Player Matchup

Ao Kuang
Ao Kuang
Ke381nt
Ao Kuang
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
232W - 227L
1,478 Elo+
Party 2
Charybdis
Charybdis
LumpaUmpa
Charybdis
Level 108
God Stats
2W - 2L
1,552 SR
Queue Stats
177W - 206L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WRATHxOFxJON
Morgan Le Fay
Level 87
God Stats
11W - 5L
1,690 SR
Queue Stats
100W - 85L
1,405 Elo+
Solo
Achilles
Achilles
camgast7
Achilles
Level 83
God Stats
1W - 2L
1,532 SR
Queue Stats
10W - 11L
1,427 Elo+
Party 1
Hera
Hera
oBate
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,393 Elo+
Party 1
Team Averages
Level 85
1,555 SR
1,434 Elo+

VS

Team Averages
Level 89
1,597 SR
1,478 Elo+
Thanatos
Thanatos
DirtyxPlop
Thanatos
Level 88
God Stats
4W - 3L
1,870 SR
Queue Stats
30W - 32L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
JonDorian
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Ripflame96
Sylvanus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 110L
1,523 Elo+
Solo
Sol
Sol
TaokakaTheMagpie
Sol
Level 86
God Stats
28W - 28L
1,466 SR
Queue Stats
348W - 352L
1,451 Elo+
Solo
Danzaburou
Danzaburou
cushboyo
Danzaburou
Level 104
God Stats
19W - 9L
1,647 SR
Queue Stats
55W - 55L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ke381nt
Ao Kuang
12
2 / 4 / 2
7,825
460
3,829
10,764
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LumpaUmpa
Charybdis
15
4 / 7 / 4
9,535
561
12,895
17,617
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
WRATHxOFxJON
Morgan Le Fay
13
3 / 5 / 5
8,405
494
8,035
11,257
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
camgast7
Achilles
14
3 / 3 / 3
8,482
499
8,712
16,632
20,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
oBate
Hera
13
4 / 5 / 4
9,119
536
15,437
14,208
6,042
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DirtyxPlop
Thanatos
15
6 / 4 / 5
9,435
555
10,292
17,080
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
JonDorian
Erlang Shen
14
2 / 2 / 5
8,691
511
8,383
20,293
20,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Ripflame96
Sylvanus
12
1 / 5 / 8
8,411
495
6,034
16,309
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 2
9,536
561
6,558
9,705
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
cushboyo
Danzaburou
15
11 / 3 / 0
10,535
620
13,382
13,263
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
16
Kills
24
24
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DirtyxPlop
Thanatos
6
4
5
2.13
W
Erlang Shen
JonDorian
Erlang Shen
2
2
5
2.25
L
Ao Kuang
Ke381nt
Ao Kuang
2
4
2
0.75
L
Charybdis
LumpaUmpa
Charybdis
4
7
4
0.86
W
Sylvanus
Ripflame96
Sylvanus
1
5
8
1
W
4
2
2
2.5
L
Morgan Le Fay
WRATHxOFxJON
Morgan Le Fay
3
5
5
1.1
L
Achilles
camgast7
Achilles
3
3
3
1.5
W
Danzaburou
cushboyo
Danzaburou
11
3
0
3.67
L
Hera
oBate
Hera
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
44,649
70,478
Taken
76,650
41,975
Mitigated
54,454
13,328
Healing
32,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DirtyxPlop
Thanatos
10,292
3,654
0
9,852
17,080
7,366
0
6,593
10,358
0
63,939
W
Erlang Shen
JonDorian
Erlang Shen
8,383
4,121
0
8,363
20,293
20,286
746
5,421
14,170
1,040
49,189
L
Ao Kuang
Ke381nt
Ao Kuang
3,829
1,278
0
1,033
10,764
3,934
0
2,380
8,384
42,523
0
L
Charybdis
LumpaUmpa
Charybdis
12,895
8,043
0
5,640
17,617
7,108
0
3,149
14,468
0
75,986
W
Sylvanus
Ripflame96
Sylvanus
6,034
1,979
1,598
4,626
16,309
16,320
0
5,692
10,369
35,146
0
W
6,558
1,869
0
3,311
9,705
4,221
3,123
5,060
4,638
67,006
0
L
Morgan Le Fay
WRATHxOFxJON
Morgan Le Fay
8,035
1,043
0
2,647
11,257
4,419
260
2,248
9,009
48,660
0
L
Achilles
camgast7
Achilles
8,712
2,043
0
3,758
16,632
20,472
0
2,652
13,980
0
46,216
W
Danzaburou
cushboyo
Danzaburou
13,382
6,813
0
5,089
13,263
6,261
1,051
4,507
8,647
0
67,953
L
Hera
oBate
Hera
15,437
4,489
0
250
14,208
6,042
0
3,729
10,479
59,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
46,608
411
Minions Killed
408
0
Camps Cleared
0
1,460,752
Distance Traveled
1,643,399
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,435
555
86
5
0
353,030
1
W
Erlang Shen
8,691
511
68
4
0
321,419
0
L
Ao Kuang
7,825
460
73
4
0
270,275
0
L
Charybdis
9,535
561
105
6
0
297,559
2
W
Sylvanus
8,411
495
46
3
0
313,210
2
W
Sol
9,536
561
120
7
0
344,260
7
L
Morgan Le Fay
8,405
494
81
5
0
306,461
3
L
Achilles
8,482
499
64
4
0
293,585
8
W
Danzaburou
10,535
620
88
5
0
311,480
4
L
Hera
9,119
536
88
5
0
292,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role