Player Matchup

Cliodhna
Cliodhna
Daisy280895
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 81L
1,281 Elo+
Party 2
Ao Kuang
Ao Kuang
Isaac_aizakku
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,234 Elo+
Solo
Athena
Athena
Junkerboss
Athena
Level 62
God Stats
2W - 2L
1,568 SR
Queue Stats
52W - 54L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
LionHeart199322
Baron Samedi
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
73W - 89L
1,363 Elo+
Party 2
Cerberus
Cerberus
bethany23
Cerberus
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 161L
1,474 Elo+
Solo
Team Averages
Level 50
1,557 SR
1,346 Elo+

VS

Team Averages
Level 64
1,596 SR
1,444 Elo+
Anubis
Anubis
GetSmackedBy_Mac
Anubis
Level 27
God Stats
3W - 0L
1,851 SR
Queue Stats
178W - 177L
1,436 Elo+
Party 1
Chronos
Chronos
KeyGraph6280
Chronos
Level 65
God Stats
3W - 1L
1,662 SR
Queue Stats
70W - 76L
1,434 Elo+
Party 3
Baron Samedi
Baron Samedi
Obey Kas
Baron Samedi
Level 113
God Stats
1W - 0L
1,464 SR
Queue Stats
46W - 57L
1,403 Elo+
Party 3
Amaterasu
Amaterasu
Turtle_beast1234
Amaterasu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,516 Elo+
Solo
Yu Huang
Yu Huang
x-JesTaR-o
Yu Huang
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 209L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Daisy280895
Cliodhna
19
6 / 7 / 5
10,612
816
11,740
17,999
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Isaac_aizakku
Ao Kuang
16
1 / 8 / 9
8,670
667
9,007
17,747
20,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Junkerboss
Athena
1
0 / 0 / 0
3,532
272
0
0
0
Baron Samedi
LionHeart199322
Baron Samedi
18
7 / 4 / 7
10,017
771
15,934
16,033
7,903
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
bethany23
Cerberus
15
3 / 6 / 6
9,344
719
6,843
18,900
20,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
11,135
857
14,903
11,685
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
KeyGraph6280
Chronos
18
4 / 2 / 17
11,158
858
16,464
11,074
4,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Obey Kas
Baron Samedi
16
3 / 3 / 13
9,997
769
7,052
10,122
4,832
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
18
7 / 3 / 16
11,607
893
12,772
17,295
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
x-JesTaR-o
Yu Huang
15
2 / 4 / 9
9,546
734
10,939
11,056
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
17
Kills
25
25
Deaths
17
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Daisy280895
Cliodhna
6
7
5
1.21
W
9
5
4
2.2
L
Ao Kuang
Isaac_aizakku
Ao Kuang
1
8
9
0.69
L
Athena
Junkerboss
Athena
0
0
0
0
W
Chronos
KeyGraph6280
Chronos
4
2
17
6.25
L
Baron Samedi
LionHeart199322
Baron Samedi
7
4
7
2.63
W
Baron Samedi
Obey Kas
Baron Samedi
3
3
13
3.17
W
Amaterasu
7
3
16
5
L
Cerberus
bethany23
Cerberus
3
6
6
1
W
Yu Huang
x-JesTaR-o
Yu Huang
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
62,130
70,679
Taken
61,232
57,682
Mitigated
38,682
20,621
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Daisy280895
Cliodhna
11,740
1,644
783
3,643
17,999
8,626
870
12,418
5,446
0
30,200
W
14,903
1,122
0
2,453
11,685
6,344
509
4,549
7,094
32,586
0
L
Ao Kuang
Isaac_aizakku
Ao Kuang
9,007
2,368
438
1,722
17,747
20,851
0
10,760
6,502
10,399
0
L
Athena
Junkerboss
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
KeyGraph6280
Chronos
16,464
3,033
458
1,527
11,074
4,831
4,325
5,183
5,753
36,251
0
L
Baron Samedi
LionHeart199322
Baron Samedi
15,934
533
3,420
6,845
16,033
7,903
552
13,189
2,701
30,124
0
W
Baron Samedi
Obey Kas
Baron Samedi
7,052
806
1,820
3,626
10,122
4,832
1,181
6,010
4,013
14,001
0
W
Amaterasu
12,772
3,624
1,549
7,625
17,295
17,980
190
9,979
6,767
2,023
16,735
L
Cerberus
bethany23
Cerberus
6,843
374
314
3,456
18,900
20,302
340
14,444
4,016
14,475
0
W
Yu Huang
x-JesTaR-o
Yu Huang
10,939
1,546
556
1,657
11,056
4,695
2,010
5,145
5,821
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
53,443
76
Minions Killed
124
0
Camps Cleared
0
816,946
Distance Traveled
1,169,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,612
816
36
3
0
203,014
0
W
Anubis
11,135
857
42
3
0
198,521
0
L
Ao Kuang
8,670
667
2
0
0
199,314
0
L
Athena
3,532
272
0
0
0
0
0
W
Chronos
11,158
858
28
2
0
255,089
0
L
Baron Samedi
10,017
771
26
2
0
213,570
0
W
Baron Samedi
9,997
769
17
1
0
220,253
0
W
Amaterasu
11,607
893
14
1
0
272,270
0
L
Cerberus
9,344
719
12
1
0
201,048
0
W
Yu Huang
9,546
734
23
2
0
223,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role