Player Matchup

Aphrodite
Aphrodite
Platinum V
Philomeniaa
Aphrodite
Platinum V
Level 184
God Stats
9W - 0L
1,560 SR
Queue Stats
53W - 46L
1,887 MMR
Party 1
Odin
Odin
Gold III
PommesPanzer-229
Odin
Gold III
Level 182
God Stats
7W - 1L
1,767 SR
Queue Stats
52W - 52L
1,546 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
RealToshiro-
Guan Yu
Gold IV
Level 177
God Stats
1W - 0L
1,851 SR
Queue Stats
22W - 18L
1,526 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 181
1,726 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,594 SR
1,556 MMR
Ah Puch
Ah Puch
Gold I
Dabenes1
Ah Puch
Gold I
Level 129
God Stats
1W - 3L
1,721 SR
Queue Stats
120W - 146L
1,749 MMR
Party 2
Cernunnos
Cernunnos
Gold II
MrKriptonite
Cernunnos
Gold II
Level 125
God Stats
7W - 10L
1,610 SR
Queue Stats
38W - 47L
1,772 MMR
Party 2
Cerberus
Cerberus
Silver III
alextarh
Cerberus
Silver III
Level 156
God Stats
0W - 2L
1,452 SR
Queue Stats
158W - 288L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Philomeniaa
Aphrodite
16
4 / 0 / 2
10,487
749
13,784
11,327
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 0 / 6
9,501
679
11,277
11,817
11,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
RealToshiro-
Guan Yu
15
2 / 0 / 4
9,454
675
8,072
14,314
18,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
MartichorasAo KuangAgniAchillesHorus

VS

Bans
GaneshaBacchusVamanaSobekHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dabenes1
Ah Puch
13
0 / 3 / 0
8,305
593
10,809
10,836
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MrKriptonite
Cernunnos
15
0 / 2 / 0
9,351
668
9,342
15,285
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
alextarh
Cerberus
12
0 / 1 / 0
8,056
575
4,168
10,832
10,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dabenes1
Ah Puch
0
3
0
0
L
Cernunnos
MrKriptonite
Cernunnos
0
2
0
0
W
Aphrodite
Philomeniaa
Aphrodite
4
0
2
5
W
0
0
6
3
W
Guan Yu
RealToshiro-
Guan Yu
2
0
4
4
L
Cerberus
alextarh
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
24,319
37,458
Taken
36,953
37,983
Mitigated
19,409
23,061
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dabenes1
Ah Puch
10,809
548
0
3,440
10,836
3,154
0
3,548
6,763
34,119
0
L
Cernunnos
MrKriptonite
Cernunnos
9,342
4,095
0
2,834
15,285
5,613
0
5,173
8,980
0
56,229
W
Aphrodite
Philomeniaa
Aphrodite
13,784
1,074
6,906
8,089
11,327
7,665
1,099
5,354
5,973
71,589
0
W
11,277
2,286
0
1,785
11,817
11,958
1,146
5,199
6,618
0
37,307
W
Guan Yu
RealToshiro-
Guan Yu
8,072
476
2,224
4,057
14,314
18,360
665
4,939
9,375
0
18,984
L
Cerberus
alextarh
Cerberus
4,168
574
54
7,559
10,832
10,642
0
5,101
5,349
16,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
25,712
199
Minions Killed
196
0
Camps Cleared
0
899,704
Distance Traveled
722,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,305
593
52
4
0
241,821
4
L
Cernunnos
9,351
668
92
7
0
257,166
0
W
Aphrodite
10,487
749
121
9
0
285,700
1
W
Odin
9,501
679
57
4
0
291,563
3
W
Guan Yu
9,454
675
21
2
0
322,441
1
L
Cerberus
8,056
575
52
4
0
223,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role