Player Matchup

Anubis
Anubis
Eraeshkigal
Anubis
Level 42
God Stats
47W - 34L
1,620 SR
Queue Stats
702W - 684L
1,421 Elo+
Solo
Danzaburou
Danzaburou
PishEizen
Danzaburou
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 126L
1,335 Elo+
Party 1
Horus
Horus
PishM0tita
Horus
Level 47
God Stats
3W - 2L
1,715 SR
Queue Stats
121W - 127L
1,324 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RekiazAFK
Morgan Le Fay
Level 109
God Stats
64W - 57L
1,514 SR
Queue Stats
396W - 356L
1,449 Elo+
Solo
Surtr
Surtr
WrongGamer7
Surtr
Level 65
God Stats
7W - 5L
1,562 SR
Queue Stats
33W - 31L
1,390 Elo+
Party 1
Team Averages
Level 62
1,582 SR
1,384 Elo+

VS

Team Averages
Level 71
1,645 SR
1,455 Elo+
Mercury
Mercury
 
Mercury
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Babazooky
Anubis
Level 59
God Stats
1W - 2L
1,693 SR
Queue Stats
306W - 281L
1,454 Elo+
Solo
Rama
Rama
Wolfgang29
Rama
Level 21
God Stats
0W - 1L
1,947 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2
Vulcan
Vulcan
ZayneCyphon
Vulcan
Level 81
God Stats
17W - 32L
1,586 SR
Queue Stats
563W - 580L
1,503 Elo+
Solo
Ymir
Ymir
xTheSrSmithx
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 2 / 1
8,892
684
9,236
8,978
4,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PishEizen
Danzaburou
9
1 / 2 / 6
6,128
471
7,832
9,078
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
4 / 0 / 9
7,696
592
5,766
6,624
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
RekiazAFK
Morgan Le Fay
13
6 / 1 / 6
8,445
650
8,726
6,007
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 1 / 4
7,857
604
6,272
11,164
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 1
7,011
539
3,644
11,523
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Babazooky
Anubis
13
2 / 4 / 2
7,739
595
6,003
7,843
3,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 2
5,373
413
4,724
10,450
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
2 / 6 / 0
6,632
510
5,060
9,765
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 1
5,401
415
2,335
12,370
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
6
6
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
1
0.83
L
Anubis
Babazooky
Anubis
2
4
2
0.75
W
Anubis
8
2
1
4.25
W
Danzaburou
PishEizen
Danzaburou
1
2
6
2
W
Horus
4
0
9
8.5
W
Morgan Le Fay
RekiazAFK
Morgan Le Fay
6
1
6
9
L
0
5
2
0.2
W
4
1
4
6
L
Vulcan
2
6
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
21,766
41,851
Taken
51,951
20,221
Mitigated
23,211
15,343
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,644
1,973
0
1,236
11,523
4,801
0
2,993
8,530
0
58,067
L
Anubis
Babazooky
Anubis
6,003
273
0
1,718
7,843
3,580
0
4,236
3,607
62,313
0
W
Anubis
9,236
692
0
5,518
8,978
4,186
0
4,343
4,635
64,438
0
W
Danzaburou
PishEizen
Danzaburou
7,832
4,278
181
2,572
9,078
3,420
31
2,597
6,481
0
38,180
W
Horus
5,766
2,373
2,012
2,627
6,624
4,904
13
753
5,871
0
13,002
W
Morgan Le Fay
RekiazAFK
Morgan Le Fay
8,726
1,326
0
1,036
6,007
2,429
427
3,423
2,584
57,649
0
L
4,724
4,073
0
3,599
10,450
2,637
44
2,672
7,778
0
30,984
W
6,272
2,982
0
1,397
11,164
5,282
5
2,282
8,882
890
62,142
L
Vulcan
5,060
277
0
500
9,765
3,618
0
6,167
3,598
42,962
0
L
2,335
161
0
718
12,370
8,575
0
2,093
10,277
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
32,156
365
Minions Killed
330
0
Camps Cleared
0
1,264,305
Distance Traveled
1,280,038
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,011
539
85
7
0
316,021
2
L
Anubis
7,739
595
105
8
0
253,107
1
W
Anubis
8,892
684
114
9
0
229,340
0
W
Danzaburou
6,128
471
50
4
0
220,812
0
W
Horus
7,696
592
12
1
0
264,265
2
W
Morgan Le Fay
8,445
650
92
7
0
259,110
7
L
Rama
5,373
413
46
4
0
231,455
0
W
Surtr
7,857
604
97
7
0
290,778
0
L
Vulcan
6,632
510
78
6
0
276,829
0
L
Ymir
5,401
415
16
1
0
202,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role