Player Matchup

Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Curvzy
Charybdis
Level 143
God Stats
2W - 1L
1,669 SR
Queue Stats
143W - 113L
1,618 Elo+
Party 3
Khepri
Khepri
RejectedFPS
Khepri
Level 114
God Stats
2W - 1L
1,777 SR
Queue Stats
40W - 32L
1,571 Elo+
Party 3
Tyr
Tyr
TheGamefather___
Tyr
Level 105
God Stats
30W - 30L
1,490 SR
Queue Stats
672W - 659L
1,452 Elo+
Party 1
Fenrir
Fenrir
blazed-windu
Fenrir
Level 156
God Stats
21W - 20L
1,472 SR
Queue Stats
765W - 785L
1,480 Elo+
Party 1
Team Averages
Level 132
1,582 SR
1,524 Elo+

VS

Team Averages
Level 140
1,569 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Kroostille
Charybdis
Level 109
God Stats
2W - 5L
1,772 SR
Queue Stats
25W - 27L
1,516 Elo+
Party 2
Bakasura
Bakasura
NunsWithGun
Bakasura
Level 137
God Stats
3W - 4L
1,712 SR
Queue Stats
10W - 11L
1,631 Elo+
Party 2
Eset
Eset
Sauce__Alfredo
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 2
Vulcan
Vulcan
xlxJoker8
Vulcan
Level 142
God Stats
10W - 9L
1,362 SR
Queue Stats
272W - 262L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 5 / 0
5,357
487
2,646
8,792
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Curvzy
Charybdis
10
0 / 2 / 0
5,538
503
3,114
6,744
2,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
9
0 / 1 / 0
5,360
487
1,574
6,665
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 0
6,758
614
1,676
10,169
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
1 / 2 / 1
5,953
541
3,196
9,785
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
6 / 0 / 1
7,805
710
10,432
6,368
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kroostille
Charybdis
9
1 / 0 / 2
6,056
551
3,901
6,840
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
NunsWithGun
Bakasura
9
3 / 0 / 3
6,261
569
4,020
7,378
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
5,844
531
2,429
6,168
4,098
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
xlxJoker8
Vulcan
12
0 / 1 / 0
6,557
596
7,170
4,104
2,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
0
0
W
Morgan Le Fay
 
Morgan Le Fay
6
0
1
6.5
L
Charybdis
Curvzy
Charybdis
0
2
0
0
W
Charybdis
Kroostille
Charybdis
1
0
2
2
W
Bakasura
NunsWithGun
Bakasura
3
0
3
4.5
L
Khepri
0
1
0
0
W
0
1
3
1.5
L
1
0
0
1
L
Fenrir
1
2
1
0.75
W
Vulcan
xlxJoker8
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
27,952
42,155
Taken
30,858
21,407
Mitigated
13,963
13,040
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,646
180
80
1,258
8,792
3,612
0
6,344
2,387
29,674
0
W
Morgan Le Fay
 
Morgan Le Fay
10,432
842
0
430
6,368
2,607
616
2,575
3,793
60,354
0
L
Charybdis
Curvzy
Charybdis
3,114
1,362
0
2,287
6,744
2,348
0
1,233
5,401
0
48,241
W
Charybdis
Kroostille
Charybdis
3,901
1,723
0
3,131
6,840
2,410
550
593
6,247
0
41,574
W
Bakasura
NunsWithGun
Bakasura
4,020
2,506
0
1,584
7,378
2,653
416
559
6,819
0
27,514
L
Khepri
1,574
114
98
1,954
6,665
4,530
0
2,935
3,675
18,505
0
W
2,429
234
449
2,051
6,168
4,098
25
1,167
5,001
16,023
0
L
1,676
172
0
5,960
10,169
7,406
0
6,977
3,192
0
48,715
L
Fenrir
3,196
730
0
1,403
9,785
3,511
756
2,542
6,628
0
38,394
W
Vulcan
xlxJoker8
Vulcan
7,170
4,608
0
2,246
4,104
2,195
0
0
4,104
48,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
32,523
323
Minions Killed
318
0
Camps Cleared
0
1,170,490
Distance Traveled
1,067,673
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,357
487
57
5
0
233,882
2
W
Morgan Le Fay
7,805
710
97
9
0
228,130
0
L
Charybdis
5,538
503
71
6
0
211,493
2
W
Charybdis
6,056
551
74
7
0
203,808
2
W
Bakasura
6,261
569
49
4
0
241,138
0
L
Khepri
5,360
487
42
4
0
216,465
2
W
Eset
5,844
531
17
2
0
209,046
1
L
Tyr
6,758
614
92
8
0
255,410
0
L
Fenrir
5,953
541
61
6
0
253,240
2
W
Vulcan
6,557
596
81
7
0
185,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role