Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Chafechambrz
Mercury
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 86L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
JARVIS_113
Kuzenbo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,339 Elo+
Party 1
Arachne
Arachne
Kirigiri20
Arachne
Level 10
God Stats
16W - 14L
1,252 SR
Queue Stats
57W - 64L
1,339 Elo+
Party 1
Izanami
Izanami
SilviBunni
Izanami
Level 99
God Stats
16W - 19L
1,590 SR
Queue Stats
118W - 125L
1,471 Elo+
Party 2
Team Averages
Level 91
1,468 SR
1,426 Elo+

VS

Team Averages
Level 69
1,517 SR
1,449 Elo+
Cabrakan
Cabrakan
Dyliath
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
G_Yaheardme_504
Olorun
Level 101
God Stats
98W - 118L
1,483 SR
Queue Stats
228W - 241L
1,472 Elo+
Party 3
Cernunnos
Cernunnos
Hound X TY
Cernunnos
Level 66
God Stats
5W - 4L
1,632 SR
Queue Stats
558W - 588L
1,506 Elo+
Solo
Anubis
Anubis
SelectorYellow
Anubis
Level 30
God Stats
23W - 20L
1,679 SR
Queue Stats
255W - 286L
1,458 Elo+
Party 3
Erlang Shen
Erlang Shen
ShadyMcLoehr
Erlang Shen
Level 88
God Stats
1W - 2L
1,289 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 9
9,510
1,189
13,940
5,600
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Chafechambrz
Mercury
15
4 / 3 / 8
8,985
1,123
9,082
9,800
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
JARVIS_113
Kuzenbo
14
0 / 2 / 12
8,344
1,043
8,310
9,630
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Kirigiri20
Arachne
14
1 / 1 / 5
8,203
1,025
3,617
5,470
2,914
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SilviBunni
Izanami
15
6 / 0 / 6
10,427
1,303
7,961
5,503
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dyliath
Cabrakan
12
0 / 0 / 0
6,956
870
0
0
0
14
1 / 4 / 2
8,354
1,044
6,318
10,030
4,560
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Hound X TY
Cernunnos
14
3 / 4 / 4
8,888
1,111
11,252
13,328
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 3
8,459
1,057
9,607
11,034
6,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
ShadyMcLoehr
Erlang Shen
13
2 / 2 / 2
8,239
1,030
5,194
10,946
5,753
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
15
Kills
7
7
Deaths
15
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
9
8.5
W
Mercury
Chafechambrz
Mercury
4
3
8
2.67
L
Cabrakan
Dyliath
Cabrakan
0
0
0
0
L
1
4
2
0.5
L
Cernunnos
Hound X TY
Cernunnos
3
4
4
1.25
W
Kuzenbo
JARVIS_113
Kuzenbo
0
2
12
3
W
Arachne
Kirigiri20
Arachne
1
1
5
3.5
L
1
5
3
0.5
L
Erlang Shen
ShadyMcLoehr
Erlang Shen
2
2
2
1.5
W
Izanami
SilviBunni
Izanami
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
32,371
36,003
Taken
45,338
23,197
Mitigated
22,203
4,666
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,940
591
0
342
5,600
2,326
0
2,317
3,283
23,572
0
W
Mercury
Chafechambrz
Mercury
9,082
2,948
0
1,435
9,800
4,670
0
4,585
5,215
0
16,644
L
Cabrakan
Dyliath
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
6,318
2,174
293
620
10,030
4,560
0
6,093
3,607
28,139
0
L
Cernunnos
Hound X TY
Cernunnos
11,252
6,958
0
2,765
13,328
5,807
0
6,693
5,866
0
22,644
W
Kuzenbo
JARVIS_113
Kuzenbo
8,310
2,153
200
1,026
9,630
11,325
0
3,644
5,986
10,729
0
W
Arachne
Kirigiri20
Arachne
3,617
2,858
0
285
5,470
2,914
0
1,357
3,875
0
9,145
L
9,607
56
73
2,925
11,034
6,083
0
4,741
5,963
40,660
0
L
Erlang Shen
ShadyMcLoehr
Erlang Shen
5,194
1,030
0
329
10,946
5,753
0
3,823
6,865
0
12,089
W
Izanami
SilviBunni
Izanami
7,961
6,438
0
1,378
5,503
1,962
0
4,022
1,481
0
49,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
40,896
167
Minions Killed
173
8
Camps Cleared
4
819,084
Distance Traveled
587,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,510
1,189
23
3
2
155,251
0
W
Mercury
8,985
1,123
19
2
2
183,993
0
L
Cabrakan
6,956
870
0
0
0
163
0
L
Olorun
8,354
1,044
44
6
2
156,831
0
L
Cernunnos
8,888
1,111
31
4
1
146,769
0
W
Kuzenbo
8,344
1,043
7
1
2
166,387
0
W
Arachne
8,203
1,025
4
1
2
156,061
0
L
Anubis
8,459
1,057
83
10
0
136,111
0
L
Erlang Shen
8,239
1,030
15
2
1
147,367
0
W
Izanami
10,427
1,303
114
14
0
157,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role