Player Matchup

Gilgamesh
Gilgamesh
Andagio
Gilgamesh
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,570 Elo+
Party 1
Artemis
Artemis
LilDepression
Artemis
Level 29
God Stats
3W - 1L
1,566 SR
Queue Stats
23W - 11L
1,728 Elo+
Party 1
Bacchus
Bacchus
LilHappiness
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 1
Bellona
Bellona
LilHeadache
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,632 Elo+
Party 1
Loki
Loki
iSpoozie-
Loki
Level 80
God Stats
1W - 0L
1,331 SR
Queue Stats
8W - 5L
1,541 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,624 Elo+

VS

Team Averages
Level 66
1,542 SR
1,364 Elo+
Set
Set
BBOMB98
Set
Level 108
God Stats
0W - 2L
1,708 SR
Queue Stats
89W - 93L
1,411 Elo+
Party 2
Izanami
Izanami
Chimpanzilla
Izanami
Level 18
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 8L
1,232 Elo+
Party 2
Hades
Hades
Ignny
Hades
Level 68
God Stats
1W - 1L
1,782 SR
Queue Stats
73W - 83L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
MythicBrandon
Kukulkan
Level 17
God Stats
5W - 6L
1,507 SR
Queue Stats
61W - 65L
1,351 Elo+
Party 2
Artio
Artio
ZeRoFLipZz
Artio
Level 120
God Stats
9W - 8L
1,544 SR
Queue Stats
90W - 95L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andagio
Gilgamesh
10
2 / 0 / 4
5,975
598
3,092
8,821
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
11
4 / 0 / 4
6,778
678
6,891
5,898
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LilHappiness
Bacchus
12
3 / 0 / 1
6,702
670
4,605
5,233
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LilHeadache
Bellona
10
3 / 1 / 1
6,047
605
5,673
5,482
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
9
1 / 0 / 5
5,970
597
2,714
5,421
3,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
0 / 1 / 0
5,110
511
795
6,350
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Chimpanzilla
Izanami
7
0 / 2 / 0
4,581
458
1,722
4,973
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Ignny
Hades
7
0 / 6 / 0
4,625
463
4,512
9,436
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MythicBrandon
Kukulkan
9
0 / 1 / 0
5,344
534
2,633
4,040
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
7
1 / 3 / 0
5,175
518
3,297
10,328
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andagio
Gilgamesh
2
0
4
4
L
Set
0
1
0
0
L
Izanami
Chimpanzilla
Izanami
0
2
0
0
L
Hades
Ignny
Hades
0
6
0
0
W
Artemis
4
0
4
6
W
Bacchus
LilHappiness
Bacchus
3
0
1
3.5
W
Bellona
LilHeadache
Bellona
3
1
1
3.5
L
Kukulkan
MythicBrandon
Kukulkan
0
1
0
0
L
Artio
1
3
0
0.33
W
Loki
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
12,959
30,855
Taken
35,127
18,872
Mitigated
15,394
9,025
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andagio
Gilgamesh
3,092
1,223
0
1,219
8,821
3,630
439
589
8,232
0
44,766
L
Set
795
314
0
2,358
6,350
2,090
0
549
5,690
0
25,305
L
Izanami
Chimpanzilla
Izanami
1,722
1,335
0
551
4,973
1,405
0
0
4,973
0
22,956
L
Hades
Ignny
Hades
4,512
244
20
1,782
9,436
4,368
0
1,084
7,669
20,068
0
W
Artemis
6,891
2,135
0
1,712
5,898
4,638
0
2,926
2,961
0
39,095
W
Bacchus
LilHappiness
Bacchus
4,605
458
0
1,204
5,233
3,457
0
3,300
1,909
40,753
0
W
Bellona
LilHeadache
Bellona
5,673
2,687
0
2,381
5,482
3,889
418
1,466
4,016
0
42,346
L
Kukulkan
MythicBrandon
Kukulkan
2,633
50
0
375
4,040
1,466
0
1,804
2,236
32,366
0
L
Artio
3,297
817
295
2,870
10,328
6,065
0
1,168
9,068
11,687
0
W
Loki
2,714
734
1,066
1,443
5,421
3,258
165
2,117
3,295
0
23,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
24,835
309
Minions Killed
227
0
Camps Cleared
0
1,077,144
Distance Traveled
1,050,676
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,975
598
71
7
0
237,021
0
L
Set
5,110
511
64
6
0
248,150
3
L
Izanami
4,581
458
45
5
0
180,373
0
L
Hades
4,625
463
32
3
0
193,604
0
W
Artemis
6,778
678
56
6
0
172,295
2
W
Bacchus
6,702
670
77
8
0
220,810
0
W
Bellona
6,047
605
66
7
0
211,374
0
L
Kukulkan
5,344
534
71
7
0
222,219
0
L
Artio
5,175
518
15
2
0
206,330
0
W
Loki
5,970
597
39
4
0
235,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role