Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
PAULJJ
Amaterasu
Level 125
God Stats
3W - 5L
1,481 SR
Queue Stats
202W - 210L
1,535 Elo+
Party 1
Izanami
Izanami
Pidolo13
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 239L
1,470 Elo+
Party 1
Ymir
Ymir
SCRAZE
Ymir
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 60L
1,548 Elo+
Solo
Fenrir
Fenrir
TreyEzzzreal
Fenrir
Level 68
God Stats
4W - 2L
1,827 SR
Queue Stats
103W - 103L
1,550 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,521 Elo+

VS

Team Averages
Level 98
1,468 SR
1,462 Elo+
Sylvanus
Sylvanus
CaptnHoek
Sylvanus
Level 85
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 20L
1,364 Elo+
Party 2
Medusa
Medusa
Corcillium
Medusa
Level 110
God Stats
2W - 3L
1,298 SR
Queue Stats
63W - 58L
1,532 Elo+
Party 2
Thor
Thor
Fortis49
Thor
Level 81
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 13L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
nysk03
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
398W - 394L
1,462 Elo+
Party 3
Sol
Sol
xXRyper73Xx
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 210L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 0
6,598
600
7,970
8,128
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
PAULJJ
Amaterasu
11
0 / 2 / 0
6,022
547
1,294
8,270
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Pidolo13
Izanami
8
0 / 3 / 0
5,318
483
890
6,620
2,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
SCRAZE
Ymir
7
0 / 2 / 0
5,312
483
1,820
8,837
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
7
0 / 0 / 1
5,257
478
101
5,991
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptnHoek
Sylvanus
10
0 / 0 / 3
6,296
572
2,404
8,841
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Corcillium
Medusa
12
3 / 0 / 2
7,230
657
6,649
3,483
1,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
3 / 0 / 3
7,053
641
4,171
6,734
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
nysk03
Zhong Kui
13
2 / 1 / 1
7,390
672
3,335
8,554
6,314
Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 1
7,629
694
5,668
4,812
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
Sylvanus
CaptnHoek
Sylvanus
0
0
3
1.5
W
Medusa
Corcillium
Medusa
3
0
2
4
W
Thor
3
0
3
4.5
L
Amaterasu
PAULJJ
Amaterasu
0
2
0
0
L
Izanami
Pidolo13
Izanami
0
3
0
0
L
Ymir
SCRAZE
Ymir
0
2
0
0
L
Fenrir
0
0
1
0.5
W
Zhong Kui
nysk03
Zhong Kui
2
1
1
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,075
Damage
22,227
37,846
Taken
32,424
18,574
Mitigated
17,759
9,668
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,970
1,747
0
715
8,128
3,045
0
5,037
3,091
58,027
0
W
Sylvanus
CaptnHoek
Sylvanus
2,404
1,119
1,609
3,078
8,841
5,769
9
2,604
6,186
23,791
0
W
Medusa
Corcillium
Medusa
6,649
3,217
0
1,771
3,483
1,669
462
496
2,987
0
54,575
W
Thor
4,171
1,454
0
3,689
6,734
2,494
0
1,266
5,468
0
43,594
L
Amaterasu
PAULJJ
Amaterasu
1,294
426
0
2,697
8,270
5,343
0
4,873
3,397
0
39,613
L
Izanami
Pidolo13
Izanami
890
702
0
1,091
6,620
2,113
0
603
6,017
0
38,090
L
Ymir
SCRAZE
Ymir
1,820
115
183
2,235
8,837
5,952
0
592
8,245
12,488
0
L
Fenrir
101
62
0
2,747
5,991
2,121
0
302
5,689
0
17,343
W
Zhong Kui
nysk03
Zhong Kui
3,335
563
0
4,985
8,554
6,314
759
5,230
3,181
52,476
0
W
5,668
1,901
0
3,742
4,812
1,513
765
0
4,617
58,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
35,598
312
Minions Killed
388
0
Camps Cleared
0
1,117,247
Distance Traveled
1,124,980
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,598
600
102
9
0
201,641
0
W
Sylvanus
6,296
572
33
3
0
216,255
5
W
Medusa
7,230
657
93
8
0
233,895
2
W
Thor
7,053
641
65
6
0
257,805
1
L
Amaterasu
6,022
547
83
8
0
247,142
0
L
Izanami
5,318
483
74
7
0
194,820
0
L
Ymir
5,312
483
21
2
0
223,189
4
L
Fenrir
5,257
478
32
3
0
250,455
0
W
Zhong Kui
7,390
672
95
9
0
198,792
0
W
Sol
7,629
694
102
9
0
218,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role