Player Matchup

Nemesis
Nemesis
ChangeGamerName
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,584 Elo+
Party 2
Horus
Horus
Samyert99
Horus
Level 129
God Stats
18W - 17L
1,566 SR
Queue Stats
47W - 36L
1,606 Elo+
Solo
Aphrodite
Aphrodite
jajuub
Aphrodite
Level 88
God Stats
2W - 1L
1,913 SR
Queue Stats
33W - 31L
1,579 Elo+
Party 2
Team Averages
Level 122
1,659 SR
1,590 Elo+

VS

Team Averages
Level 116
1,760 SR
1,606 Elo+
Bellona
Bellona
CuixD18
Bellona
Level 40
God Stats
12W - 11L
1,842 SR
Queue Stats
133W - 120L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
MusicBender
Aphrodite
Level 180
God Stats
5W - 3L
1,628 SR
Queue Stats
68W - 56L
1,596 Elo+
Solo
Neith
Neith
link22022
Neith
Level 127
God Stats
6W - 0L
1,810 SR
Queue Stats
41W - 26L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,693
646
10,634
16,391
9,206
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Samyert99
Horus
14
1 / 3 / 4
8,940
596
11,060
20,402
24,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
jajuub
Aphrodite
15
0 / 4 / 5
9,603
640
12,007
16,153
8,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CuixD18
Bellona
16
1 / 1 / 10
10,342
689
12,162
18,848
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MusicBender
Aphrodite
17
4 / 3 / 7
11,174
745
12,961
13,220
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
link22022
Neith
18
7 / 1 / 5
11,735
782
19,677
12,953
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
12
12
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Bellona
CuixD18
Bellona
1
1
10
6
W
Aphrodite
MusicBender
Aphrodite
4
3
7
2.5
L
Horus
Samyert99
Horus
1
3
4
1
L
Aphrodite
jajuub
Aphrodite
0
4
5
0.63
W
Neith
link22022
Neith
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
44,800
52,946
Taken
45,021
42,734
Mitigated
31,223
19,905
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,634
5,328
0
640
16,391
9,206
88
4,650
11,478
0
28,122
W
Bellona
CuixD18
Bellona
12,162
1,100
0
2,258
18,848
19,854
463
5,862
12,091
0
26,264
W
Aphrodite
MusicBender
Aphrodite
12,961
1,265
7,012
7,587
13,220
5,724
427
3,194
9,717
55,653
0
L
Horus
Samyert99
Horus
11,060
3,784
1,118
5,059
20,402
24,556
0
4,922
14,960
0
20,108
L
Aphrodite
jajuub
Aphrodite
12,007
720
6,115
6,973
16,153
8,972
0
3,456
12,330
58,150
0
W
Neith
link22022
Neith
19,677
9,797
0
4,606
12,953
5,645
1,952
2,690
9,848
0
76,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
33,251
169
Minions Killed
214
0
Camps Cleared
0
852,234
Distance Traveled
827,569
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,693
646
41
3
0
291,796
0
W
Bellona
10,342
689
29
2
0
312,069
0
W
Aphrodite
11,174
745
93
6
0
253,097
5
L
Horus
8,940
596
28
2
0
282,567
0
L
Aphrodite
9,603
640
100
7
0
277,871
1
W
Neith
11,735
782
92
6
0
262,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role