Player Matchup

Cerberus
Cerberus
L0stXT0ne
Cerberus
Level 133
God Stats
4W - 0L
1,500 SR
Queue Stats
214W - 232L
1,436 Elo+
Solo
Tiamat
Tiamat
Wolfmourne
Tiamat
Level 117
God Stats
29W - 33L
1,428 SR
Queue Stats
204W - 163L
1,498 Elo+
Solo
Yu Huang
Yu Huang
moctezuma414
Yu Huang
Level 91
God Stats
1W - 1L
1,333 SR
Queue Stats
12W - 26L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
oKisgao
Danzaburou
Level 111
God Stats
1W - 0L
1,827 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
turtleiceman147
Ratatoskr
Level 149
God Stats
1W - 0L
1,291 SR
Queue Stats
66W - 69L
1,499 Elo+
Party 1
Team Averages
Level 120
1,476 SR
1,441 Elo+

VS

Team Averages
Level 100
1,534 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FemboyBathwater
Lancelot
Level 150
God Stats
1W - 1L
1,865 SR
Queue Stats
63W - 63L
1,590 Elo+
Party 2
Apollo
Apollo
LordAlastor5113
Apollo
Level 49
God Stats
0W - 2L
1,305 SR
Queue Stats
32W - 30L
1,616 Elo+
Solo
Jing Wei
Jing Wei
LordTeekus
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 371L
1,459 Elo+
Solo
Chaac
Chaac
andthejets
Chaac
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L0stXT0ne
Cerberus
12
0 / 1 / 7
6,700
670
4,824
12,949
12,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Wolfmourne
Tiamat
15
3 / 1 / 1
8,042
804
8,856
7,281
4,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
moctezuma414
Yu Huang
14
3 / 1 / 4
7,327
733
8,490
5,910
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
oKisgao
Danzaburou
15
5 / 1 / 4
8,322
832
9,807
7,948
3,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
turtleiceman147
Ratatoskr
13
3 / 2 / 2
7,514
751
5,778
10,282
8,714
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 3
7,537
754
8,125
4,419
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
14
4 / 5 / 1
7,749
775
12,850
12,529
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 2
6,645
665
2,760
12,800
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LordTeekus
Jing Wei
14
0 / 0 / 2
7,262
726
4,335
9,242
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
13
2 / 2 / 2
7,388
739
7,314
9,363
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Lancelot
4
5
1
0.9
W
Cerberus
L0stXT0ne
Cerberus
0
1
7
3.5
L
0
6
2
0.17
L
Jing Wei
LordTeekus
Jing Wei
0
0
2
1
W
Tiamat
Wolfmourne
Tiamat
3
1
1
3.5
L
Chaac
2
2
2
1.5
W
Yu Huang
moctezuma414
Yu Huang
3
1
4
5
W
Danzaburou
oKisgao
Danzaburou
5
1
4
7
W
Ratatoskr
turtleiceman147
Ratatoskr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
35,384
44,370
Taken
48,353
31,239
Mitigated
22,159
4,654
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,125
2,901
264
186
4,419
1,810
457
2,114
2,302
42,521
0
L
Lancelot
12,850
2,599
0
501
12,529
5,258
0
4,957
7,495
0
25,965
W
Cerberus
L0stXT0ne
Cerberus
4,824
235
0
546
12,949
12,339
0
2,564
10,385
14,601
0
L
2,760
1,473
0
882
12,800
5,511
357
4,994
7,785
0
13,069
L
Jing Wei
LordTeekus
Jing Wei
4,335
3,192
0
3,126
9,242
4,048
0
4,930
4,222
0
22,394
W
Tiamat
Wolfmourne
Tiamat
8,856
734
0
455
7,281
4,465
36
403
6,878
30,743
0
L
Chaac
7,314
1,483
0
1,163
9,363
5,532
0
4,977
4,379
0
16,584
W
Yu Huang
moctezuma414
Yu Huang
8,490
749
0
0
5,910
2,371
59
1,508
4,402
29,137
0
W
Danzaburou
oKisgao
Danzaburou
9,807
6,146
0
2,481
7,948
3,350
114
2,514
5,434
0
34,413
W
Ratatoskr
turtleiceman147
Ratatoskr
5,778
920
0
1,172
10,282
8,714
0
1,136
9,146
0
19,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
36,581
216
Minions Killed
199
0
Camps Cleared
0
1,054,628
Distance Traveled
1,104,384
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,537
754
64
6
0
194,396
1
L
Lancelot
7,749
775
26
3
0
248,989
0
W
Cerberus
6,700
670
22
2
0
184,022
0
L
Apollo
6,645
665
27
3
0
193,408
0
L
Jing Wei
7,262
726
46
5
0
230,172
0
W
Tiamat
8,042
804
73
7
0
217,302
5
L
Chaac
7,388
739
36
4
0
237,419
0
W
Yu Huang
7,327
733
32
3
0
214,380
0
W
Danzaburou
8,322
832
63
6
0
197,337
0
W
Ratatoskr
7,514
751
26
3
0
241,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role