Player Matchup

Zhong Kui
Zhong Kui
Aliuqard
Zhong Kui
Level 48
God Stats
6W - 1L
1,715 SR
Queue Stats
576W - 572L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
Mx Jovada
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,539 Elo+
Solo
Hun Batz
Hun Batz
Sbriexo
Hun Batz
Level 68
God Stats
5W - 3L
1,352 SR
Queue Stats
114W - 104L
1,429 Elo+
Party 2
Hades
Hades
TheTrueCaboose98
Hades
Level 87
God Stats
3W - 0L
1,678 SR
Queue Stats
122W - 115L
1,434 Elo+
Party 2
Vamana
Vamana
hatchedrelic33
Vamana
Level 69
God Stats
3W - 4L
1,151 SR
Queue Stats
273W - 276L
1,415 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,441 Elo+

VS

Team Averages
Level 66
1,581 SR
1,393 Elo+
Chaac
Chaac
AHeroInBlack
Chaac
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 94L
1,140 Elo+
Party 3
Nox
Nox
All-Might-1306
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,483 Elo+
Solo
Rama
Rama
JellyTime1530
Rama
Level 44
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 14L
1,472 Elo+
Solo
Hades
Hades
SLYODILE
Hades
Level 46
God Stats
5W - 2L
1,897 SR
Queue Stats
71W - 105L
1,439 Elo+
Party 3
Skadi
Skadi
rambochemin
Skadi
Level 101
God Stats
2W - 1L
1,709 SR
Queue Stats
68W - 74L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aliuqard
Zhong Kui
17
5 / 3 / 14
10,802
831
9,074
14,095
16,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Mx Jovada
Ah Puch
17
5 / 3 / 20
10,550
812
11,448
9,018
5,075
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Sbriexo
Hun Batz
17
7 / 5 / 13
10,657
820
10,923
11,611
6,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
14 / 3 / 13
12,577
967
22,526
15,567
10,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 3 / 15
9,867
759
11,613
16,731
18,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,545
657
8,512
20,759
21,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 7 / 9
9,280
714
8,767
12,359
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 5
9,101
700
9,559
11,042
4,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SLYODILE
Hades
17
6 / 7 / 4
10,026
771
11,716
15,413
11,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 3
8,104
623
9,899
9,906
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
36
Kills
14
17
Deaths
36
75
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Zhong Kui
Aliuqard
Zhong Kui
5
3
14
4
L
0
7
9
0.64
L
3
7
5
0.79
W
Ah Puch
Mx Jovada
Ah Puch
5
3
20
5
L
Hades
SLYODILE
Hades
6
7
4
1.14
W
Hun Batz
Sbriexo
Hun Batz
7
5
13
2.7
W
14
3
13
6.83
W
5
3
15
4.17
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
48,453
67,022
Taken
69,479
57,622
Mitigated
46,196
27,469
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,512
632
283
2,933
20,759
21,116
0
10,826
9,482
0
19,479
W
Zhong Kui
Aliuqard
Zhong Kui
9,074
876
1,155
3,525
14,095
16,731
0
4,122
9,651
20,022
0
L
8,767
1,063
213
1,349
12,359
5,105
0
8,591
3,575
19,912
0
L
9,559
5,098
0
0
11,042
4,339
0
6,803
4,197
0
16,253
W
Ah Puch
Mx Jovada
Ah Puch
11,448
2,047
1,822
2,670
9,018
5,075
2,171
2,942
6,076
24,244
0
L
Hades
SLYODILE
Hades
11,716
583
701
2,127
15,413
11,917
0
10,665
4,576
18,763
0
W
Hun Batz
Sbriexo
Hun Batz
10,923
2,511
1,701
1,328
11,611
6,503
294
3,842
7,769
0
27,226
W
22,526
2,985
1,407
6,910
15,567
10,769
4,981
6,314
9,253
40,342
0
W
11,613
6,047
2,529
4,422
16,731
18,544
651
3,263
13,468
0
16,118
L
9,899
4,161
79
786
9,906
3,719
0
6,163
3,456
0
14,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,453
Gold Earned
45,056
132
Minions Killed
112
0
Camps Cleared
0
1,248,292
Distance Traveled
914,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,545
657
22
2
0
181,232
0
W
Zhong Kui
10,802
831
28
2
0
262,476
0
L
Nox
9,280
714
40
3
0
211,183
0
L
Rama
9,101
700
19
1
0
162,451
0
W
Ah Puch
10,550
812
31
2
0
195,696
0
L
Hades
10,026
771
20
2
0
216,351
0
W
Hun Batz
10,657
820
30
2
0
254,480
0
W
Hades
12,577
967
36
3
0
234,058
0
W
Vamana
9,867
759
7
1
0
301,582
0
L
Skadi
8,104
623
11
1
0
143,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role