Morgan Le Fay
DollFace00
Morgan Le Fay
3
6
3
0.75
W
9
3
8
4.33
L
1
6
4
0.5
L
Bacchus
PapaWaifu
Bacchus
1
4
5
0.88
L
Charybdis
TParks0
Charybdis
4
5
0
0.8
W
5
0
3
6.5
W
0
2
9
2.25
W
Ao Kuang
VenomGT7
Ao Kuang
8
2
4
5
L
Bellona
itstea9
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,422
Damage
33,293
57,343
Taken
56,488
41,908
Mitigated
43,721
12,315
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,244
2,078
0
1,455
15,192
14,993
822
2,789
12,403
228
15,159
L
Morgan Le Fay
DollFace00
Morgan Le Fay
5,997
584
0
1,448
10,111
4,989
0
3,785
6,326
18,215
0
W
15,418
1,411
675
5,073
14,756
9,191
352
7,274
7,416
42,831
0
L
6,773
1,304
612
1,298
9,071
4,600
0
5,199
3,830
30,449
0
L
Bacchus
PapaWaifu
Bacchus
6,991
939
0
1,131
13,605
17,445
0
6,740
6,596
13,541
367
L
Charybdis
TParks0
Charybdis
6,460
3,016
0
396
10,505
4,515
0
5,714
4,543
0
23,140
W
8,926
5,025
0
1,380
6,829
3,086
1,968
2,730
4,039
0
31,403
W
8,254
793
0
553
9,891
9,500
147
3,792
6,099
0
15,869
W
Ao Kuang
VenomGT7
Ao Kuang
12,580
2,906
0
3,179
10,675
5,138
585
2,683
7,992
24,947
0
L
Bellona
itstea9
Bellona
7,072
1,268
147
1,118
13,196
12,172
0
6,725
6,094
0
12,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
37,725
197
Minions Killed
155
0
Camps Cleared
0
1,047,553
Distance Traveled
959,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,698
770
19
2
0
216,712
0
L
Morgan Le Fay
7,528
753
30
3
0
173,760
0
W
Hades
9,519
952
70
7
0
204,951
0
L
Ra
7,643
764
74
7
0
202,985
0
L
Bacchus
7,434
743
11
1
0
209,094
0
L
Charybdis
7,884
788
29
3
0
153,517
0
W
Skadi
8,504
850
58
6
0
199,821
0
W
Nike
7,100
710
19
2
0
207,158
0
W
Ao Kuang
8,675
868
31
3
0
218,911
0
L
Bellona
7,236
724
11
1
0
220,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role