Player Matchup

Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
Igna98
Thoth
Gold IV
Level 146
God Stats
16W - 30L
1,408 SR
Queue Stats
730W - 753L
1,513 MMR
Party 1
Nemesis
Nemesis
Gold III
PapaiURSO
Nemesis
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,434 MMR
Solo
Sylvanus
Sylvanus
Gold III
PowerDBR
Sylvanus
Gold III
Level 185
God Stats
15W - 21L
1,674 SR
Queue Stats
531W - 532L
1,462 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SangucheDeMiga
Danzaburou
Gold IV
Level 141
God Stats
8W - 9L
1,409 SR
Queue Stats
389W - 415L
1,509 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,498 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,574 SR
1,509 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold IV
 
Maui
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
BonierPrune5660
King Arthur
Silver I
Level 151
God Stats
1W - 0L
1,571 SR
Queue Stats
15W - 14L
1,538 MMR
Solo
Anubis
Anubis
Gold V
Conraw_
Anubis
Gold V
Level 139
God Stats
13W - 18L
1,495 SR
Queue Stats
398W - 404L
1,460 MMR
Solo
Thanatos
Thanatos
Silver I
Pinte
Thanatos
Silver I
Level 80
God Stats
5W - 2L
1,804 SR
Queue Stats
46W - 42L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 4 / 3
6,785
485
4,714
11,058
8,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
Igna98
Thoth
14
0 / 3 / 0
7,457
533
5,775
9,752
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
PapaiURSO
Nemesis
14
3 / 3 / 0
8,110
579
4,968
10,837
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PowerDBR
Sylvanus
10
0 / 1 / 1
6,564
469
4,719
11,281
8,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
SangucheDeMiga
Danzaburou
12
2 / 7 / 2
7,180
513
10,769
15,031
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
He BoThorYu HuangAphrodite

VS

Bans
MercuryAo KuangHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 1 / 6
8,893
635
12,437
11,538
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
 
Maui
11
0 / 0 / 9
7,326
523
3,240
8,790
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
BonierPrune5660
King Arthur
12
0 / 4 / 4
7,691
549
6,816
12,778
12,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Conraw_
Anubis
15
5 / 0 / 0
8,979
641
7,334
7,789
3,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Pinte
Thanatos
15
9 / 1 / 4
9,018
644
8,881
12,817
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
18
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
3
0.63
W
Chernobog
 
Chernobog
4
1
6
7
W
Maui
 
Maui
0
0
9
4.5
W
King Arthur
BonierPrune5660
King Arthur
0
4
4
0.5
W
Anubis
Conraw_
Anubis
5
0
0
5
L
Thoth
Igna98
Thoth
0
3
0
0
L
Nemesis
PapaiURSO
Nemesis
3
3
0
1
W
Thanatos
Pinte
Thanatos
9
1
4
11
L
Sylvanus
PowerDBR
Sylvanus
0
1
1
0.5
L
Danzaburou
SangucheDeMiga
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
38,708
57,959
Taken
53,712
30,554
Mitigated
33,876
16,032
Healing
22,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,714
680
0
1,543
11,058
8,889
0
0
11,058
41,332
0
W
Chernobog
 
Chernobog
12,437
9,451
0
5,183
11,538
4,851
590
1,157
10,351
0
80,484
W
Maui
 
Maui
3,240
838
0
1,953
8,790
7,135
0
2,553
6,170
15,373
0
W
King Arthur
BonierPrune5660
King Arthur
6,816
1,352
0
908
12,778
12,354
23
4,814
7,964
0
57,252
W
Anubis
Conraw_
Anubis
7,334
372
0
3,866
7,789
3,796
0
4,957
2,755
83,288
0
L
Thoth
Igna98
Thoth
5,775
117
0
1,707
9,752
3,181
0
4,819
4,933
67,984
0
L
Nemesis
PapaiURSO
Nemesis
4,968
2,800
0
4,774
10,837
4,227
0
776
10,061
0
62,196
W
Thanatos
Pinte
Thanatos
8,881
3,277
0
10,536
12,817
5,740
0
2,042
10,750
0
66,043
L
Sylvanus
PowerDBR
Sylvanus
4,719
1,558
2,216
4,058
11,281
8,329
0
4,298
6,983
26,379
0
L
Danzaburou
SangucheDeMiga
Danzaburou
10,769
5,327
0
1,734
15,031
5,928
0
681
14,350
0
52,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
41,907
413
Minions Killed
474
0
Camps Cleared
0
1,402,029
Distance Traveled
1,558,711
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,785
485
58
4
0
256,931
4
W
Chernobog
8,893
635
121
9
0
301,186
0
W
Maui
7,326
523
31
2
0
323,770
15
W
King Arthur
7,691
549
79
6
0
266,268
0
W
Anubis
8,979
641
151
11
0
300,975
3
L
Thoth
7,457
533
133
10
0
280,095
4
L
Nemesis
8,110
579
108
8
0
357,957
0
W
Thanatos
9,018
644
92
7
0
366,512
0
L
Sylvanus
6,564
469
38
3
0
255,583
6
L
Danzaburou
7,180
513
76
5
0
251,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role