Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold II
DasMirror
Yu Huang
Gold II
Level 149
God Stats
3W - 4L
1,397 SR
Queue Stats
245W - 249L
1,568 MMR
Solo
Loki
Loki
Platinum III
PePeCricket
Loki
Platinum III
Level 216
God Stats
8W - 1L
1,613 SR
Queue Stats
179W - 177L
1,575 MMR
Solo
Ishtar
Ishtar
Gold V
StormsLullaby
Ishtar
Gold V
Level 83
God Stats
1W - 1L
1,302 SR
Queue Stats
18W - 9L
1,591 MMR
Party 1
Athena
Athena
Gold IV
TheStormC
Athena
Gold IV
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,597 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,463 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,600 SR
1,586 MMR
Cabrakan
Cabrakan
Gold III
DVidjill
Cabrakan
Gold III
Level 161
God Stats
4W - 2L
1,814 SR
Queue Stats
322W - 316L
1,563 MMR
Solo
Rama
Rama
Gold I
KingWann
Rama
Gold I
Level 158
God Stats
5W - 7L
1,304 SR
Queue Stats
226W - 212L
1,609 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Kotryzhiy
Sylvanus
Platinum IV
Level 182
God Stats
5W - 7L
1,672 SR
Queue Stats
691W - 671L
1,575 MMR
Party 2
He Bo
He Bo
Gold II
peytinja
He Bo
Gold II
Level 154
God Stats
5W - 7L
1,525 SR
Queue Stats
360W - 352L
1,611 MMR
Party 3
Pele
Pele
Gold III
ppowell34
Pele
Gold III
Level 144
God Stats
3W - 1L
1,684 SR
Queue Stats
79W - 71L
1,573 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 2
6,970
634
10,125
9,276
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
DasMirror
Yu Huang
11
2 / 0 / 2
6,694
609
4,748
4,377
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 2
6,714
610
5,697
7,687
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 0
6,870
625
11,547
7,911
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TheStormC
Athena
10
0 / 0 / 3
5,932
539
2,639
4,518
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirTerraAphroditeAo Kuang

VS

Bans
ThanatosThorAtlasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DVidjill
Cabrakan
9
1 / 5 / 0
5,602
509
6,226
12,361
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
11
1 / 2 / 1
6,233
567
4,687
8,915
3,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Kotryzhiy
Sylvanus
9
1 / 1 / 2
5,680
516
3,007
10,845
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
peytinja
He Bo
10
0 / 2 / 0
5,797
527
3,203
5,665
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
9
0 / 4 / 0
5,359
487
3,348
10,832
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
2
5
L
Cabrakan
DVidjill
Cabrakan
1
5
0
0.2
W
Yu Huang
DasMirror
Yu Huang
2
0
2
3
L
Rama
1
2
1
0.75
L
Sylvanus
Kotryzhiy
Sylvanus
1
1
2
2
W
4
0
2
5
W
4
2
0
2
W
Athena
TheStormC
Athena
0
0
3
1.5
L
He Bo
peytinja
He Bo
0
2
0
0
L
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
20,471
33,769
Taken
48,618
15,862
Mitigated
23,908
11,693
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,125
4,875
0
4,026
9,276
5,403
291
5,997
2,901
0
42,326
L
Cabrakan
DVidjill
Cabrakan
6,226
970
0
2,408
12,361
7,961
0
1,193
11,168
29,625
0
W
Yu Huang
DasMirror
Yu Huang
4,748
465
0
1,119
4,377
1,527
0
1,516
2,857
53,914
0
L
Rama
4,687
3,955
0
3,327
8,915
3,406
0
494
8,421
0
52,567
L
Sylvanus
Kotryzhiy
Sylvanus
3,007
793
2,316
3,747
10,845
7,109
0
2,645
8,200
13,265
0
W
5,697
1,807
0
750
7,687
2,730
0
2,112
5,535
0
50,794
W
11,547
7,946
0
3,943
7,911
3,260
0
1,268
6,643
0
62,639
W
Athena
TheStormC
Athena
2,639
492
0
1,855
4,518
2,942
0
1,121
3,397
12,884
0
L
He Bo
peytinja
He Bo
3,203
45
0
1,159
5,665
1,708
0
1,838
3,827
43,710
0
L
Pele
3,348
554
0
1,202
10,832
3,724
0
1,217
9,615
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
28,671
390
Minions Killed
332
0
Camps Cleared
0
1,128,670
Distance Traveled
1,128,488
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,970
634
78
7
0
216,637
0
L
Cabrakan
5,602
509
65
6
0
200,235
1
W
Yu Huang
6,694
609
110
10
0
227,260
5
L
Rama
6,233
567
97
9
0
206,956
3
L
Sylvanus
5,680
516
14
1
0
246,529
3
W
Loki
6,714
610
76
7
0
251,465
1
W
Ishtar
6,870
625
106
10
0
185,667
0
W
Athena
5,932
539
20
2
0
247,641
0
L
He Bo
5,797
527
90
8
0
226,293
4
L
Pele
5,359
487
66
6
0
248,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role