Player Matchup

Agni
Agni
Platinum II
Lunfail
Agni
Platinum II
Level 143
God Stats
13W - 8L
1,472 SR
Queue Stats
100W - 73L
1,710 MMR
Party 1
Odin
Odin
Platinum III
LunfailNoob
Odin
Platinum III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 218L
1,741 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
ackuu
Gilgamesh
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 49L
1,648 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,491 SR
1,699 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 60
1,441 SR
1,651 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold IV
ThePope5501
Ra
Gold IV
Level 67
God Stats
0W - 4L
1,148 SR
Queue Stats
300W - 336L
1,649 MMR
Solo
Cabrakan
Cabrakan
Gold I
anibalofwar
Cabrakan
Gold I
Level 77
God Stats
3W - 3L
1,676 SR
Queue Stats
35W - 24L
1,804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lunfail
Agni
17
3 / 2 / 3
11,519
768
17,269
7,553
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 5
11,594
773
5,915
10,391
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
ackuu
Gilgamesh
16
3 / 3 / 4
10,648
710
11,869
19,052
22,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaAtlasAh Muzen CabAchillesAphrodite

VS

Bans
Ao KuangGuan YuKuzenboHorusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 0 / 1
10,881
725
10,076
10,713
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 8
9,890
659
5,888
12,907
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
anibalofwar
Cabrakan
16
1 / 1 / 7
10,911
727
4,856
16,034
26,215
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
8
8
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
0
1
7.5
W
Agni
Lunfail
Agni
3
2
3
2.25
W
2
3
5
1.5
L
0
7
8
0.57
W
Gilgamesh
ackuu
Gilgamesh
3
3
4
1.67
L
Cabrakan
anibalofwar
Cabrakan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
20,820
36,996
Taken
39,654
37,419
Mitigated
38,436
6,442
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,076
6,941
0
0
10,713
4,901
1,026
6,337
4,205
0
46,823
W
Agni
Lunfail
Agni
17,269
1,215
446
2,503
7,553
3,364
1,208
2,415
5,138
83,826
0
W
5,915
879
0
1,513
10,391
11,760
971
3,702
6,689
0
40,711
L
5,888
158
1,057
1,926
12,907
7,320
424
4,491
8,151
40,116
0
W
Gilgamesh
ackuu
Gilgamesh
11,869
3,181
0
1,980
19,052
22,295
924
4,883
12,933
0
34,332
L
Cabrakan
anibalofwar
Cabrakan
4,856
1,147
2,131
4,513
16,034
26,215
196
6,454
9,000
11,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
31,682
206
Minions Killed
181
0
Camps Cleared
0
882,647
Distance Traveled
740,507
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,881
725
81
5
0
222,908
0
W
Agni
11,519
768
120
8
0
275,887
0
W
Odin
11,594
773
55
4
0
294,977
2
L
Ra
9,890
659
79
5
0
255,204
0
W
Gilgamesh
10,648
710
31
2
0
311,783
0
L
Cabrakan
10,911
727
21
1
0
262,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role