Player Matchup

Fenrir
Fenrir
Cris_Neizan_05
Fenrir
Level 127
God Stats
1W - 5L
1,614 SR
Queue Stats
124W - 150L
1,455 Elo+
Party 2
Medusa
Medusa
Jayy Blanco
Medusa
Level 121
God Stats
4W - 4L
1,592 SR
Queue Stats
49W - 51L
1,457 Elo+
Solo
Aphrodite
Aphrodite
JoonnyRED
Aphrodite
Level 158
God Stats
7W - 9L
1,697 SR
Queue Stats
42W - 51L
1,565 Elo+
Party 2
Hercules
Hercules
el_Kalo_g4mer
Hercules
Level 167
God Stats
1W - 1L
1,437 SR
Queue Stats
101W - 126L
1,454 Elo+
Party 2
Ra
Ra
ojines88
Ra
Level 148
God Stats
10W - 8L
1,425 SR
Queue Stats
151W - 170L
1,478 Elo+
Party 2
Team Averages
Level 144
1,553 SR
1,482 Elo+

VS

Team Averages
Level 130
1,560 SR
1,497 Elo+
Apollo
Apollo
DjFranko27
Apollo
Level 109
God Stats
4W - 4L
1,511 SR
Queue Stats
214W - 205L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Duck Cowboy0501
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,493 Elo+
Party 1
Anubis
Anubis
Duh Martian
Anubis
Level 151
God Stats
2W - 0L
1,683 SR
Queue Stats
77W - 65L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Missclick69
Nu Wa
Level 111
God Stats
6W - 1L
1,870 SR
Queue Stats
49W - 41L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
StubblySSj
Cthulhu
Level 150
God Stats
1W - 1L
1,238 SR
Queue Stats
77W - 55L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 4
11,566
503
14,187
26,693
11,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
16
2 / 6 / 2
10,309
448
8,248
19,455
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
JoonnyRED
Aphrodite
15
0 / 3 / 2
8,517
370
10,914
16,594
8,501
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
el_Kalo_g4mer
Hercules
16
2 / 5 / 4
10,415
453
10,396
30,608
35,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 4 / 2
10,531
458
10,254
16,649
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DjFranko27
Apollo
19
6 / 3 / 2
11,749
511
7,844
11,568
6,118
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Duck Cowboy0501
Gilgamesh
18
3 / 2 / 11
11,684
508
11,703
19,593
12,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
20
9 / 3 / 8
13,066
568
27,202
18,088
10,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 11
11,982
521
20,709
15,026
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
StubblySSj
Cthulhu
18
2 / 2 / 10
11,315
492
17,587
22,034
31,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
25
26
Deaths
13
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Apollo
DjFranko27
Apollo
6
3
2
2.33
W
Gilgamesh
Duck Cowboy0501
Gilgamesh
3
2
11
4.25
W
Anubis
9
3
8
4.33
L
Medusa
2
6
2
0.5
L
Aphrodite
JoonnyRED
Aphrodite
0
3
2
0.33
W
5
3
11
3.5
W
Cthulhu
StubblySSj
Cthulhu
2
2
10
3.5
L
Hercules
el_Kalo_g4mer
Hercules
2
5
4
0.8
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
85,045
109,999
Taken
86,309
69,728
Mitigated
65,710
38,514
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,187
2,550
0
6,125
26,693
11,132
0
12,938
13,755
0
94,473
W
Apollo
DjFranko27
Apollo
7,844
4,584
0
3,805
11,568
6,118
1,994
3,218
8,201
0
98,884
W
Gilgamesh
Duck Cowboy0501
Gilgamesh
11,703
2,829
0
5,296
19,593
12,053
515
3,570
15,511
0
94,851
W
Anubis
27,202
550
0
10,491
18,088
10,283
303
2,634
14,526
116,610
0
L
Medusa
8,248
4,799
319
2,871
19,455
7,851
956
10,216
9,239
0
79,670
L
Aphrodite
JoonnyRED
Aphrodite
10,914
684
7,231
7,162
16,594
8,501
0
10,505
6,089
39,281
0
W
20,709
4,366
54
2,288
15,026
5,599
1,170
3,971
10,922
111,852
0
W
Cthulhu
StubblySSj
Cthulhu
17,587
701
1,310
2,430
22,034
31,657
174
6,763
14,115
57,599
687
L
Hercules
el_Kalo_g4mer
Hercules
10,396
1,798
0
11,044
30,608
35,132
0
18,799
11,809
0
64,305
L
10,254
652
478
3,284
16,649
7,112
214
12,353
4,296
102,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
59,796
585
Minions Killed
648
0
Camps Cleared
0
2,281,387
Distance Traveled
2,278,679
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,566
503
107
5
0
464,222
0
W
Apollo
11,749
511
163
7
0
445,430
4
W
Gilgamesh
11,684
508
114
5
0
506,115
0
W
Anubis
13,066
568
165
7
0
417,414
2
L
Medusa
10,309
448
136
6
0
387,694
2
L
Aphrodite
8,517
370
69
3
0
462,687
1
W
Nu Wa
11,982
521
154
7
0
428,490
0
W
Cthulhu
11,315
492
52
2
0
481,230
5
L
Hercules
10,415
453
105
5
0
486,113
0
L
Ra
10,531
458
168
7
0
480,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role