Player Matchup

Ymir
Ymir
ElChapo408
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,704 Elo+
Solo
Martichoras
Martichoras
IsaacZuriel
Martichoras
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 245L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
bunyonz
Baron Samedi
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
490W - 474L
1,424 Elo+
Solo
Chronos
Chronos
lMrJhonal
Chronos
Level 53
God Stats
4W - 2L
1,449 SR
Queue Stats
172W - 201L
1,406 Elo+
Solo
Ullr
Ullr
lexumillion
Ullr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 167L
1,320 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,457 Elo+

VS

Team Averages
Level 71
1,589 SR
1,436 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DefensiveTerps
Kukulkan
Level 103
God Stats
1W - 1L
1,719 SR
Queue Stats
60W - 88L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
LaneWarrior
Baron Samedi
Level 68
God Stats
3W - 2L
1,489 SR
Queue Stats
79W - 106L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
akariscool33
Cernunnos
Level 49
God Stats
1W - 1L
1,736 SR
Queue Stats
85W - 86L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 14
11,655
728
5,245
23,411
27,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
IsaacZuriel
Martichoras
20
9 / 3 / 7
13,605
850
16,509
14,245
7,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
bunyonz
Baron Samedi
20
5 / 2 / 9
12,146
759
18,113
11,904
7,391
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
lMrJhonal
Chronos
17
6 / 7 / 9
11,339
709
16,232
18,149
7,859
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 12
10,122
633
6,954
14,924
7,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
2 / 1 / 18
11,521
720
11,609
12,410
5,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
 
Zeus
17
8 / 4 / 10
11,118
695
11,343
11,591
4,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
18
10 / 5 / 8
11,914
745
20,137
13,049
6,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
LaneWarrior
Baron Samedi
15
6 / 7 / 12
10,450
653
17,319
15,893
8,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
akariscool33
Cernunnos
16
0 / 5 / 12
9,820
614
12,222
15,250
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
86
22
Kills
26
26
Deaths
22
51
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
18
11
L
Zeus
 
Zeus
8
4
10
3.25
L
Kukulkan
10
5
8
2.8
W
1
7
14
1.14
W
Martichoras
IsaacZuriel
Martichoras
9
3
7
4.17
L
Baron Samedi
LaneWarrior
Baron Samedi
6
7
12
1.71
L
Cernunnos
akariscool33
Cernunnos
0
5
12
1.2
W
Baron Samedi
bunyonz
Baron Samedi
5
2
9
4.75
W
Chronos
lMrJhonal
Chronos
6
7
9
1.5
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,053
Damage
72,630
82,633
Taken
68,193
57,952
Mitigated
33,150
24,388
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,609
10,090
1,268
3,032
12,410
5,993
864
6,466
5,944
0
33,489
L
Zeus
 
Zeus
11,343
2,417
2,746
3,430
11,591
4,841
287
5,042
6,549
23,098
0
L
Kukulkan
20,137
1,380
409
1,460
13,049
6,762
0
7,100
5,949
41,423
0
W
5,245
462
2,688
2,519
23,411
27,880
412
13,030
10,381
14,600
0
W
Martichoras
IsaacZuriel
Martichoras
16,509
1,787
892
4,957
14,245
7,731
1,551
8,377
5,868
0
55,874
L
Baron Samedi
LaneWarrior
Baron Samedi
17,319
590
3,204
3,536
15,893
8,195
0
10,324
5,569
23,596
0
L
Cernunnos
akariscool33
Cernunnos
12,222
3,896
1,424
3,205
15,250
7,359
185
10,658
4,592
440
22,534
W
Baron Samedi
bunyonz
Baron Samedi
18,113
1,034
3,310
4,433
11,904
7,391
940
6,976
4,928
35,361
0
W
Chronos
lMrJhonal
Chronos
16,232
2,931
603
2,616
18,149
7,859
984
9,596
8,553
24,063
0
W
6,954
3,036
1,021
1,349
14,924
7,091
572
11,206
3,718
0
10,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
54,823
174
Minions Killed
166
0
Camps Cleared
0
1,501,343
Distance Traveled
1,451,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,521
720
52
3
0
330,362
0
L
Zeus
11,118
695
32
2
0
279,116
0
L
Kukulkan
11,914
745
52
3
0
276,366
0
W
Ymir
11,655
728
12
1
0
274,491
0
W
Martichoras
13,605
850
94
6
0
330,318
0
L
Baron Samedi
10,450
653
9
1
0
265,848
0
L
Cernunnos
9,820
614
21
1
0
299,695
0
W
Baron Samedi
12,146
759
31
2
0
321,015
0
W
Chronos
11,339
709
26
2
0
294,603
0
W
Ullr
10,122
633
11
1
0
280,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role