Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AceDreyar8
Ah Puch
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 84L
1,360 Elo+
Party 2
Cabrakan
Cabrakan
Dionan
Cabrakan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 73L
1,260 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HALKON08
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,492 Elo+
Party 2
Bellona
Bellona
dumart
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,650 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,453 Elo+

VS

Team Averages
Level 125
1,456 SR
1,522 Elo+
Jing Wei
Jing Wei
GhostGBr
Jing Wei
Level 149
God Stats
1W - 2L
1,771 SR
Queue Stats
229W - 232L
1,629 Elo+
Solo
Rama
Rama
HackNoSuke
Rama
Level 144
God Stats
4W - 8L
1,388 SR
Queue Stats
586W - 607L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Joaopedrooo
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Neith
Neith
TomMorello
Neith
Level 143
God Stats
1W - 5L
1,285 SR
Queue Stats
248W - 253L
1,562 Elo+
Solo
Tyr
Tyr
zarpmen
Tyr
Level 159
God Stats
1W - 5L
1,335 SR
Queue Stats
189W - 221L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 13
9,617
740
11,094
10,899
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
AceDreyar8
Ah Puch
20
13 / 2 / 15
12,661
974
22,422
14,095
7,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Dionan
Cabrakan
17
8 / 4 / 11
10,891
838
11,237
14,344
22,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
HALKON08
Cu Chulainn
19
6 / 3 / 16
11,252
866
10,795
15,345
22,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
dumart
Bellona
16
1 / 6 / 17
9,692
746
11,021
16,338
23,375
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GhostGBr
Jing Wei
18
3 / 5 / 6
10,244
788
7,967
14,162
6,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 7
10,149
781
5,781
12,010
5,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Joaopedrooo
Tsukuyomi
15
3 / 8 / 5
9,603
739
6,890
13,608
6,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
3 / 5 / 11
9,966
767
14,128
13,469
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
6 / 7 / 7
10,421
802
9,077
16,806
21,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
30
Kills
19
20
Deaths
30
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
13
1.7
W
Ah Puch
AceDreyar8
Ah Puch
13
2
15
10.25
W
Cabrakan
Dionan
Cabrakan
8
4
11
3.38
L
Jing Wei
GhostGBr
Jing Wei
3
5
6
1.2
W
Cu Chulainn
HALKON08
Cu Chulainn
6
3
16
4.67
L
4
5
7
1.5
L
Tsukuyomi
Joaopedrooo
Tsukuyomi
3
8
5
0.69
L
Neith
3
5
11
1.7
W
Bellona
dumart
Bellona
1
6
17
1.58
L
Tyr
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,569
Damage
43,843
71,021
Taken
70,055
81,740
Mitigated
45,240
15,348
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,094
4,665
406
1,820
10,899
5,479
2,944
207
10,692
0
28,737
W
Ah Puch
AceDreyar8
Ah Puch
22,422
1,587
0
5,195
14,095
7,384
3,080
160
13,935
49,491
0
W
Cabrakan
Dionan
Cabrakan
11,237
1,280
739
1,672
14,344
22,868
419
179
14,165
11,760
1,257
L
Jing Wei
GhostGBr
Jing Wei
7,967
4,836
329
3,510
14,162
6,136
600
7,323
6,580
0
26,511
W
Cu Chulainn
HALKON08
Cu Chulainn
10,795
1,174
1,040
1,885
15,345
22,634
572
240
15,105
0
28,503
L
5,781
3,913
297
2,167
12,010
5,123
780
5,305
6,521
0
15,010
L
Tsukuyomi
Joaopedrooo
Tsukuyomi
6,890
724
296
971
13,608
6,329
0
6,299
6,999
0
18,289
L
Neith
14,128
3,758
1,867
3,664
13,469
6,151
522
5,305
7,955
0
31,040
W
Bellona
dumart
Bellona
11,021
1,205
1,479
1,112
16,338
23,375
938
181
14,628
0
20,021
L
Tyr
9,077
309
573
2,170
16,806
21,501
0
7,441
8,682
1,427
14,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
50,383
155
Minions Killed
168
0
Camps Cleared
0
1,282,952
Distance Traveled
1,114,092
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,617
740
26
2
0
274,996
6
W
Ah Puch
12,661
974
72
6
0
241,922
0
W
Cabrakan
10,891
838
6
0
0
247,838
0
L
Jing Wei
10,244
788
50
4
0
211,997
0
W
Cu Chulainn
11,252
866
37
3
0
281,030
0
L
Rama
10,149
781
36
3
0
224,004
0
L
Tsukuyomi
9,603
739
30
2
0
207,284
0
L
Neith
9,966
767
35
3
0
226,302
0
W
Bellona
9,692
746
14
1
0
237,166
0
L
Tyr
10,421
802
17
1
0
244,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role