Player Matchup

Terra
Terra
Endiblood
Terra
Level 46
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 12L
1,352 Elo+
Solo
Tiamat
Tiamat
Milgas
Tiamat
Level 157
God Stats
13W - 6L
1,909 SR
Queue Stats
406W - 162L
1,749 Elo+
Party 2
Ao Kuang
Ao Kuang
MirracleFox
Ao Kuang
Level 86
God Stats
0W - 2L
1,715 SR
Queue Stats
115W - 91L
1,502 Elo+
Party 2
Martichoras
Martichoras
ScarfedSylveon
Martichoras
Level 155
God Stats
1W - 5L
1,190 SR
Queue Stats
161W - 149L
1,526 Elo+
Solo
Heimdallr
Heimdallr
fracTuresOld
Heimdallr
Level 21
God Stats
0W - 2L
1,288 SR
Queue Stats
12W - 19L
1,298 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,486 Elo+

VS

Team Averages
Level 99
1,518 SR
1,580 Elo+
Ra
Ra
Bahmoi
Ra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 111L
1,566 Elo+
Solo
Merlin
Merlin
Lukkac
Merlin
Level 56
God Stats
2W - 1L
1,411 SR
Queue Stats
20W - 9L
1,610 Elo+
Party 1
Xbalanque
Xbalanque
PepeOtibet
Xbalanque
Level 129
God Stats
1W - 1L
1,321 SR
Queue Stats
155W - 139L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SukMiDic
Cliodhna
Level 102
God Stats
4W - 2L
1,859 SR
Queue Stats
504W - 514L
1,535 Elo+
Solo
Ne Zha
Ne Zha
xPouff
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Endiblood
Terra
13
0 / 6 / 3
8,641
576
4,009
20,968
18,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Milgas
Tiamat
15
0 / 7 / 4
8,899
593
18,117
15,651
12,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
MirracleFox
Ao Kuang
13
3 / 7 / 0
8,846
590
8,702
18,128
22,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
ScarfedSylveon
Martichoras
20
3 / 1 / 2
11,263
751
14,591
11,685
6,933
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
fracTuresOld
Heimdallr
13
0 / 5 / 3
8,181
545
9,296
10,739
4,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 1 / 21
10,762
717
6,848
10,379
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
Lukkac
Merlin
18
1 / 1 / 19
10,932
729
11,056
10,174
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PepeOtibet
Xbalanque
18
11 / 1 / 10
11,558
771
27,305
12,637
7,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
SukMiDic
Cliodhna
17
3 / 2 / 19
11,226
748
11,094
17,162
20,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
xPouff
Ne Zha
18
8 / 6 / 11
11,311
754
17,437
15,076
8,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
6
Kills
26
26
Deaths
11
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ra
3
1
21
13.5
L
Terra
Endiblood
Terra
0
6
3
0.25
W
Merlin
Lukkac
Merlin
1
1
19
10.5
L
Tiamat
Milgas
Tiamat
0
7
4
0.29
L
Ao Kuang
MirracleFox
Ao Kuang
3
7
0
0.43
W
Xbalanque
PepeOtibet
Xbalanque
11
1
10
16
L
Martichoras
ScarfedSylveon
Martichoras
3
1
2
4
W
Cliodhna
SukMiDic
Cliodhna
3
2
19
6.25
L
Heimdallr
fracTuresOld
Heimdallr
0
5
3
0.3
W
Ne Zha
xPouff
Ne Zha
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
73,740
77,171
Taken
65,428
64,373
Mitigated
50,320
18,879
Healing
34,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,848
325
10,639
4,169
10,379
7,210
1,417
5,285
4,914
20,129
0
L
Terra
Endiblood
Terra
4,009
901
3,026
2,656
20,968
18,023
0
3,817
16,700
5,212
0
W
Merlin
Lukkac
Merlin
11,056
523
584
740
10,174
6,137
878
5,034
4,995
35,997
0
L
Tiamat
Milgas
Tiamat
18,117
344
423
2,036
15,651
12,542
0
3,843
11,485
31,546
0
L
Ao Kuang
MirracleFox
Ao Kuang
8,702
1,127
1,425
2,572
18,128
22,179
0
3,598
14,258
9,531
756
W
Xbalanque
PepeOtibet
Xbalanque
27,305
14,901
2,791
1,449
12,637
7,919
3,622
4,879
7,709
0
53,119
L
Martichoras
ScarfedSylveon
Martichoras
14,591
1,282
2,625
2,796
11,685
6,933
0
3,157
8,104
0
55,869
W
Cliodhna
SukMiDic
Cliodhna
11,094
833
6,493
5,187
17,162
20,660
189
7,496
9,403
439
18,151
L
Heimdallr
fracTuresOld
Heimdallr
9,296
1,603
942
378
10,739
4,696
0
2,208
8,404
0
17,387
W
Ne Zha
xPouff
Ne Zha
17,437
3,820
890
1,721
15,076
8,394
1,902
6,533
8,335
0
28,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
55,789
150
Minions Killed
195
0
Camps Cleared
0
1,255,116
Distance Traveled
1,446,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,762
717
41
3
0
304,971
0
L
Terra
8,641
576
3
0
0
225,319
0
W
Merlin
10,932
729
64
4
0
289,887
0
L
Tiamat
8,899
593
29
2
0
248,848
0
L
Ao Kuang
8,846
590
1
0
0
217,098
0
W
Xbalanque
11,558
771
49
3
0
261,167
0
L
Martichoras
11,263
751
103
7
0
283,977
0
W
Cliodhna
11,226
748
22
1
0
321,781
0
L
Heimdallr
8,181
545
14
1
0
279,874
0
W
Ne Zha
11,311
754
19
1
0
268,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role