Player Matchup

Zhong Kui
Zhong Kui
Mr_Doctor_Nerd
Zhong Kui
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 123L
1,552 Elo+
Solo
Zeus
Zeus
TnSteve901
Zeus
Level 124
God Stats
5W - 3L
1,892 SR
Queue Stats
125W - 127L
1,523 Elo+
Solo
Chronos
Chronos
Wampaslayer111
Chronos
Level 145
God Stats
3W - 4L
1,282 SR
Queue Stats
338W - 321L
1,501 Elo+
Solo
Cupid
Cupid
XScuba MasterX
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,451 Elo+
Solo
Kukulkan
Kukulkan
pgroggs
Kukulkan
Level 142
God Stats
4W - 7L
1,417 SR
Queue Stats
293W - 323L
1,431 Elo+
Solo
Team Averages
Level 124
1,518 SR
1,492 Elo+

VS

Team Averages
Level 119
1,633 SR
1,610 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DemonTwerp
Baron Samedi
Level 106
God Stats
7W - 1L
1,645 SR
Queue Stats
280W - 239L
1,541 Elo+
Solo
Fenrir
Fenrir
ExplosiveLou
Fenrir
Level 155
God Stats
4W - 3L
1,657 SR
Queue Stats
480W - 156L
1,692 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FrigidFloridian
Cu Chulainn
Level 157
God Stats
7W - 3L
1,864 SR
Queue Stats
506W - 163L
1,710 Elo+
Party 1
Medusa
Medusa
Joshstarwind
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mr_Doctor_Nerd
Zhong Kui
14
3 / 3 / 11
8,252
825
14,146
12,515
14,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 10
9,024
902
11,210
8,614
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 12
7,439
744
6,551
10,142
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 4 / 13
8,130
813
8,332
9,754
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
pgroggs
Kukulkan
15
8 / 4 / 9
9,178
918
10,300
9,534
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 5 / 10
7,691
769
7,211
11,983
9,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DemonTwerp
Baron Samedi
16
4 / 3 / 11
8,964
896
11,657
10,548
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
15
9 / 3 / 8
9,289
929
11,940
13,298
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
FrigidFloridian
Cu Chulainn
15
3 / 3 / 11
8,208
821
10,945
12,265
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
15
4 / 6 / 9
8,255
826
5,368
10,806
5,743
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
69
20
Kills
20
21
Deaths
20
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
5
10
1
W
Baron Samedi
DemonTwerp
Baron Samedi
4
3
11
3.17
W
Fenrir
9
3
8
4.33
W
Cu Chulainn
FrigidFloridian
Cu Chulainn
3
3
11
2.83
W
Medusa
4
6
9
1.42
L
Zhong Kui
Mr_Doctor_Nerd
Zhong Kui
3
3
11
2.83
L
4
4
10
2.25
L
1
6
12
1.17
L
4
4
13
2.63
L
Kukulkan
pgroggs
Kukulkan
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,539
Damage
47,121
50,559
Taken
58,900
31,141
Mitigated
54,094
13,283
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,211
1,306
0
1,943
11,983
9,676
0
8,223
3,738
21,279
0
W
Baron Samedi
DemonTwerp
Baron Samedi
11,657
304
4,174
4,619
10,548
6,233
0
9,260
1,267
25,298
0
W
Fenrir
11,940
1,242
1,011
2,713
13,298
16,324
0
7,785
5,443
0
14,320
W
Cu Chulainn
FrigidFloridian
Cu Chulainn
10,945
468
1,384
2,181
12,265
16,118
0
7,835
4,408
0
17,790
W
Medusa
5,368
2,668
294
269
10,806
5,743
0
8,943
1,837
0
9,929
L
Zhong Kui
Mr_Doctor_Nerd
Zhong Kui
14,146
1,395
832
2,560
12,515
14,009
475
4,961
7,269
22,580
0
L
11,210
441
630
1,312
8,614
3,683
198
3,246
5,145
24,839
0
L
6,551
1,977
685
850
10,142
4,411
672
4,409
5,524
15,454
0
L
8,332
4,361
1,619
2,090
9,754
4,229
168
3,726
5,704
0
11,617
L
Kukulkan
pgroggs
Kukulkan
10,300
1,106
1,260
1,445
9,534
4,809
106
2,526
6,692
18,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
42,407
105
Minions Killed
105
0
Camps Cleared
0
878,155
Distance Traveled
945,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,691
769
24
2
0
191,638
0
W
Baron Samedi
8,964
896
44
4
0
181,166
0
W
Fenrir
9,289
929
10
1
0
209,317
0
W
Cu Chulainn
8,208
821
17
2
0
183,072
0
W
Medusa
8,255
826
10
1
0
180,640
0
L
Zhong Kui
8,252
825
26
3
0
185,933
2
L
Zeus
9,024
902
31
3
0
162,796
0
L
Chronos
7,439
744
18
2
0
184,941
0
L
Cupid
8,130
813
7
1
0
169,387
0
L
Kukulkan
9,178
918
23
2
0
175,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role