Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FFGHarmony
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,731 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 1
King Arthur
King Arthur
GranChungus
King Arthur
Level 105
God Stats
0W - 2L
1,192 SR
Queue Stats
15W - 14L
1,584 Elo+
Party 1
Eset
Eset
Mauraden
Eset
Level 77
God Stats
0W - 1L
1,862 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 1
Lancelot
Lancelot
drunkenbillygoat
Lancelot
Level 157
God Stats
1W - 1L
1,588 SR
Queue Stats
18W - 18L
1,553 Elo+
Party 1
Team Averages
Level 106
1,575 SR
1,552 Elo+

VS

Team Averages
Level 137
1,565 SR
1,572 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kader20
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,634 Elo+
Solo
Aphrodite
Aphrodite
OmniSenpai
Aphrodite
Level 158
God Stats
9W - 5L
1,592 SR
Queue Stats
13W - 12L
1,476 Elo+
Solo
Cernunnos
Cernunnos
SoulHeack
Cernunnos
Level 123
God Stats
3W - 4L
1,550 SR
Queue Stats
49W - 34L
1,677 Elo+
Party 2
Da Ji
Da Ji
crypsyx
Da Ji
Level 144
God Stats
1W - 0L
1,685 SR
Queue Stats
27W - 31L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 2
6,861
686
2,665
14,155
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
FFGHarmony
Ah Muzen Cab
14
0 / 2 / 2
7,255
726
4,449
7,462
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

King Arthur
GranChungus
King Arthur
13
1 / 5 / 2
6,704
670
4,193
12,923
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
13
1 / 3 / 2
7,076
708
6,274
7,831
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 0
7,461
746
7,996
11,613
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 9
8,170
817
9,917
6,598
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Kader20
Danzaburou
15
3 / 1 / 10
8,392
839
9,046
7,402
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
OmniSenpai
Aphrodite
15
5 / 0 / 12
8,239
824
10,363
6,403
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
SoulHeack
Cernunnos
14
2 / 1 / 13
7,830
783
11,971
8,673
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
crypsyx
Da Ji
13
4 / 2 / 6
7,808
781
5,405
9,501
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
19
19
Deaths
4
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Baron Samedi
 
Baron Samedi
5
0
9
9.5
L
Ah Muzen Cab
FFGHarmony
Ah Muzen Cab
0
2
2
0.5
L
King Arthur
GranChungus
King Arthur
1
5
2
0.4
W
Danzaburou
Kader20
Danzaburou
3
1
10
8
L
Eset
1
3
2
0.67
W
Aphrodite
OmniSenpai
Aphrodite
5
0
12
11
W
Cernunnos
SoulHeack
Cernunnos
2
1
13
8.5
W
Da Ji
crypsyx
Da Ji
4
2
6
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
46,702
53,984
Taken
38,577
38,275
Mitigated
18,308
3,295
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,665
161
0
749
14,155
14,672
0
5,678
8,297
8,347
0
W
Baron Samedi
 
Baron Samedi
9,917
1,025
818
3,035
6,598
3,108
976
1,944
4,577
25,460
0
L
Ah Muzen Cab
FFGHarmony
Ah Muzen Cab
4,449
1,102
0
350
7,462
3,234
1,034
2,460
4,888
0
36,142
L
King Arthur
GranChungus
King Arthur
4,193
381
0
866
12,923
11,666
0
4,599
8,131
0
10,669
W
Danzaburou
Kader20
Danzaburou
9,046
4,258
0
1,928
7,402
3,221
2,926
1,140
6,262
0
30,928
L
Eset
6,274
211
450
730
7,831
3,337
0
3,000
4,561
21,236
0
W
Aphrodite
OmniSenpai
Aphrodite
10,363
1,665
6,092
5,530
6,403
3,522
481
2,119
4,207
28,855
0
W
Cernunnos
SoulHeack
Cernunnos
11,971
7,987
0
3,675
8,673
3,603
2,185
3,011
5,374
0
28,435
W
Da Ji
crypsyx
Da Ji
5,405
1,755
0
1,208
9,501
4,854
995
725
8,614
0
12,161
L
7,996
1,335
0
150
11,613
5,366
0
3,634
7,827
0
22,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,439
164
Minions Killed
204
0
Camps Cleared
0
999,108
Distance Traveled
993,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,861
686
5
1
0
198,820
0
W
Baron Samedi
8,170
817
49
5
0
195,090
0
L
Ah Muzen Cab
7,255
726
78
8
0
198,173
0
L
King Arthur
6,704
670
11
1
0
195,999
0
W
Danzaburou
8,392
839
51
5
0
198,047
0
L
Eset
7,076
708
35
4
0
199,825
0
W
Aphrodite
8,239
824
43
4
0
199,998
0
W
Cernunnos
7,830
783
45
5
0
193,823
0
W
Da Ji
7,808
781
16
2
0
206,138
2
L
Lancelot
7,461
746
35
4
0
206,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role