Player Matchup

Aphrodite
Aphrodite
EnemyStandUser__
Aphrodite
Level 89
God Stats
11W - 7L
1,664 SR
Queue Stats
206W - 186L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Turtle__Dude_
Sun Wukong
Level 106
God Stats
5W - 6L
1,633 SR
Queue Stats
161W - 163L
1,519 Elo+
Party 2
Atlas
Atlas
ratonpsfour
Atlas
Level 89
God Stats
14W - 20L
1,740 SR
Queue Stats
354W - 333L
1,573 Elo+
Party 2
Team Averages
Level 95
1,679 SR
1,536 Elo+

VS

Team Averages
Level 89
1,602 SR
1,496 Elo+
Amaterasu
Amaterasu
DJohan20
Amaterasu
Level 67
God Stats
16W - 15L
1,558 SR
Queue Stats
212W - 189L
1,508 Elo+
Party 1
Hel
Hel
JoshPlayer07
Hel
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Solo
Izanami
Izanami
ShierCone45912
Izanami
Level 108
God Stats
6W - 4L
1,749 SR
Queue Stats
207W - 202L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
3 / 3 / 7
9,644
742
9,464
12,165
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Turtle__Dude_
Sun Wukong
15
7 / 3 / 4
9,980
768
11,840
18,524
17,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 11
8,936
687
11,449
15,220
14,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DJohan20
Amaterasu
14
0 / 4 / 8
9,580
737
5,752
17,392
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 6
9,743
749
11,218
10,496
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 6 / 2
10,564
813
19,038
12,507
5,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
11
Kills
7
8
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DJohan20
Amaterasu
0
4
8
1
L
Aphrodite
3
3
7
2.17
W
2
2
6
2.5
W
5
6
2
1
L
Sun Wukong
Turtle__Dude_
Sun Wukong
7
3
4
3
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
36,008
45,909
Taken
40,395
38,781
Mitigated
26,641
14,188
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DJohan20
Amaterasu
5,752
1,694
0
3,947
17,392
15,754
1,142
9,290
7,385
0
21,155
L
Aphrodite
9,464
1,520
4,969
6,435
12,165
6,430
593
3,566
8,599
40,634
0
W
11,218
797
4,732
5,526
10,496
5,675
0
5,416
4,754
42,277
0
W
19,038
13,189
0
230
12,507
5,212
2,413
4,753
7,318
0
58,060
L
Sun Wukong
Turtle__Dude_
Sun Wukong
11,840
1,598
420
1,661
18,524
17,747
468
3,806
13,456
0
33,460
L
11,449
3,550
0
703
15,220
14,604
515
3,896
11,324
27,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
29,887
156
Minions Killed
181
0
Camps Cleared
0
741,863
Distance Traveled
680,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,580
737
27
2
0
246,636
0
L
Aphrodite
9,644
742
92
7
0
228,176
0
W
Hel
9,743
749
83
6
0
237,550
0
W
Izanami
10,564
813
71
5
0
196,362
0
L
Sun Wukong
9,980
768
46
4
0
249,756
0
L
Atlas
8,936
687
18
1
0
263,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role