Player Matchup

Surtr
Surtr
Chestnut69
Surtr
Level 107
God Stats
13W - 5L
1,751 SR
Queue Stats
49W - 41L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
LegoTheHobbit
Ne Zha
Level 100
God Stats
0W - 1L
1,674 SR
Queue Stats
64W - 63L
1,585 Elo+
Party 1
Hel
Hel
tnteddybear123
Hel
Level 107
God Stats
2W - 2L
1,525 SR
Queue Stats
70W - 66L
1,585 Elo+
Party 1
Team Averages
Level 105
1,650 SR
1,572 Elo+

VS

Team Averages
Level 118
1,710 SR
1,682 Elo+
Anubis
Anubis
MmmCreamy
Anubis
Level 109
God Stats
7W - 3L
1,927 SR
Queue Stats
10W - 6L
1,748 Elo+
Solo
Cupid
Cupid
Soldadit0
Cupid
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,625 Elo+
Solo
Cthulhu
Cthulhu
VCar2000
Cthulhu
Level 109
God Stats
3W - 3L
1,703 SR
Queue Stats
16W - 9L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
3 / 8 / 3
8,545
712
10,922
18,458
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 8 / 4
7,439
620
10,923
13,570
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
8,380
698
6,732
10,262
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MmmCreamy
Anubis
15
9 / 3 / 8
10,110
843
12,010
11,342
5,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Soldadit0
Cupid
15
6 / 2 / 13
9,860
822
12,218
11,450
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
VCar2000
Cthulhu
16
6 / 1 / 14
10,037
836
10,393
11,562
11,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
21
21
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
8
3
0.56
L
1
8
4
0.38
W
Anubis
MmmCreamy
Anubis
9
3
8
4.33
W
Cupid
Soldadit0
Cupid
6
2
13
6.25
W
Cthulhu
VCar2000
Cthulhu
6
1
14
13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
34,621
42,290
Taken
34,354
21,745
Mitigated
20,877
8,144
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
10,922
3,464
0
1,658
18,458
12,140
110
8,981
9,477
756
26,212
L
10,923
2,275
0
831
13,570
4,930
0
7,263
6,307
0
22,095
W
Anubis
MmmCreamy
Anubis
12,010
1,310
0
4,167
11,342
5,314
994
2,651
8,691
47,741
0
W
Cupid
Soldadit0
Cupid
12,218
7,039
330
5,585
11,450
4,135
1,515
1,765
9,685
0
36,887
W
Cthulhu
VCar2000
Cthulhu
10,393
1,742
110
2,840
11,562
11,428
148
2,949
8,613
36,855
0
L
6,732
473
3,006
2,649
10,262
4,675
0
6,184
4,078
40,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,364
Gold Earned
30,007
119
Minions Killed
177
0
Camps Cleared
0
596,636
Distance Traveled
641,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,545
712
25
2
0
202,911
0
L
Ne Zha
7,439
620
18
2
0
190,796
0
W
Anubis
10,110
843
79
7
0
203,464
0
W
Cupid
9,860
822
49
4
0
205,417
0
W
Cthulhu
10,037
836
49
4
0
232,484
1
L
Hel
8,380
698
76
6
0
202,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role