Player Matchup

Mercury
Mercury
AhJimla
Mercury
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 31L
1,561 Elo+
Solo
Agni
Agni
KizaruArus
Agni
Level 46
God Stats
1W - 1L
1,780 SR
Queue Stats
177W - 169L
1,463 Elo+
Solo
Hercules
Hercules
Ph3ArDeX
Hercules
Level 107
God Stats
0W - 3L
1,826 SR
Queue Stats
71W - 57L
1,555 Elo+
Solo
Artemis
Artemis
Zster11
Artemis
Level 77
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 28L
1,716 Elo+
Party 2
Eset
Eset
veggienghetto
Eset
Level 129
God Stats
6W - 1L
1,937 SR
Queue Stats
130W - 126L
1,605 Elo+
Party 2
Team Averages
Level 80
1,709 SR
1,580 Elo+

VS

Team Averages
Level 86
1,647 SR
1,672 Elo+
Vamana
Vamana
Aegic
Vamana
Level 43
God Stats
2W - 0L
1,721 SR
Queue Stats
28W - 26L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Anubattack
Baron Samedi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
DeathNightfear
Sylvanus
Level 66
God Stats
6W - 3L
1,661 SR
Queue Stats
17W - 8L
1,769 Elo+
Party 1
Chaac
Chaac
FruitOwO
Chaac
Level 147
God Stats
2W - 0L
1,493 SR
Queue Stats
89W - 73L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
SNA1L
Xbalanque
Level 126
God Stats
3W - 2L
1,858 SR
Queue Stats
89W - 70L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AhJimla
Mercury
10
1 / 5 / 5
6,121
510
4,971
12,200
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 6 / 2
6,214
518
8,227
9,214
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ph3ArDeX
Hercules
12
1 / 0 / 0
6,889
574
4,428
8,159
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Zster11
Artemis
9
2 / 5 / 4
5,732
478
9,262
9,931
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 4
6,281
523
4,809
13,981
8,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aegic
Vamana
12
0 / 1 / 0
6,993
583
5,076
8,372
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Anubattack
Baron Samedi
11
3 / 2 / 7
6,564
547
7,077
7,998
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
11
4 / 2 / 9
7,488
624
5,092
13,855
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
FruitOwO
Chaac
12
5 / 2 / 5
7,173
598
8,234
14,523
9,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
SNA1L
Xbalanque
13
10 / 1 / 4
8,296
691
13,251
8,034
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
8
Kills
22
22
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aegic
Vamana
0
1
0
0
L
Mercury
AhJimla
Mercury
1
5
5
0.7
W
Baron Samedi
Anubattack
Baron Samedi
3
2
7
3.25
W
Sylvanus
4
2
9
4.25
W
Chaac
FruitOwO
Chaac
5
2
5
3.75
L
2
6
2
0.5
L
Hercules
Ph3ArDeX
Hercules
1
0
0
1
W
Xbalanque
SNA1L
Xbalanque
10
1
4
12
L
Artemis
Zster11
Artemis
2
5
4
0.8
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
38,730
53,485
Taken
52,782
30,270
Mitigated
35,257
13,143
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aegic
Vamana
5,076
1,315
0
1,127
8,372
4,843
0
900
6,841
122
55,829
L
Mercury
AhJimla
Mercury
4,971
2,057
0
2,786
12,200
5,345
0
2,125
10,075
0
31,785
W
Baron Samedi
Anubattack
Baron Samedi
7,077
396
836
1,885
7,998
5,258
425
2,734
5,264
36,519
0
W
Sylvanus
5,092
1,331
3,156
5,458
13,855
11,898
71
4,638
9,217
17,803
0
W
Chaac
FruitOwO
Chaac
8,234
1,512
0
3,627
14,523
9,334
903
3,912
10,611
0
50,458
L
8,227
765
0
500
9,214
3,534
0
3,744
5,470
38,062
0
L
Hercules
Ph3ArDeX
Hercules
4,428
1,008
0
2,905
8,159
9,143
0
80
8,079
8,386
43,772
W
Xbalanque
SNA1L
Xbalanque
13,251
7,851
0
4,379
8,034
3,924
4,047
1,752
6,282
0
70,165
L
Artemis
Zster11
Artemis
9,262
4,161
0
1,499
9,931
3,645
0
3,013
6,918
0
32,998
L
4,809
1,351
1,544
3,909
13,981
8,603
0
3,287
10,694
13,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
36,514
269
Minions Killed
365
0
Camps Cleared
0
1,141,051
Distance Traveled
1,158,886
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,993
583
100
8
0
260,264
0
L
Mercury
6,121
510
61
5
0
276,506
4
W
Baron Samedi
6,564
547
58
5
0
213,044
0
W
Sylvanus
7,488
624
16
1
0
216,475
0
W
Chaac
7,173
598
73
6
0
250,851
1
L
Agni
6,214
518
61
5
0
233,185
0
L
Hercules
6,889
574
91
8
0
216,186
0
W
Xbalanque
8,296
691
118
10
0
218,252
1
L
Artemis
5,732
478
45
4
0
186,336
0
L
Eset
6,281
523
11
1
0
228,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role