Player Matchup

Ymir
Ymir
DaddyShunk
Ymir
Level 34
God Stats
4W - 0L
1,718 SR
Queue Stats
6W - 4L
1,490 Elo+
Party 3
Poseidon
Poseidon
Ethozy
Poseidon
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 16L
1,620 Elo+
Party 3
Surtr
Surtr
Kidd_037
Surtr
Level 141
God Stats
14W - 4L
1,395 SR
Queue Stats
121W - 99L
1,562 Elo+
Party 3
Jing Wei
Jing Wei
MainBaker
Jing Wei
Level 78
God Stats
21W - 24L
1,712 SR
Queue Stats
382W - 340L
1,518 Elo+
Solo
Awilix
Awilix
ftadamm
Awilix
Level 79
God Stats
30W - 11L
1,774 SR
Queue Stats
61W - 49L
1,574 Elo+
Party 3
Team Averages
Level 92
1,620 SR
1,553 Elo+

VS

Team Averages
Level 130
1,686 SR
1,584 Elo+
Izanami
Izanami
Hebleh69
Izanami
Level 104
God Stats
29W - 30L
1,926 SR
Queue Stats
60W - 69L
1,572 Elo+
Party 2
Surtr
Surtr
Vinylpie100
Surtr
Level 108
God Stats
8W - 7L
1,755 SR
Queue Stats
41W - 43L
1,692 Elo+
Party 2
Maui
Maui
Warrior5526
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,572 Elo+
Party 2
Tiamat
Tiamat
XHolydiver69X
Tiamat
Level 156
God Stats
0W - 2L
1,252 SR
Queue Stats
69W - 63L
1,552 Elo+
Party 1
Bakasura
Bakasura
ztrendkill
Bakasura
Level 156
God Stats
28W - 19L
1,996 SR
Queue Stats
756W - 727L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,606
508
2,937
9,835
6,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
Ethozy
Poseidon
13
5 / 0 / 3
8,390
645
8,428
4,534
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Kidd_037
Surtr
13
4 / 0 / 0
8,498
654
6,268
8,132
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MainBaker
Jing Wei
11
1 / 2 / 4
6,815
524
8,543
9,192
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
ftadamm
Awilix
12
8 / 2 / 3
7,798
600
9,827
9,194
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hebleh69
Izanami
9
2 / 5 / 1
6,133
472
6,216
11,797
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
5,424
417
5,190
14,034
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 3 / 2
6,226
479
4,844
11,206
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 0
6,206
477
2,462
9,393
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
ztrendkill
Bakasura
13
1 / 1 / 2
7,061
543
3,163
9,187
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
4
4
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Poseidon
Ethozy
Poseidon
5
0
3
6.5
L
Izanami
Hebleh69
Izanami
2
5
1
0.5
W
Surtr
Kidd_037
Surtr
4
0
0
4
W
Jing Wei
MainBaker
Jing Wei
1
2
4
1.5
L
0
6
0
0
L
1
3
2
0.67
L
0
5
0
0
W
Awilix
ftadamm
Awilix
8
2
3
4.75
L
Bakasura
ztrendkill
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
21,875
40,887
Taken
55,617
19,899
Mitigated
27,299
11,854
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,937
840
332
2,917
9,835
6,812
0
2,482
7,213
23,298
0
W
Poseidon
Ethozy
Poseidon
8,428
1,096
0
819
4,534
1,519
528
1,746
2,563
71,808
0
L
Izanami
Hebleh69
Izanami
6,216
5,040
0
2,546
11,797
3,894
0
1,169
10,628
0
38,324
W
Surtr
Kidd_037
Surtr
6,268
2,612
0
4,617
8,132
4,923
8
235
7,897
771
67,391
W
Jing Wei
MainBaker
Jing Wei
8,543
7,206
0
2,489
9,192
3,295
295
1,789
7,268
0
47,527
L
5,190
2,407
0
2,144
14,034
6,530
0
1,515
12,519
330
31,746
L
4,844
1,408
115
3,429
11,206
8,612
0
3,203
8,003
20,617
0
L
2,462
94
0
1,860
9,393
3,945
0
4,496
4,897
41,621
0
W
Awilix
ftadamm
Awilix
9,827
4,376
0
680
9,194
3,350
0
1,576
7,446
0
50,483
L
Bakasura
ztrendkill
Bakasura
3,163
2,524
0
3,803
9,187
4,318
0
1,157
8,030
0
55,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
31,050
418
Minions Killed
367
0
Camps Cleared
0
1,313,701
Distance Traveled
1,240,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,606
508
29
2
0
236,877
0
W
Poseidon
8,390
645
128
10
0
263,845
3
L
Izanami
6,133
472
57
4
0
243,184
0
W
Surtr
8,498
654
113
9
0
255,207
0
W
Jing Wei
6,815
524
85
7
0
239,063
2
L
Surtr
5,424
417
51
4
0
225,810
0
L
Maui
6,226
479
39
3
0
241,352
0
L
Tiamat
6,206
477
85
7
0
209,729
2
W
Awilix
7,798
600
63
5
0
318,709
0
L
Bakasura
7,061
543
135
10
0
320,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role