Player Matchup

Cthulhu
Cthulhu
Bronze IV
DellCurry71
Cthulhu
Bronze IV
Level 102
God Stats
1W - 1L
1,444 SR
Queue Stats
4W - 15L
1,072 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ImpulsiveD
Baron Samedi
Bronze III
Level 56
God Stats
0W - 1L
1,243 SR
Queue Stats
21W - 59L
1,245 MMR
Party 2
Ravana
Ravana
Bronze III
Samsqatch5474
Ravana
Bronze III
Level 48
God Stats
0W - 1L
1,221 SR
Queue Stats
2W - 14L
1,245 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,302 SR
1,187 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,264 SR
1,190 MMR
Hel
Hel
Silver III
BananaSpider44
Hel
Silver III
Level 109
God Stats
3W - 2L
1,273 SR
Queue Stats
58W - 82L
1,102 MMR
Party 1
Mulan
Mulan
Bronze III
RaMBo_031213
Mulan
Bronze III
Level 136
God Stats
2W - 0L
1,177 SR
Queue Stats
41W - 45L
1,320 MMR
Solo
Cernunnos
Cernunnos
Silver II
TIMMMYYY3
Cernunnos
Silver II
Level 48
God Stats
4W - 6L
1,342 SR
Queue Stats
66W - 80L
1,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DellCurry71
Cthulhu
13
1 / 4 / 1
7,930
721
8,111
14,201
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ImpulsiveD
Baron Samedi
10
0 / 9 / 1
6,971
634
3,839
13,154
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 1
7,479
680
6,244
9,757
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
HorusTiamatHerculesAo KuangSurtr

VS

Bans
AchillesAmaterasuKhepriAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,117
829
10,295
7,148
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 11
8,985
817
10,274
13,588
13,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
TIMMMYYY3
Cernunnos
13
7 / 1 / 8
9,156
832
10,858
9,309
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Cthulhu
DellCurry71
Cthulhu
1
4
1
0.38
L
Baron Samedi
ImpulsiveD
Baron Samedi
0
9
1
0.06
W
4
1
11
9.5
L
1
3
1
0.5
W
Cernunnos
TIMMMYYY3
Cernunnos
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
31,427
37,112
Taken
30,045
29,609
Mitigated
19,644
5,035
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,295
1,510
4,652
4,374
7,148
2,471
833
2,984
3,831
38,556
0
L
Cthulhu
DellCurry71
Cthulhu
8,111
481
283
1,756
14,201
14,024
0
3,532
10,631
23,420
340
L
Baron Samedi
ImpulsiveD
Baron Samedi
3,839
264
323
790
13,154
6,964
0
3,340
9,775
21,170
0
W
10,274
966
0
818
13,588
13,483
400
4,598
8,491
0
29,501
L
6,244
1,124
51
1,832
9,757
8,621
0
3,318
6,384
0
23,305
W
Cernunnos
TIMMMYYY3
Cernunnos
10,858
5,305
0
2,065
9,309
3,690
2,044
3,059
6,098
0
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,380
Gold Earned
27,258
97
Minions Killed
145
0
Camps Cleared
0
568,501
Distance Traveled
632,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,117
829
65
6
0
209,899
0
L
Cthulhu
7,930
721
29
3
0
209,187
0
L
Baron Samedi
6,971
634
32
3
0
156,936
0
W
Mulan
8,985
817
31
3
0
225,267
1
L
Ravana
7,479
680
36
3
0
202,378
0
W
Cernunnos
9,156
832
49
4
0
196,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role