Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Platinum II
ArmoredHearTT
Hercules
Platinum II
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
485W - 484L
1,743 MMR
Solo
Mercury
Mercury
Gold I
DantyBravoo
Mercury
Gold I
Level 156
God Stats
2W - 0L
1,687 SR
Queue Stats
51W - 50L
1,669 MMR
Party 1
Atlas
Atlas
Gold II
MäTü
Atlas
Gold II
Level 136
God Stats
17W - 5L
1,629 SR
Queue Stats
170W - 172L
1,576 MMR
Party 3
Anubis
Anubis
Platinum V
xGallactus
Anubis
Platinum V
Level 200
God Stats
22W - 15L
1,768 SR
Queue Stats
67W - 64L
1,771 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,617 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,564 SR
1,625 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold II
Alex984
Merlin
Gold II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,640 MMR
Solo
Artio
Artio
Gold III
Kaua_Luciano
Artio
Gold III
Level 154
God Stats
4W - 6L
1,673 SR
Queue Stats
66W - 66L
1,632 MMR
Solo
Bakasura
Bakasura
Platinum III
Lixttor
Bakasura
Platinum III
Level 149
God Stats
24W - 17L
1,646 SR
Queue Stats
183W - 187L
1,851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
6,762
676
3,821
4,131
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
ArmoredHearTT
Hercules
11
2 / 0 / 0
6,511
651
6,833
9,704
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mercury
DantyBravoo
Mercury
10
2 / 0 / 2
5,839
584
3,811
8,187
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
MäTü
Atlas
8
1 / 0 / 3
5,691
569
4,567
6,874
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
xGallactus
Anubis
11
2 / 2 / 2
6,309
631
8,022
5,451
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ChronosThorHe BoAphrodite

VS

Bans
LokiNe ZhaAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,430
543
4,918
10,932
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
 
Ishtar
10
0 / 2 / 0
5,288
529
3,788
7,684
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Alex984
Merlin
10
1 / 1 / 0
5,523
552
3,361
3,385
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 1
5,353
535
2,228
8,491
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Lixttor
Bakasura
10
0 / 2 / 2
5,583
558
3,750
10,784
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
Bellona
 
Bellona
0
2
0
0
L
Ishtar
 
Ishtar
0
2
0
0
L
Merlin
Alex984
Merlin
1
1
0
1
W
Hercules
ArmoredHearTT
Hercules
2
0
0
2
W
Mercury
DantyBravoo
Mercury
2
0
2
3
L
1
1
1
1.5
L
Bakasura
Lixttor
Bakasura
0
2
2
0.5
W
Atlas
MäTü
Atlas
1
0
3
2.5
W
Anubis
xGallactus
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
18,045
34,347
Taken
41,276
19,588
Mitigated
23,279
11,080
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,821
2,742
0
2,099
4,131
1,612
0
360
3,771
0
58,939
L
Bellona
 
Bellona
4,918
1,646
0
3,861
10,932
10,876
0
262
10,670
1,606
34,193
L
Ishtar
 
Ishtar
3,788
2,646
0
2,304
7,684
2,658
0
2,461
5,223
0
41,007
L
Merlin
Alex984
Merlin
3,361
43
0
500
3,385
1,035
0
1,686
1,699
34,720
0
W
Hercules
ArmoredHearTT
Hercules
6,833
2,522
0
3,876
9,704
7,751
212
1,406
7,607
0
50,548
W
Mercury
DantyBravoo
Mercury
3,811
1,913
0
1,416
8,187
2,873
0
973
6,948
0
39,096
L
2,228
252
1,794
2,496
8,491
4,810
0
3,782
4,709
9,489
0
L
Bakasura
Lixttor
Bakasura
3,750
2,599
0
2,570
10,784
3,900
0
4,398
6,386
0
32,785
W
Atlas
MäTü
Atlas
4,567
1,912
0
2,028
6,874
4,773
0
1,227
5,433
15,186
0
W
Anubis
xGallactus
Anubis
8,022
247
0
1,661
5,451
2,579
35
2,179
2,932
54,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
27,177
373
Minions Killed
297
0
Camps Cleared
0
1,168,433
Distance Traveled
1,171,985
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,762
676
130
13
0
220,943
5
L
Bellona
5,430
543
54
5
0
234,527
2
L
Ishtar
5,288
529
83
8
0
220,366
1
L
Merlin
5,523
552
60
6
0
195,926
2
W
Hercules
6,511
651
83
8
0
219,107
0
W
Mercury
5,839
584
62
6
0
274,977
0
L
Artio
5,353
535
14
1
0
251,254
4
L
Bakasura
5,583
558
86
9
0
269,912
2
W
Atlas
5,691
569
10
1
0
249,605
7
W
Anubis
6,309
631
88
9
0
203,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role