Player Matchup

Shiva
Shiva
Ariste1990
Shiva
Level 86
God Stats
1W - 3L
1,285 SR
Queue Stats
94W - 118L
1,412 Elo+
Party 1
Chaac
Chaac
Jo7170
Chaac
Level 144
God Stats
6W - 3L
1,813 SR
Queue Stats
431W - 441L
1,490 Elo+
Party 1
Chernobog
Chernobog
antisif71
Chernobog
Level 172
God Stats
15W - 14L
1,207 SR
Queue Stats
520W - 546L
1,478 Elo+
Party 1
Janus
Janus
sswsspg
Janus
Level 89
God Stats
10W - 3L
1,819 SR
Queue Stats
723W - 719L
1,443 Elo+
Solo
Xing Tian
Xing Tian
xFlesy
Xing Tian
Level 72
God Stats
6W - 5L
1,125 SR
Queue Stats
740W - 761L
1,449 Elo+
Solo
Team Averages
Level 113
1,450 SR
1,454 Elo+

VS

Team Averages
Level 75
1,481 SR
1,395 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Meowkot
Ratatoskr
Level 85
God Stats
0W - 2L
1,255 SR
Queue Stats
326W - 346L
1,369 Elo+
Solo
Heimdallr
Heimdallr
Riverhorn
Heimdallr
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
465W - 470L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Wakanea
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,310 Elo+
Solo
Anhur
Anhur
kelvir87
Anhur
Level 100
God Stats
19W - 7L
1,651 SR
Queue Stats
432W - 470L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 2 / 19
8,127
813
2,500
17,915
13,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Jo7170
Chaac
15
10 / 1 / 9
9,370
937
10,616
15,568
11,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
antisif71
Chernobog
16
8 / 2 / 16
9,649
965
15,610
9,191
4,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
sswsspg
Janus
15
7 / 1 / 12
8,978
898
13,538
6,416
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
xFlesy
Xing Tian
14
2 / 1 / 23
9,012
901
7,437
13,341
11,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 3
8,318
832
18,110
8,229
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Meowkot
Ratatoskr
13
3 / 6 / 1
7,677
768
10,333
10,553
4,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Riverhorn
Heimdallr
11
0 / 6 / 2
6,576
658
6,807
10,767
5,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Wakanea
Cthulhu
15
2 / 6 / 4
8,114
811
5,704
15,827
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
kelvir87
Anhur
12
0 / 6 / 4
6,755
676
6,361
10,877
4,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
28
Kills
7
7
Deaths
28
79
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
W
Shiva
1
2
19
5.25
W
Chaac
Jo7170
Chaac
10
1
9
14.5
L
Ratatoskr
Meowkot
Ratatoskr
3
6
1
0.58
L
Heimdallr
Riverhorn
Heimdallr
0
6
2
0.17
L
Cthulhu
Wakanea
Cthulhu
2
6
4
0.67
W
Chernobog
antisif71
Chernobog
8
2
16
8
L
Anhur
kelvir87
Anhur
0
6
4
0.33
W
Janus
sswsspg
Janus
7
1
12
13
W
Xing Tian
xFlesy
Xing Tian
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
47,315
62,431
Taken
56,253
44,865
Mitigated
37,880
32,269
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,110
1,501
812
1,156
8,229
4,010
307
2,495
5,635
31,721
0
W
Shiva
2,500
491
2,173
6,439
17,915
13,654
0
6,055
11,860
0
9,621
W
Chaac
Jo7170
Chaac
10,616
709
794
7,970
15,568
11,508
108
6,254
9,314
0
20,105
L
Ratatoskr
Meowkot
Ratatoskr
10,333
999
946
1,415
10,553
4,874
0
2,053
8,372
0
15,941
L
Heimdallr
Riverhorn
Heimdallr
6,807
4,022
444
1,121
10,767
5,344
243
4,735
5,985
0
10,378
L
Cthulhu
Wakanea
Cthulhu
5,704
591
427
3,053
15,827
19,040
0
7,513
8,071
14,817
0
W
Chernobog
antisif71
Chernobog
15,610
9,860
5,265
2,238
9,191
4,884
2,647
4,711
4,480
0
26,093
L
Anhur
kelvir87
Anhur
6,361
2,874
519
726
10,877
4,612
0
4,179
6,350
0
10,488
W
Janus
sswsspg
Janus
13,538
1,413
1,017
637
6,416
3,175
633
3,631
2,785
24,138
0
W
Xing Tian
xFlesy
Xing Tian
7,437
646
2,788
2,948
13,341
11,644
435
3,163
10,178
10,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
37,440
101
Minions Killed
84
0
Camps Cleared
0
1,042,555
Distance Traveled
842,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,318
832
33
3
0
159,383
0
W
Shiva
8,127
813
13
1
0
198,197
0
W
Chaac
9,370
937
27
3
0
227,777
0
L
Ratatoskr
7,677
768
13
1
0
175,030
0
L
Heimdallr
6,576
658
6
1
0
166,188
0
L
Cthulhu
8,114
811
22
2
0
167,117
0
W
Chernobog
9,649
965
31
3
0
192,411
0
L
Anhur
6,755
676
10
1
0
174,765
0
W
Janus
8,978
898
23
2
0
207,154
0
W
Xing Tian
9,012
901
7
1
0
217,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role