Player Matchup

Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Robb67300
Vulcan
Level 139
God Stats
5W - 2L
1,516 SR
Queue Stats
696W - 754L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Rëed
Sun Wukong
Level 156
God Stats
0W - 2L
1,328 SR
Queue Stats
57W - 61L
1,545 Elo+
Party 2
Izanami
Izanami
dodo-almeida
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Solo
Chang'e
Chang'e
strawbs0
Chang'e
Level 122
God Stats
0W - 5L
1,239 SR
Queue Stats
124W - 124L
1,513 Elo+
Solo
Team Averages
Level 114
1,417 SR
1,448 Elo+

VS

Team Averages
Level 108
1,494 SR
1,441 Elo+
Merlin
Merlin
AsterRaven
Merlin
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 17L
1,623 Elo+
Solo
Medusa
Medusa
ColdUnicycle854
Medusa
Level 128
God Stats
1W - 0L
1,707 SR
Queue Stats
15W - 10L
1,461 Elo+
Party 1
Khepri
Khepri
MiniMirlon
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,233 Elo+
Party 1
King Arthur
King Arthur
Underseallama51
King Arthur
Level 129
God Stats
1W - 1L
1,537 SR
Queue Stats
21W - 16L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
WolfDelta4
Aphrodite
Level 107
God Stats
2W - 3L
1,223 SR
Queue Stats
23W - 25L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 2 / 3
7,330
666
7,485
14,620
16,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Robb67300
Vulcan
16
1 / 2 / 1
8,916
811
7,548
7,243
3,304
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Rëed
Sun Wukong
14
1 / 4 / 2
7,840
713
8,683
14,213
13,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
dodo-almeida
Izanami
13
0 / 5 / 0
7,183
653
1,771
9,947
3,905
Chang'e
strawbs0
Chang'e
14
2 / 3 / 0
7,743
704
8,661
13,317
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsterRaven
Merlin
16
9 / 1 / 4
9,748
886
19,476
8,135
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 8
9,526
866
11,804
7,226
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
MiniMirlon
Khepri
14
0 / 1 / 13
8,876
807
4,640
13,195
13,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Underseallama51
King Arthur
14
1 / 2 / 9
8,116
738
7,012
12,161
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
WolfDelta4
Aphrodite
16
1 / 0 / 10
8,791
799
8,005
7,197
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
16
16
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
3
0.75
W
Merlin
AsterRaven
Merlin
9
1
4
11
W
5
0
8
9
W
Khepri
MiniMirlon
Khepri
0
1
13
6.5
L
Vulcan
Robb67300
Vulcan
1
2
1
0.75
L
Sun Wukong
Rëed
Sun Wukong
1
4
2
0.5
W
King Arthur
Underseallama51
King Arthur
1
2
9
2.75
W
Aphrodite
WolfDelta4
Aphrodite
1
0
10
6
L
Izanami
dodo-almeida
Izanami
0
5
0
0
L
Chang'e
strawbs0
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,148
Damage
50,937
59,340
Taken
47,914
42,756
Mitigated
39,667
14,267
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,485
2,241
0
2,470
14,620
16,286
0
7,360
6,388
230
15,542
W
Merlin
AsterRaven
Merlin
19,476
1,823
114
1,306
8,135
3,984
65
1,932
6,185
40,959
0
W
11,804
4,666
0
1,233
7,226
4,038
2,066
3,054
4,147
0
43,503
W
Khepri
MiniMirlon
Khepri
4,640
540
1,734
2,067
13,195
13,816
202
5,193
7,954
14,392
0
L
Vulcan
Robb67300
Vulcan
7,548
2,760
49
408
7,243
3,304
0
3,249
3,790
47,474
0
L
Sun Wukong
Rëed
Sun Wukong
8,683
1,723
0
1,248
14,213
13,880
0
6,558
6,915
0
28,720
W
King Arthur
Underseallama51
King Arthur
7,012
269
0
1,026
12,161
13,559
321
4,079
8,079
776
15,145
W
Aphrodite
WolfDelta4
Aphrodite
8,005
776
4,849
4,619
7,197
4,270
1,494
2,057
5,140
38,035
0
L
Izanami
dodo-almeida
Izanami
1,771
358
0
0
9,947
3,905
0
6,031
3,520
0
10,307
L
Chang'e
strawbs0
Chang'e
8,661
573
5,005
5,087
13,317
5,381
231
7,679
5,203
33,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
45,057
234
Minions Killed
270
0
Camps Cleared
0
1,126,845
Distance Traveled
1,254,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,330
666
23
2
0
264,122
0
W
Merlin
9,748
886
64
6
0
249,232
0
W
Medusa
9,526
866
74
7
0
252,797
0
W
Khepri
8,876
807
18
2
0
255,862
0
L
Vulcan
8,916
811
94
9
0
219,794
0
L
Sun Wukong
7,840
713
41
4
0
230,995
0
W
King Arthur
8,116
738
24
2
0
250,601
0
W
Aphrodite
8,791
799
90
8
0
246,378
3
L
Izanami
7,183
653
29
3
0
190,896
3
L
Chang'e
7,743
704
47
4
0
221,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role