Player Matchup

Arachne
Arachne
Hexacious
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Never Bodied
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Yurzl
Zhong Kui
Level 116
God Stats
2W - 1L
1,755 SR
Queue Stats
91W - 85L
1,527 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,522 Elo+

VS

Team Averages
Level 113
1,500 SR
1,575 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Lakahuna
Vamana
Level 123
God Stats
8W - 0L
1,500 SR
Queue Stats
230W - 200L
1,575 Elo+
Solo
Kukulkan
Kukulkan
ParadoxxMind
Kukulkan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hexacious
Arachne
13
1 / 2 / 3
8,177
629
3,790
9,761
6,551
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Never Bodied
Cthulhu
13
1 / 3 / 3
8,340
642
6,653
14,347
17,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Yurzl
Zhong Kui
14
2 / 5 / 1
8,939
688
9,765
16,588
13,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 2 / 5
9,157
704
7,772
9,449
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Lakahuna
Vamana
16
5 / 1 / 5
10,134
780
17,146
13,502
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ParadoxxMind
Kukulkan
16
4 / 1 / 4
10,489
807
11,074
3,419
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
10
10
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
2
5
1.75
L
Arachne
Hexacious
Arachne
1
2
3
1.25
W
Vamana
Lakahuna
Vamana
5
1
5
7.5
L
Cthulhu
Never Bodied
Cthulhu
1
3
3
0.83
W
Kukulkan
ParadoxxMind
Kukulkan
4
1
4
6
L
Zhong Kui
Yurzl
Zhong Kui
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
35,992
40,696
Taken
26,370
38,060
Mitigated
19,413
12,431
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,772
6,977
0
3,416
9,449
3,811
1,124
5,335
3,994
0
53,353
L
Arachne
Hexacious
Arachne
3,790
2,161
0
3,334
9,761
6,551
0
2,781
6,583
0
15,048
W
Vamana
Lakahuna
Vamana
17,146
10,800
0
3,178
13,502
14,102
956
7,511
5,270
0
43,603
L
Cthulhu
Never Bodied
Cthulhu
6,653
789
302
1,442
14,347
17,687
0
4,410
9,640
26,170
0
W
Kukulkan
ParadoxxMind
Kukulkan
11,074
979
0
585
3,419
1,500
729
2,753
625
45,513
0
L
Zhong Kui
Yurzl
Zhong Kui
9,765
120
0
7,353
16,588
13,822
0
3,914
12,073
45,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
29,780
146
Minions Killed
240
0
Camps Cleared
0
723,171
Distance Traveled
733,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,157
704
94
7
0
223,785
0
L
Arachne
8,177
629
24
2
0
267,186
2
W
Vamana
10,134
780
53
4
0
267,080
0
L
Cthulhu
8,340
642
32
2
0
236,783
0
W
Kukulkan
10,489
807
93
7
0
242,774
0
L
Zhong Kui
8,939
688
90
7
0
219,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role