Player Matchup

Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GandhiOnDrugs
Nemesis
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
Marshadont
Danzaburou
Level 28
God Stats
6W - 4L
1,552 SR
Queue Stats
38W - 42L
1,600 Elo+
Party 2
Team Averages
Level 98
1,510 SR
1,543 Elo+

VS

Team Averages
Level 109
1,609 SR
1,493 Elo+
Poseidon
Poseidon
ContaVolta
Poseidon
Level 156
God Stats
10W - 6L
1,766 SR
Queue Stats
336W - 342L
1,534 Elo+
Solo
Hades
Hades
Hood09
Hades
Level 123
God Stats
7W - 6L
1,567 SR
Queue Stats
137W - 139L
1,458 Elo+
Solo
Mulan
Mulan
Staliv
Mulan
Level 61
God Stats
10W - 8L
1,578 SR
Queue Stats
115W - 113L
1,463 Elo+
Party 1
Loki
Loki
Superiorx5
Loki
Level 155
God Stats
60W - 39L
1,622 SR
Queue Stats
901W - 928L
1,562 Elo+
Solo
Cernunnos
Cernunnos
VasianMAMkaTrog
Cernunnos
Level 49
God Stats
10W - 10L
1,512 SR
Queue Stats
110W - 106L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 0 / 3
8,173
1,362
6,264
2,339
1,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
12
0 / 0 / 8
6,975
1,163
2,861
5,176
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
 
Hera
12
1 / 0 / 9
6,906
1,151
7,581
2,285
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
12
0 / 1 / 8
6,617
1,103
5,822
8,437
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Marshadont
Danzaburou
12
4 / 0 / 6
6,996
1,166
6,136
7,609
3,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ContaVolta
Poseidon
11
1 / 3 / 0
6,521
1,087
7,715
4,721
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Hood09
Hades
11
0 / 4 / 1
6,174
1,029
3,459
8,042
4,563
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Staliv
Mulan
12
0 / 3 / 1
6,445
1,074
5,023
11,104
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,614
936
0
0
0
Cernunnos
VasianMAMkaTrog
Cernunnos
11
0 / 1 / 1
6,379
1,063
7,146
7,249
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
11
Kills
1
1
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
3
7.5
W
Maui
 
Maui
0
0
8
4
W
Hera
 
Hera
1
0
9
5.5
L
Poseidon
ContaVolta
Poseidon
1
3
0
0.33
W
Nemesis
0
1
8
4
L
Hades
Hood09
Hades
0
4
1
0.13
W
Danzaburou
Marshadont
Danzaburou
4
0
6
7
L
Mulan
Staliv
Mulan
0
3
1
0.17
L
0
0
0
0
L
Cernunnos
VasianMAMkaTrog
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,664
Damage
23,343
25,846
Taken
31,116
14,723
Mitigated
15,069
3,313
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,264
349
0
1,143
2,339
1,276
0
657
1,682
24,333
0
W
Maui
 
Maui
2,861
673
0
574
5,176
5,440
0
2,723
2,453
3,677
0
W
Hera
 
Hera
7,581
1,410
0
0
2,285
811
0
819
1,466
21,283
0
L
Poseidon
ContaVolta
Poseidon
7,715
1,041
0
401
4,721
1,764
0
2,496
2,207
27,629
0
W
Nemesis
5,822
2,507
0
651
8,437
3,516
0
4,191
4,246
0
11,849
L
Hades
Hood09
Hades
3,459
172
98
1,069
8,042
4,563
0
4,456
3,586
10,259
0
W
Danzaburou
Marshadont
Danzaburou
6,136
2,402
0
945
7,609
3,680
0
2,784
4,825
0
11,534
L
Mulan
Staliv
Mulan
5,023
935
0
336
11,104
5,849
0
4,755
6,342
0
13,235
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
VasianMAMkaTrog
Cernunnos
7,146
3,663
0
758
7,249
2,893
0
4,930
2,275
0
21,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,133
114
Minions Killed
114
4
Camps Cleared
7
666,308
Distance Traveled
469,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,173
1,362
40
7
1
125,793
0
W
Maui
6,975
1,163
1
0
0
145,538
0
W
Hera
6,906
1,151
40
7
0
126,906
0
L
Poseidon
6,521
1,087
39
7
1
113,680
0
W
Nemesis
6,617
1,103
18
3
3
135,594
0
L
Hades
6,174
1,029
14
2
2
110,143
0
W
Danzaburou
6,996
1,166
15
3
0
132,477
0
L
Mulan
6,445
1,074
23
4
3
124,450
0
L
Loki
5,614
936
0
0
0
0
0
L
Cernunnos
6,379
1,063
38
6
1
121,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role