Player Matchup

Janus
Janus
ApexCain
Janus
Level 50
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 1
Izanami
Izanami
LargeTriceps
Izanami
Level 36
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 2L
1,550 Elo+
Party 1
Athena
Athena
Snacklemore
Athena
Level 82
God Stats
1W - 1L
1,584 SR
Queue Stats
13W - 12L
1,526 Elo+
Party 1
Bastet
Bastet
Zoruaura
Bastet
Level 64
God Stats
0W - 1L
1,525 SR
Queue Stats
5W - 5L
1,477 Elo+
Party 1
Cerberus
Cerberus
ppvahina
Cerberus
Level 29
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Team Averages
Level 52
1,596 SR
1,476 Elo+

VS

Team Averages
Level 79
1,586 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BILLYx1995
Ymir
Level 128
God Stats
1W - 0L
1,512 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LunaticWolf
Zhong Kui
Level 55
God Stats
17W - 9L
1,635 SR
Queue Stats
162W - 122L
1,565 Elo+
Party 2
Arachne
Arachne
SebBre
Arachne
Level 49
God Stats
4W - 1L
1,783 SR
Queue Stats
75W - 56L
1,499 Elo+
Party 2
Lancelot
Lancelot
imasteamuser
Lancelot
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ApexCain
Janus
8
0 / 8 / 0
4,865
442
3,794
9,455
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LargeTriceps
Izanami
9
1 / 3 / 0
5,196
472
3,998
8,425
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 0 / 1
5,615
510
4,014
8,405
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Zoruaura
Bastet
10
2 / 2 / 1
5,702
518
4,050
7,650
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
ppvahina
Cerberus
8
1 / 1 / 1
5,362
487
1,514
6,094
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 2
5,614
510
5,383
5,161
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 4
6,513
592
2,777
5,909
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
LunaticWolf
Zhong Kui
12
6 / 0 / 1
7,558
687
7,463
7,549
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
SebBre
Arachne
11
2 / 0 / 2
6,405
582
3,353
9,816
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
imasteamuser
Lancelot
12
2 / 3 / 0
6,374
579
6,913
9,587
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
Janus
ApexCain
Janus
0
8
0
0
W
0
0
4
2
L
Izanami
LargeTriceps
Izanami
1
3
0
0.33
W
Zhong Kui
LunaticWolf
Zhong Kui
6
0
1
6.5
W
Arachne
SebBre
Arachne
2
0
2
3
L
Athena
0
0
1
0.5
L
Bastet
Zoruaura
Bastet
2
2
1
1.25
W
Lancelot
imasteamuser
Lancelot
2
3
0
0.67
L
Cerberus
ppvahina
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
25,889
40,029
Taken
38,022
20,812
Mitigated
18,609
7,859
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,383
3,864
0
1,201
5,161
1,771
287
871
4,290
0
37,489
L
Janus
ApexCain
Janus
3,794
75
0
306
9,455
3,884
0
5,743
3,712
27,167
0
W
2,777
1,027
1,505
1,927
5,909
3,701
31
1,450
4,459
20,361
0
L
Izanami
LargeTriceps
Izanami
3,998
3,135
0
1,208
8,425
3,217
0
1,639
6,786
0
33,815
W
Zhong Kui
LunaticWolf
Zhong Kui
7,463
909
0
5,668
7,549
5,540
597
3,685
3,864
58,652
0
W
Arachne
SebBre
Arachne
3,353
2,492
0
2,758
9,816
3,852
220
1,277
8,539
0
54,194
L
Athena
4,014
1,130
0
3,634
8,405
6,988
0
2,284
6,121
26,487
0
L
Bastet
Zoruaura
Bastet
4,050
1,317
0
1,058
7,650
2,581
0
574
7,076
0
26,643
W
Lancelot
imasteamuser
Lancelot
6,913
985
0
2,753
9,587
3,745
0
1,634
7,548
0
42,526
L
Cerberus
ppvahina
Cerberus
1,514
0
0
1,653
6,094
4,142
0
0
6,094
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
32,464
234
Minions Killed
358
0
Camps Cleared
0
1,210,024
Distance Traveled
1,137,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,614
510
63
6
0
150,701
0
L
Janus
4,865
442
37
3
0
211,168
0
W
Ymir
6,513
592
30
3
0
264,304
3
L
Izanami
5,196
472
54
5
0
224,159
0
W
Zhong Kui
7,558
687
106
10
0
218,304
0
W
Arachne
6,405
582
89
8
0
257,463
0
L
Athena
5,615
510
45
4
0
276,592
0
L
Bastet
5,702
518
44
4
0
268,285
0
W
Lancelot
6,374
579
70
6
0
246,944
1
L
Cerberus
5,362
487
54
5
0
229,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role