Player Matchup

Izanami
Izanami
CocoMuffs
Izanami
Level 18
God Stats
11W - 11L
1,515 SR
Queue Stats
14W - 15L
1,530 Elo+
Party 2
King Arthur
King Arthur
FireChickenX
King Arthur
Level 144
God Stats
0W - 1L
1,457 SR
Queue Stats
14W - 15L
1,272 Elo+
Party 1
Fenrir
Fenrir
leguero
Fenrir
Level 149
God Stats
2W - 2L
1,315 SR
Queue Stats
21W - 17L
1,750 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tcsch92
Morgan Le Fay
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,507 Elo+
Party 2
Bacchus
Bacchus
xjaggernaughtx
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,466 Elo+

VS

Team Averages
Level 104
1,632 SR
1,502 Elo+
Artemis
Artemis
LandStoney
Artemis
Level 85
God Stats
8W - 3L
1,700 SR
Queue Stats
75W - 73L
1,505 Elo+
Party 3
Bakasura
Bakasura
RĂGE
Bakasura
Level 108
God Stats
99W - 62L
1,591 SR
Queue Stats
138W - 117L
1,509 Elo+
Solo
Eset
Eset
ThaShiniest
Eset
Level 87
God Stats
2W - 0L
1,976 SR
Queue Stats
30W - 21L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Thanydevitos805
Aphrodite
Level 132
God Stats
11W - 5L
1,346 SR
Queue Stats
65W - 69L
1,456 Elo+
Party 3
Anubis
Anubis
philthyrowwwdy
Anubis
Level 108
God Stats
64W - 49L
1,548 SR
Queue Stats
195W - 189L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CocoMuffs
Izanami
12
1 / 3 / 0
7,080
506
4,754
9,514
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
FireChickenX
King Arthur
13
2 / 4 / 0
7,748
553
6,586
15,500
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
leguero
Fenrir
11
1 / 4 / 1
6,594
471
3,152
13,769
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
tcsch92
Morgan Le Fay
11
0 / 4 / 0
6,192
442
5,392
9,734
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 1
6,391
457
4,193
12,300
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LandStoney
Artemis
13
4 / 0 / 3
7,847
561
8,945
6,456
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
RĂGE
Bakasura
13
3 / 2 / 0
7,810
558
10,637
11,064
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 5
7,180
513
9,207
7,645
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Thanydevitos805
Aphrodite
12
2 / 1 / 8
7,644
546
4,207
9,233
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
5 / 1 / 7
8,488
606
11,745
10,503
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
18
18
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
CocoMuffs
Izanami
1
3
0
0.33
L
King Arthur
FireChickenX
King Arthur
2
4
0
0.5
W
Artemis
LandStoney
Artemis
4
0
3
5.5
W
Bakasura
RĂGE
Bakasura
3
2
0
1.5
W
4
1
5
6.5
W
Aphrodite
Thanydevitos805
Aphrodite
2
1
8
6
L
Fenrir
leguero
Fenrir
1
4
1
0.38
W
5
1
7
8.5
L
Morgan Le Fay
tcsch92
Morgan Le Fay
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
44,741
60,817
Taken
44,901
28,547
Mitigated
25,067
12,904
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CocoMuffs
Izanami
4,754
2,452
0
2,088
9,514
2,937
0
2,001
7,468
0
51,723
L
King Arthur
FireChickenX
King Arthur
6,586
1,595
0
3,892
15,500
7,392
0
2,108
11,264
1,626
59,170
W
Artemis
LandStoney
Artemis
8,945
4,652
0
3,487
6,456
2,718
1,909
1,195
5,261
0
53,533
W
Bakasura
RĂGE
Bakasura
10,637
6,993
0
3,066
11,064
6,091
0
394
10,670
0
47,412
W
9,207
738
97
591
7,645
3,518
0
3,178
4,467
43,983
0
W
Aphrodite
Thanydevitos805
Aphrodite
4,207
546
4,345
4,153
9,233
6,838
409
2,794
6,439
26,198
0
L
Fenrir
leguero
Fenrir
3,152
327
0
4,054
13,769
4,799
0
6,675
6,679
0
39,870
W
11,745
1,178
0
5,249
10,503
5,902
54
2,363
8,140
74,534
0
L
Morgan Le Fay
tcsch92
Morgan Le Fay
5,392
217
0
769
9,734
3,033
0
6,528
3,008
45,016
0
L
4,193
358
0
2,101
12,300
10,386
88
7,180
4,939
13,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
38,969
371
Minions Killed
403
0
Camps Cleared
0
1,348,968
Distance Traveled
1,390,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,080
506
105
8
0
261,339
0
L
King Arthur
7,748
553
98
7
0
259,953
2
W
Artemis
7,847
561
84
6
0
255,174
0
W
Bakasura
7,810
558
101
7
0
306,865
1
W
Eset
7,180
513
80
6
0
287,753
2
W
Aphrodite
7,644
546
45
3
0
270,221
0
L
Fenrir
6,594
471
77
6
0
285,292
0
W
Anubis
8,488
606
93
7
0
270,376
0
L
Morgan Le Fay
6,192
442
70
5
0
272,917
1
L
Bacchus
6,391
457
21
2
0
269,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role