Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dark Genjii
Hachiman
Level 105
God Stats
19W - 15L
1,605 SR
Queue Stats
579W - 622L
1,448 Elo+
Party 2
Anubis
Anubis
LargeBiscuit83
Anubis
Level 79
God Stats
17W - 9L
1,727 SR
Queue Stats
269W - 285L
1,500 Elo+
Party 2
Fenrir
Fenrir
MacDaddyJ61
Fenrir
Level 101
God Stats
5W - 3L
1,629 SR
Queue Stats
380W - 349L
1,488 Elo+
Solo
Ymir
Ymir
Overkulery
Ymir
Level 26
God Stats
9W - 6L
1,500 SR
Queue Stats
100W - 105L
1,766 Elo+
Party 2
Team Averages
Level 73
1,592 SR
1,540 Elo+

VS

Team Averages
Level 71
1,553 SR
1,475 Elo+
Hel
Hel
SakuraWRX
Hel
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
TBREEZE452412
Ratatoskr
Level 85
God Stats
2W - 5L
1,308 SR
Queue Stats
180W - 207L
1,501 Elo+
Solo
Neith
Neith
Tryck5
Neith
Level 23
God Stats
3W - 4L
1,521 SR
Queue Stats
88W - 94L
1,456 Elo+
Party 1
Chang'e
Chang'e
Valentay7816
Chang'e
Level 124
God Stats
20W - 17L
1,597 SR
Queue Stats
80W - 75L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
x_TiCz_x
Zhong Kui
Level 87
God Stats
1W - 6L
1,839 SR
Queue Stats
92W - 90L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 1
6,575
598
2,788
3,413
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Dark Genjii
Hachiman
11
2 / 1 / 0
6,221
566
5,042
6,331
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 3
7,702
700
7,079
6,251
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
2 / 1 / 3
6,895
627
2,974
7,915
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 1
5,654
514
1,911
9,647
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,798
527
2,320
5,840
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
TBREEZE452412
Ratatoskr
11
5 / 3 / 1
6,463
588
7,317
9,514
3,177
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Tryck5
Neith
9
2 / 1 / 2
5,688
517
5,975
6,381
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Valentay7816
Chang'e
10
1 / 5 / 1
5,478
498
3,073
8,902
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
x_TiCz_x
Zhong Kui
3
0 / 1 / 0
3,754
341
89
1,452
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
W
Hachiman
Dark Genjii
Hachiman
2
1
0
2
W
4
2
3
2.75
W
Fenrir
2
1
3
3.5
W
1
4
1
0.38
L
0
0
3
1.5
L
Ratatoskr
TBREEZE452412
Ratatoskr
5
3
1
1.83
L
Neith
Tryck5
Neith
2
1
2
3
L
Chang'e
Valentay7816
Chang'e
1
5
1
0.3
L
Zhong Kui
x_TiCz_x
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
18,774
33,557
Taken
32,089
16,683
Mitigated
11,704
11,289
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,788
69
0
706
3,413
1,949
200
734
2,679
41,795
0
W
Hachiman
Dark Genjii
Hachiman
5,042
2,759
0
3,514
6,331
2,153
0
620
5,711
0
42,360
W
7,079
421
0
3,527
6,251
3,160
26
2,185
3,922
60,211
0
W
Fenrir
2,974
508
0
1,981
7,915
3,114
0
523
7,368
0
49,512
W
1,911
502
31
1,530
9,647
6,307
0
1,212
8,395
10,098
0
L
2,320
419
1,517
3,068
5,840
2,802
0
1,229
4,611
23,365
0
L
Ratatoskr
TBREEZE452412
Ratatoskr
7,317
3,457
0
1,105
9,514
3,177
0
3,239
6,275
0
44,806
L
Neith
Tryck5
Neith
5,975
2,150
0
1,586
6,381
2,910
0
2,143
4,238
0
36,137
L
Chang'e
Valentay7816
Chang'e
3,073
599
80
2,046
8,902
2,274
0
4,747
4,155
26,804
0
L
Zhong Kui
x_TiCz_x
Zhong Kui
89
0
0
510
1,452
541
0
420
1,032
4,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
27,181
351
Minions Killed
241
0
Camps Cleared
0
1,026,960
Distance Traveled
862,128
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,575
598
74
7
0
199,837
0
W
Hachiman
6,221
566
76
7
0
196,978
0
W
Anubis
7,702
700
110
10
0
195,273
2
W
Fenrir
6,895
627
77
7
0
240,712
0
W
Ymir
5,654
514
14
1
0
194,160
0
L
Hel
5,798
527
46
4
0
201,193
0
L
Ratatoskr
6,463
588
76
7
0
238,982
0
L
Neith
5,688
517
52
5
0
185,952
4
L
Chang'e
5,478
498
59
5
0
196,911
0
L
Zhong Kui
3,754
341
8
1
0
39,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role