Player Matchup

Hel
Hel
PASTA J0INT
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,469 Elo+
Party 2
Anubis
Anubis
SlipMcOkiner
Anubis
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
377W - 392L
1,514 Elo+
Party 2
Ymir
Ymir
lipkissmyhomiez
Ymir
Level 87
God Stats
63W - 63L
1,473 SR
Queue Stats
106W - 137L
1,438 Elo+
Party 2
Rama
Rama
sawbdawg
Rama
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 171L
1,520 Elo+
Party 2
Thanatos
Thanatos
xStrohx
Thanatos
Level 99
God Stats
23W - 14L
1,813 SR
Queue Stats
159W - 179L
1,506 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,490 Elo+

VS

Team Averages
Level 113
1,459 SR
1,604 Elo+
Ne Zha
Ne Zha
Alindan
Ne Zha
Level 85
God Stats
9W - 6L
1,554 SR
Queue Stats
74W - 51L
1,540 Elo+
Party 1
Terra
Terra
BILLYx1995
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,841 Elo+
Solo
Cernunnos
Cernunnos
MatteBleu
Cernunnos
Level 127
God Stats
9W - 10L
1,222 SR
Queue Stats
271W - 204L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
Pikmin0061
Zhong Kui
Level 117
God Stats
6W - 5L
1,373 SR
Queue Stats
134W - 108L
1,559 Elo+
Party 3
Aphrodite
Aphrodite
Sabota16591505
Aphrodite
Level 106
God Stats
81W - 47L
1,648 SR
Queue Stats
640W - 551L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 3
12,144
434
7,014
27,019
21,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
20
5 / 9 / 6
14,009
500
25,886
24,770
16,218
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 5 / 9
11,897
425
4,592
31,278
46,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
19
3 / 3 / 4
13,299
475
15,548
21,765
10,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
xStrohx
Thanatos
20
7 / 7 / 6
14,405
514
23,579
35,679
18,852
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alindan
Ne Zha
20
7 / 6 / 13
15,395
550
22,933
27,214
14,118
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Terra
18
1 / 4 / 19
13,871
495
6,051
29,535
31,538
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
MatteBleu
Cernunnos
20
12 / 2 / 10
18,364
656
37,936
24,511
14,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pikmin0061
Zhong Kui
20
7 / 1 / 15
15,828
565
23,622
22,877
30,731
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Sabota16591505
Aphrodite
20
10 / 3 / 12
16,098
575
20,264
21,969
10,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
16
Kills
37
37
Deaths
16
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alindan
Ne Zha
7
6
13
2.25
W
Terra
1
4
19
2.63
W
Cernunnos
MatteBleu
Cernunnos
12
2
10
8.5
L
0
13
3
0.12
W
Zhong Kui
Pikmin0061
Zhong Kui
7
1
15
14.5
W
Aphrodite
Sabota16591505
Aphrodite
10
3
12
5.33
L
Anubis
5
9
6
0.89
L
1
5
9
1.1
L
Rama
3
3
4
1.67
L
Thanatos
xStrohx
Thanatos
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,619
Damage
110,806
140,511
Taken
126,106
114,342
Mitigated
100,638
50,089
Healing
58,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alindan
Ne Zha
22,933
8,795
0
4,007
27,214
14,118
935
7,150
19,988
0
158,397
W
Terra
6,051
931
4,468
6,867
29,535
31,538
1,107
10,966
18,456
38,896
0
W
Cernunnos
MatteBleu
Cernunnos
37,936
25,864
0
13,921
24,511
14,186
8,004
2,683
21,792
0
217,504
L
7,014
290
1,714
3,260
27,019
21,641
841
13,338
13,681
78,141
0
W
Zhong Kui
Pikmin0061
Zhong Kui
23,622
4,398
0
8,731
22,877
30,731
1,522
8,060
14,461
116,636
0
W
Aphrodite
Sabota16591505
Aphrodite
20,264
900
6,637
13,642
21,969
10,065
2,086
9,869
11,989
123,274
0
L
Anubis
25,886
549
0
6,708
24,770
16,218
405
8,457
16,313
130,249
0
L
4,592
174
1,031
3,949
31,278
46,846
17
9,698
21,580
27,528
0
L
Rama
15,548
12,377
0
6,197
21,765
10,785
1,339
5,772
15,993
0
107,310
L
Thanatos
xStrohx
Thanatos
23,579
4,507
0
27,230
35,679
18,852
0
12,672
23,007
0
115,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,754
Gold Earned
79,556
718
Minions Killed
804
0
Camps Cleared
0
2,663,524
Distance Traveled
2,805,754
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,395
550
163
6
0
599,653
2
W
Terra
13,871
495
35
1
0
566,500
13
W
Cernunnos
18,364
656
249
9
0
587,975
8
L
Hel
12,144
434
147
5
0
457,831
7
W
Zhong Kui
15,828
565
173
6
0
509,273
9
W
Aphrodite
16,098
575
184
7
0
542,353
2
L
Anubis
14,009
500
206
7
0
441,511
4
L
Ymir
11,897
425
38
1
0
566,242
6
L
Rama
13,299
475
180
6
0
596,926
7
L
Thanatos
14,405
514
147
5
0
601,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role