Player Matchup

Ah Puch
Ah Puch
BustaNuttiner
Ah Puch
Level 122
God Stats
2W - 1L
1,798 SR
Queue Stats
50W - 42L
1,609 Elo+
Party 3
Jing Wei
Jing Wei
G3neralnerd
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,622 Elo+
Party 2
Kali
Kali
MoiBoi
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,520 Elo+
Party 3
Khepri
Khepri
Spankkiee
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,629 Elo+
Party 2
Loki
Loki
phachina
Loki
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 28L
1,536 Elo+
Party 3
Team Averages
Level 85
1,603 SR
1,583 Elo+

VS

Team Averages
Level 153
1,446 SR
1,553 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Emmanuel_I
Artemis
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 133L
1,612 Elo+
Solo
Martichoras
Martichoras
FluffyAdorbPanda
Martichoras
Level 179
God Stats
5W - 1L
1,641 SR
Queue Stats
248W - 246L
1,561 Elo+
Party 1
Apollo
Apollo
Midnight-_-Wolf6
Apollo
Level 149
God Stats
1W - 0L
1,317 SR
Queue Stats
48W - 42L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
temp-832647
Ah Puch
Level 156
God Stats
2W - 0L
1,271 SR
Queue Stats
102W - 119L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 5 / 6
12,402
730
24,861
19,934
12,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
G3neralnerd
Jing Wei
19
3 / 7 / 7
12,065
710
11,972
15,456
6,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
MoiBoi
Kali
20
11 / 7 / 3
14,263
839
18,522
26,717
22,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Spankkiee
Khepri
16
0 / 7 / 11
10,859
639
7,665
24,359
33,150
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
0 / 7 / 5
10,373
610
3,339
15,123
11,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 3 / 15
13,177
775
36,393
8,883
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Emmanuel_I
Artemis
19
7 / 5 / 14
12,764
751
19,061
15,208
8,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
FluffyAdorbPanda
Martichoras
20
10 / 3 / 16
14,847
873
21,461
17,597
10,703
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 5 / 9
12,114
713
6,162
11,595
5,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
temp-832647
Ah Puch
20
3 / 3 / 24
12,661
745
8,840
23,719
37,384
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
19
Kills
33
33
Deaths
19
32
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
15
4.83
L
Ah Puch
5
5
6
1.6
W
Artemis
Emmanuel_I
Artemis
7
5
14
2.8
W
Martichoras
FluffyAdorbPanda
Martichoras
10
3
16
6
L
Jing Wei
G3neralnerd
Jing Wei
3
7
7
0.93
W
6
5
9
2.1
L
Kali
MoiBoi
Kali
11
7
3
1.79
L
Khepri
Spankkiee
Khepri
0
7
11
0.79
L
Loki
0
7
5
0.36
W
Ah Puch
temp-832647
Ah Puch
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,359
Damage
91,917
101,589
Taken
77,002
86,825
Mitigated
66,390
27,956
Healing
25,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
36,393
1,444
1,404
539
8,883
4,176
992
3,132
5,751
54,594
0
L
Ah Puch
24,861
1,106
3,530
7,272
19,934
12,764
679
11,557
8,377
55,093
0
W
Artemis
Emmanuel_I
Artemis
19,061
12,868
764
3,064
15,208
8,246
3,248
6,830
8,378
0
37,454
W
Martichoras
FluffyAdorbPanda
Martichoras
21,461
5,930
2,194
5,084
17,597
10,703
3,702
8,596
9,001
0
60,397
L
Jing Wei
G3neralnerd
Jing Wei
11,972
9,054
569
1,883
15,456
6,851
0
6,957
8,499
0
30,938
W
6,162
3,001
495
648
11,595
5,881
1,437
4,574
7,021
0
13,102
L
Kali
MoiBoi
Kali
18,522
6,144
215
10,485
26,717
22,613
0
11,108
15,609
0
34,852
L
Khepri
Spankkiee
Khepri
7,665
504
1,589
2,413
24,359
33,150
0
9,050
15,309
13,732
433
L
Loki
3,339
1,147
0
0
15,123
11,447
980
6,561
8,562
0
12,929
W
Ah Puch
temp-832647
Ah Puch
8,840
687
1,694
9,980
23,719
37,384
238
8,961
14,710
19,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,962
Gold Earned
65,563
189
Minions Killed
220
0
Camps Cleared
0
1,461,292
Distance Traveled
1,483,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,177
775
41
2
0
304,626
0
L
Ah Puch
12,402
730
67
4
0
308,461
0
W
Artemis
12,764
751
55
3
0
288,403
0
W
Martichoras
14,847
873
80
5
0
312,773
0
L
Jing Wei
12,065
710
54
3
0
269,891
0
W
Apollo
12,114
713
23
1
0
263,788
0
L
Kali
14,263
839
40
2
0
317,865
0
L
Khepri
10,859
639
5
0
0
293,858
0
L
Loki
10,373
610
23
1
0
271,217
0
W
Ah Puch
12,661
745
21
1
0
313,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role