Player Matchup

Poseidon
Poseidon
JunpeiEnjoyer
Poseidon
Level 99
God Stats
6W - 4L
1,700 SR
Queue Stats
248W - 242L
1,538 Elo+
Party 1
Janus
Janus
Medusa423
Janus
Level 122
God Stats
18W - 25L
1,296 SR
Queue Stats
108W - 86L
1,489 Elo+
Solo
Fafnir
Fafnir
SobekKing
Fafnir
Level 109
God Stats
22W - 14L
1,828 SR
Queue Stats
240W - 239L
1,522 Elo+
Party 1
Cupid
Cupid
WoolyMamit
Cupid
Level 79
God Stats
1W - 1L
1,741 SR
Queue Stats
169W - 177L
1,510 Elo+
Party 1
Hercules
Hercules
Zombiinator
Hercules
Level 87
God Stats
5W - 3L
1,669 SR
Queue Stats
183W - 169L
1,507 Elo+
Party 1
Team Averages
Level 99
1,647 SR
1,513 Elo+

VS

Team Averages
Level 114
1,570 SR
1,562 Elo+
Cabrakan
Cabrakan
BILLYx1995
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,711 Elo+
Solo
Merlin
Merlin
Diaz_Venezuela
Merlin
Level 129
God Stats
6W - 2L
1,910 SR
Queue Stats
312W - 282L
1,472 Elo+
Solo
Ra
Ra
XxSuperEvilxX
Ra
Level 106
God Stats
6W - 5L
1,645 SR
Queue Stats
298W - 270L
1,534 Elo+
Solo
Mercury
Mercury
imasteamuser
Mercury
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 69L
1,479 Elo+
Solo
Martichoras
Martichoras
leader21
Martichoras
Level 103
God Stats
2W - 1L
1,294 SR
Queue Stats
165W - 123L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JunpeiEnjoyer
Poseidon
15
1 / 5 / 4
9,314
490
7,574
14,819
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Medusa423
Janus
15
1 / 3 / 1
9,150
482
8,580
12,645
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
SobekKing
Fafnir
12
0 / 5 / 3
8,124
428
6,652
18,340
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
16
4 / 6 / 0
9,965
524
8,959
16,536
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Zombiinator
Hercules
15
4 / 8 / 1
10,154
534
12,454
24,763
24,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BILLYx1995
Cabrakan
14
0 / 2 / 12
9,216
485
4,049
16,035
17,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 8
10,688
563
16,157
10,808
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 8
10,832
570
15,351
14,556
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
imasteamuser
Mercury
20
9 / 1 / 3
12,638
665
10,568
16,629
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
leader21
Martichoras
17
7 / 2 / 7
10,935
576
20,371
14,785
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
27
27
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BILLYx1995
Cabrakan
0
2
12
3
W
6
2
8
5
L
Poseidon
JunpeiEnjoyer
Poseidon
1
5
4
0.6
L
Janus
Medusa423
Janus
1
3
1
0.5
L
Fafnir
SobekKing
Fafnir
0
5
3
0.3
L
Cupid
4
6
0
0.67
W
5
3
8
3
L
Hercules
Zombiinator
Hercules
4
8
1
0.56
W
Mercury
imasteamuser
Mercury
9
1
3
10.5
W
Martichoras
leader21
Martichoras
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,219
Damage
66,496
87,103
Taken
72,813
66,933
Mitigated
52,303
18,475
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BILLYx1995
Cabrakan
4,049
922
2,299
3,210
16,035
17,418
0
6,465
9,356
19,142
0
W
16,157
922
0
907
10,808
6,084
0
4,319
6,356
87,835
0
L
Poseidon
JunpeiEnjoyer
Poseidon
7,574
1,228
0
156
14,819
5,219
0
4,355
10,267
83,083
0
L
Janus
Medusa423
Janus
8,580
268
0
2,296
12,645
5,226
0
6,568
5,832
80,819
0
L
Fafnir
SobekKing
Fafnir
6,652
1,958
346
3,466
18,340
23,992
0
7,572
10,458
24,751
0
L
Cupid
8,959
5,962
241
5,419
16,536
7,510
0
2,241
14,243
0
67,450
W
15,351
1,639
1,040
7,539
14,556
11,279
767
3,162
11,308
83,462
0
L
Hercules
Zombiinator
Hercules
12,454
4,622
0
6,551
24,763
24,986
0
13,131
10,500
0
73,793
W
Mercury
imasteamuser
Mercury
10,568
5,027
0
7,198
16,629
9,230
252
3,054
13,493
0
140,277
W
Martichoras
leader21
Martichoras
20,371
10,830
0
6,714
14,785
8,292
1,493
6,129
8,614
0
96,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,707
Gold Earned
54,309
538
Minions Killed
616
0
Camps Cleared
0
1,937,640
Distance Traveled
2,086,213
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,216
485
26
1
0
450,988
6
W
Merlin
10,688
563
130
7
0
376,892
1
L
Poseidon
9,314
490
111
6
0
413,036
0
L
Janus
9,150
482
157
8
0
419,135
4
L
Fafnir
8,124
428
30
2
0
368,297
0
L
Cupid
9,965
524
121
6
0
363,555
4
W
Ra
10,832
570
117
6
0
400,063
0
L
Hercules
10,154
534
119
6
0
373,617
1
W
Mercury
12,638
665
205
11
0
498,981
6
W
Martichoras
10,935
576
138
7
0
359,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role