Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bení
Osiris
Level 102
God Stats
7W - 1L
1,716 SR
Queue Stats
155W - 131L
1,567 Elo+
Solo
Anubis
Anubis
CuмInsideMe
Anubis
Level 74
God Stats
2W - 1L
1,644 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 2
Thanatos
Thanatos
Kovaaks
Thanatos
Level 28
God Stats
1W - 2L
1,349 SR
Queue Stats
39W - 9L
1,744 Elo+
Party 2
Chronos
Chronos
MegaManCX
Chronos
Level 66
God Stats
4W - 2L
1,599 SR
Queue Stats
125W - 110L
1,557 Elo+
Solo
Team Averages
Level 68
1,562 SR
1,604 Elo+

VS

Team Averages
Level 135
1,696 SR
1,575 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Dani1226
Amaterasu
Level 124
God Stats
5W - 6L
1,747 SR
Queue Stats
470W - 429L
1,584 Elo+
Party 1
Chiron
Chiron
FirmerGun
Chiron
Level 107
God Stats
3W - 3L
1,482 SR
Queue Stats
453W - 447L
1,659 Elo+
Party 3
Sobek
Sobek
SmoothAyuwoki
Sobek
Level 158
God Stats
6W - 8L
1,989 SR
Queue Stats
364W - 317L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
TheNye
Ao Kuang
Level 129
God Stats
1W - 2L
1,761 SR
Queue Stats
267W - 306L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 6
5,374
537
3,556
5,935
3,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Bení
Osiris
9
0 / 3 / 1
5,230
523
5,672
10,808
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
3 / 1 / 2
6,502
650
5,722
2,946
1,238
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Kovaaks
Thanatos
12
11 / 0 / 1
7,512
751
8,861
7,132
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
MegaManCX
Chronos
9
0 / 2 / 3
5,257
526
4,834
5,392
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 3 / 1
5,408
541
4,533
6,790
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Dani1226
Amaterasu
11
3 / 3 / 0
6,440
644
6,001
9,583
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
FirmerGun
Chiron
10
0 / 4 / 2
5,413
541
1,489
7,742
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 3
4,772
477
2,863
7,235
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
TheNye
Ao Kuang
10
1 / 3 / 0
5,513
551
2,656
8,536
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
6
3
L
Olorun
 
Olorun
2
3
1
0.83
W
Osiris
Bení
Osiris
0
3
1
0.17
W
Anubis
3
1
2
4
L
Amaterasu
Dani1226
Amaterasu
3
3
0
1
L
Chiron
FirmerGun
Chiron
0
4
2
0.25
W
Thanatos
Kovaaks
Thanatos
11
0
1
11.5
W
Chronos
MegaManCX
Chronos
0
2
3
0.75
L
0
1
3
1.5
L
Ao Kuang
TheNye
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
17,542
32,213
Taken
39,886
17,880
Mitigated
17,945
15,825
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,556
1,136
0
2,018
5,935
3,953
0
3,582
2,353
0
12,753
L
Olorun
 
Olorun
4,533
2,308
230
1,134
6,790
2,346
0
3,187
3,603
34,361
0
W
Osiris
Bení
Osiris
5,672
2,800
0
2,885
10,808
7,999
0
746
9,344
0
33,462
W
Anubis
5,722
608
0
1,827
2,946
1,238
354
406
2,540
57,602
0
L
Amaterasu
Dani1226
Amaterasu
6,001
3,040
0
3,821
9,583
5,934
0
0
9,583
0
44,940
L
Chiron
FirmerGun
Chiron
1,489
881
198
1,343
7,742
1,814
0
3,583
4,159
0
35,135
W
Thanatos
Kovaaks
Thanatos
8,861
2,770
0
7,524
7,132
2,730
0
2,297
4,791
0
47,142
W
Chronos
MegaManCX
Chronos
4,834
1,754
0
1,571
5,392
1,960
0
3,021
2,371
36,657
0
L
2,863
492
0
2,758
7,235
5,546
0
2,285
4,950
9,751
0
L
Ao Kuang
TheNye
Ao Kuang
2,656
992
0
1,729
8,536
2,305
0
1,501
7,035
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
27,546
313
Minions Killed
307
0
Camps Cleared
0
1,112,082
Distance Traveled
993,240
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,374
537
22
2
0
243,789
2
L
Olorun
5,408
541
63
6
0
198,460
0
W
Osiris
5,230
523
52
5
0
202,835
0
W
Anubis
6,502
650
97
10
0
206,949
0
L
Amaterasu
6,440
644
81
8
0
205,639
2
L
Chiron
5,413
541
75
8
0
167,868
0
W
Thanatos
7,512
751
73
7
0
248,916
0
W
Chronos
5,257
526
69
7
0
209,593
1
L
Sobek
4,772
477
12
1
0
189,192
0
L
Ao Kuang
5,513
551
76
8
0
232,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role