Player Matchup

Thor
Thor
KARASU96
Thor
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 236L
1,463 Elo+
Solo
Hel
Hel
PapaDevman
Hel
Level 128
God Stats
6W - 7L
1,758 SR
Queue Stats
99W - 97L
1,534 Elo+
Party 2
Hades
Hades
RaginKJin
Hades
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 232L
1,556 Elo+
Party 2
Izanami
Izanami
Ratatoker420
Izanami
Level 69
God Stats
4W - 3L
1,797 SR
Queue Stats
38W - 32L
1,594 Elo+
Party 2
Ganesha
Ganesha
thisiswestyn
Ganesha
Level 49
God Stats
4W - 8L
1,455 SR
Queue Stats
94W - 88L
1,547 Elo+
Party 2
Team Averages
Level 111
1,602 SR
1,539 Elo+

VS

Team Averages
Level 105
1,528 SR
1,474 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BammGoWamm
Serqet
Level 124
God Stats
8W - 6L
1,757 SR
Queue Stats
174W - 187L
1,473 Elo+
Party 1
Ares
Ares
E1ros
Ares
Level 126
God Stats
1W - 2L
1,587 SR
Queue Stats
148W - 160L
1,444 Elo+
Party 1
Ishtar
Ishtar
Kelborru
Ishtar
Level 26
God Stats
43W - 43L
1,462 SR
Queue Stats
250W - 250L
1,490 Elo+
Party 1
Hel
Hel
jster131
Hel
Level 118
God Stats
1W - 1L
1,336 SR
Queue Stats
124W - 122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 0 / 0
5,421
542
2,065
6,464
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
5,993
599
4,122
6,306
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
RaginKJin
Hades
11
2 / 4 / 0
6,378
638
5,904
12,308
4,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ratatoker420
Izanami
10
1 / 2 / 0
5,821
582
3,049
6,009
2,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
thisiswestyn
Ganesha
8
0 / 2 / 1
5,324
532
2,177
8,444
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 2
6,791
679
9,844
11,570
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
BammGoWamm
Serqet
11
4 / 1 / 2
6,325
633
2,615
6,150
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
E1ros
Ares
9
0 / 0 / 4
5,391
539
2,832
5,544
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Kelborru
Ishtar
10
0 / 1 / 2
5,662
566
2,748
5,622
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 0
6,448
645
5,728
5,999
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
11
11
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
2
2
W
Serqet
BammGoWamm
Serqet
4
1
2
5
W
Ares
E1ros
Ares
0
0
4
2
L
Thor
1
0
0
1
W
Ishtar
Kelborru
Ishtar
0
1
2
1
L
2
3
0
0.67
L
Hades
RaginKJin
Hades
2
4
0
0.5
L
Izanami
Ratatoker420
Izanami
1
2
0
0.5
W
4
2
0
2
L
Ganesha
thisiswestyn
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
23,767
39,531
Taken
34,885
17,452
Mitigated
17,400
13,948
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,844
4,759
0
4,738
11,570
7,340
0
6,521
5,049
0
51,473
W
Serqet
BammGoWamm
Serqet
2,615
381
0
2,618
6,150
2,233
0
0
6,150
0
36,802
W
Ares
E1ros
Ares
2,832
113
0
2,421
5,544
3,586
0
742
4,802
14,892
0
L
Thor
2,065
230
0
465
6,464
2,022
0
579
5,723
0
31,552
W
Ishtar
Kelborru
Ishtar
2,748
1,345
0
3,075
5,622
2,207
0
675
4,947
0
45,385
L
4,122
413
338
2,750
6,306
2,457
66
3,961
2,345
47,056
0
L
Hades
RaginKJin
Hades
5,904
1,242
320
6,428
12,308
4,893
0
0
12,227
43,256
0
L
Izanami
Ratatoker420
Izanami
3,049
2,052
0
1,459
6,009
2,129
0
1,653
4,356
0
48,036
W
5,728
866
675
2,258
5,999
2,034
0
4,265
1,734
46,665
0
L
Ganesha
thisiswestyn
Ganesha
2,177
285
57
2,131
8,444
5,951
0
2,235
6,077
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
30,617
328
Minions Killed
316
0
Camps Cleared
0
998,048
Distance Traveled
1,060,312
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,791
679
72
7
0
204,010
0
W
Serqet
6,325
633
55
6
0
250,943
1
W
Ares
5,391
539
12
1
0
236,709
6
L
Thor
5,421
542
56
6
0
227,313
0
W
Ishtar
5,662
566
87
9
0
174,884
0
L
Hel
5,993
599
82
8
0
200,939
4
L
Hades
6,378
638
78
8
0
183,355
0
L
Izanami
5,821
582
106
11
0
187,373
0
W
Hel
6,448
645
90
9
0
193,766
3
L
Ganesha
5,324
532
6
1
0
199,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role