Player Matchup

Ymir
Ymir
Gold V
DANY_DESTRUCTOR_
Ymir
Gold V
Level 143
God Stats
1W - 1L
1,287 SR
Queue Stats
55W - 57L
1,334 MMR
Solo
Hachiman
Hachiman
Silver IV
PCASHY_
Hachiman
Silver IV
Level 147
God Stats
3W - 4L
1,256 SR
Queue Stats
47W - 50L
1,377 MMR
Party 2
Discordia
Discordia
Silver IV
benjamin_mueller
Discordia
Silver IV
Level 140
God Stats
3W - 2L
1,379 SR
Queue Stats
30W - 32L
1,377 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
hrmonemonsta
Ratatoskr
Silver I
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
205W - 200L
1,378 MMR
Solo
Bakasura
Bakasura
Gold III
lsolate
Bakasura
Gold III
Level 140
God Stats
4W - 1L
1,630 SR
Queue Stats
82W - 85L
1,379 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,410 SR
1,369 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,526 SR
1,381 MMR
Rama
Rama
Gold V
Goldenbabyjesus1
Rama
Gold V
Level 147
God Stats
23W - 19L
1,500 SR
Queue Stats
639W - 628L
1,234 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
ImJustBetterLol
Tsukuyomi
Bronze III
Level 68
God Stats
0W - 2L
1,495 SR
Queue Stats
3W - 7L
1,399 MMR
Party 3
Geb
Geb
Gold V
One_Ugly_poTaTo
Geb
Gold V
Level 206
God Stats
15W - 19L
1,524 SR
Queue Stats
1,215W - 1,246L
1,374 MMR
Solo
Poseidon
Poseidon
Gold II
Phacku
Poseidon
Gold II
Level 159
God Stats
12W - 14L
1,551 SR
Queue Stats
253W - 237L
1,509 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
Scorpion41057023
Baron Samedi
Bronze IV
Level 101
God Stats
3W - 8L
1,559 SR
Queue Stats
3W - 10L
1,391 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,785
544
5,026
18,516
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
PCASHY_
Hachiman
18
6 / 2 / 1
11,313
629
9,853
13,179
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
19
8 / 1 / 9
12,514
695
13,938
11,484
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
hrmonemonsta
Ratatoskr
19
7 / 1 / 2
12,295
683
10,449
15,202
12,872
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
lsolate
Bakasura
19
12 / 2 / 4
12,840
713
15,938
14,784
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MercuryAnubisLokiHe Bo

VS

Bans
Ao KuangAphroditePeleAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,026
557
8,080
19,476
7,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ImJustBetterLol
Tsukuyomi
12
1 / 10 / 1
8,747
486
7,717
21,016
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
6,674
371
1,207
3,622
1,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Phacku
Poseidon
17
3 / 6 / 1
10,761
598
11,453
11,831
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Scorpion41057023
Baron Samedi
15
2 / 6 / 0
9,803
545
7,314
11,836
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
33
Kills
8
8
Deaths
33
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
2
9
1
0.28
L
Tsukuyomi
ImJustBetterLol
Tsukuyomi
1
10
1
0.15
L
0
2
0
0
W
Hachiman
PCASHY_
Hachiman
6
2
1
3.25
L
Poseidon
Phacku
Poseidon
3
6
1
0.58
L
Baron Samedi
Scorpion41057023
Baron Samedi
2
6
0
0.33
W
Discordia
8
1
9
12.5
W
Ratatoskr
hrmonemonsta
Ratatoskr
7
1
2
8
W
Bakasura
lsolate
Bakasura
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,204
Damage
35,771
73,165
Taken
67,781
50,006
Mitigated
26,407
22,728
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,026
1,624
250
4,475
18,516
20,304
684
5,310
13,115
41,650
0
L
8,080
6,835
0
3,097
19,476
7,899
483
4,893
14,159
0
77,573
L
Tsukuyomi
ImJustBetterLol
Tsukuyomi
7,717
2,912
0
3,796
21,016
7,493
200
6,465
13,687
0
41,947
L
1,207
189
337
586
3,622
1,794
0
578
3,044
6,277
0
W
Hachiman
PCASHY_
Hachiman
9,853
5,995
0
6,888
13,179
5,591
4,050
2,205
10,974
0
95,662
L
Poseidon
Phacku
Poseidon
11,453
1,506
0
838
11,831
4,114
0
3,949
7,046
87,272
0
L
Baron Samedi
Scorpion41057023
Baron Samedi
7,314
261
0
2,602
11,836
5,107
480
3,079
8,682
58,595
0
W
Discordia
13,938
458
90
4,397
11,484
4,529
2,598
4,009
7,397
108,593
0
W
Ratatoskr
hrmonemonsta
Ratatoskr
10,449
2,002
0
4,332
15,202
12,872
168
5,029
9,773
0
101,169
W
Bakasura
lsolate
Bakasura
15,938
11,673
0
2,296
14,784
6,710
2,035
3,492
11,260
0
122,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
46,011
694
Minions Killed
506
0
Camps Cleared
0
1,851,964
Distance Traveled
1,512,498
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,785
544
53
3
0
312,216
0
L
Rama
10,026
557
162
9
0
316,652
2
L
Tsukuyomi
8,747
486
59
3
0
341,590
1
L
Geb
6,674
371
4
0
0
210,656
1
W
Hachiman
11,313
629
142
8
0
337,373
0
L
Poseidon
10,761
598
155
9
0
315,746
1
L
Baron Samedi
9,803
545
126
7
0
327,854
0
W
Discordia
12,514
695
173
10
0
375,259
3
W
Ratatoskr
12,295
683
149
8
0
354,376
0
W
Bakasura
12,840
713
177
10
0
472,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role